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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-14 13:30:48 +03:00

0024130: Implementing ray tracing visualization core

The purpose of this functionality is to bring a basic ray-tracing solution to existing OCCT visualization toolkit (TKOpenGL).
Currently ray-tracing visualization core supports sharp shadows, specular reflections, transparency and adaptive anti-aliasing.
However, the basis for all ray-tracing algorithms is versatile, allowing you to add new ray-tracing features easily (such as ambient occlusion).
All ray-tracing computations are performed on the GPU using OpenCL framework, allowing real-time rendering performance.

It is important to note, that real-time ray-tracing is possible using high-performance GPUs with support of OpenCL 1.1 and higher (such as NVIDIA GeForce 660 or ATI/AMD Radeon 7850).
When using low-end GPUs (such as NVIDIA GeForce 640) the ray-tracing performance may slow down significantly.
Therefore, even with NVIDIA GeForce 640 you can render scenes with the millions of triangles. The support of OpenCL-enabled CPUs and integrated graphics cards is not guaranteed.
This commit is contained in:
dbp
2013-10-31 15:35:18 +04:00
committed by bugmaster
parent 008aef40eb
commit e276548b09
52 changed files with 6266 additions and 287 deletions

View File

@@ -26,7 +26,9 @@ public:
ViewAxoId, ViewRotationId, ViewResetId, ViewHlrOffId, ViewHlrOnId };
View( Handle(AIS_InteractiveContext) theContext,
QWidget* parent);
QWidget* parent,
bool theRT = false );
~View();
virtual void init();
@@ -35,6 +37,10 @@ public:
void noActiveActions();
bool isShadingMode();
void setRaytracedShadows( int state );
void setRaytracedReflections( int state );
void setRaytracedAntialiasing( int state );
static QString GetMessages( int type,TopAbs_ShapeEnum aSubShapeType,
TopAbs_ShapeEnum aShapeType );
static QString GetShapeType( TopAbs_ShapeEnum aShapeType );
@@ -70,6 +76,7 @@ public slots:
void hlrOff();
void updateToggled( bool );
void onBackground();
void onEnvironmentMap();
protected:
virtual void paintEvent( QPaintEvent* );
@@ -107,6 +114,7 @@ private:
const int MaxX, const int MaxY, const bool Draw );
private:
bool myIsRT;
bool myFirst;
bool myDrawRect; // set when a rect is used for selection or magnify
Handle(V3d_View) myView;
@@ -119,6 +127,7 @@ private:
Quantity_Factor myCurZoom;
Standard_Boolean myHlrModeIsOn;
QList<QAction*>* myViewActions;
QMenu* myBackMenu;
QRubberBand* myRectBand; //!< selection rectangle rubber band
};