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0027972: Visualization - remove unused and not implemented property V3d_View::EnableGLLight()
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@@ -1123,7 +1123,6 @@ void Graphic3d_CView::CopySettings (const Handle(Graphic3d_CView)& theOther)
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SetShadingModel (theOther->ShadingModel());
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SetBackfacingModel (theOther->BackfacingModel());
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SetCamera (new Graphic3d_Camera (theOther->Camera()));
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SetGLLightEnabled (theOther->IsGLLightEnabled());
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SetLights (theOther->Lights());
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SetClipPlanes (theOther->ClipPlanes());
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}
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@@ -420,12 +420,6 @@ public:
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//! Sets camera used by the view.
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virtual void SetCamera (const Handle(Graphic3d_Camera)& theCamera) = 0;
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//! Returns true if GL lighting is enabled.
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virtual Standard_Boolean IsGLLightEnabled() const = 0;
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//! Sets GL lighting enabled or disable state.
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virtual void SetGLLightEnabled (const Standard_Boolean theIsEnabled) = 0;
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//! Returns list of lights of the view.
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virtual const Graphic3d_ListOfCLight& Lights() const = 0;
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