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synced 2025-08-09 13:22:24 +03:00
0022016: Incorrect selection color after displaying a selected object
Small correction
This commit is contained in:
@@ -414,10 +414,7 @@ AIS_StatusOfPick AIS_InteractiveContext::Select (const Standard_Boolean toUpdate
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anOwner->State (0);
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if (anOwner == anObject->GlobalSelOwner())
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{
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Handle(AIS_GlobalStatus) aStatus = myObjects (anObject);
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aStatus->SetHilightStatus (Standard_False);
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aStatus->SetHilightColor (Quantity_NOC_WHITE);
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anObject->State (0);
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myObjects.ChangeFind (anObject)->SetHilightStatus (Standard_False);
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}
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if (!anOwner->IsAutoHilight())
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{
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@@ -762,7 +759,9 @@ void AIS_InteractiveContext::HilightSelected (const Standard_Boolean theToUpdate
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Handle(AIS_InteractiveObject)::DownCast (anOwner->Selectable());
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if (anOwner == anObj->GlobalSelOwner())
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{
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anObj->State (1);
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Handle(AIS_GlobalStatus)& aState = myObjects.ChangeFind (anObj);
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aState->SetHilightStatus (Standard_True);
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aState->SetHilightColor (mySelectionColor);
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}
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anOwner->State (1);
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if (!anOwner->IsAutoHilight())
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@@ -823,7 +822,7 @@ void AIS_InteractiveContext::UnhilightSelected (const Standard_Boolean theToUpda
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Handle(AIS_InteractiveObject)::DownCast (anOwner->Selectable());
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if (anOwner == anObj->GlobalSelOwner())
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{
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anObj->State (0);
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myObjects.ChangeFind (anObj)->SetHilightStatus (Standard_False);
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}
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anOwner->State (0);
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const Standard_Integer aHiMode = anObj->HasHilightMode() ? anObj->HasHilightMode() : 0;
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@@ -861,7 +860,7 @@ void AIS_InteractiveContext::ClearSelected (const Standard_Boolean theToUpdateVi
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Handle(AIS_InteractiveObject)::DownCast (anOwner->Selectable());
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if (anOwner == anObj->GlobalSelOwner())
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{
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anObj->State (0);
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myObjects.ChangeFind (anObj)->SetHilightStatus (Standard_False);
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}
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anOwner->State (0);
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if (!anOwner->IsAutoHilight())
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@@ -923,7 +922,7 @@ void AIS_InteractiveContext::SetSelected (const Handle(AIS_InteractiveObject)& t
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if (theObject->HasSelection (0))
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return;
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if (NbSelected() == 1 && theObject->State() == 1)
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if (NbSelected() == 1 && myObjects (theObject)->IsHilighted())
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{
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Quantity_NameOfColor aHiCol;
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Standard_Boolean hasHiCol = Standard_False;
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@@ -950,7 +949,10 @@ void AIS_InteractiveContext::SetSelected (const Handle(AIS_InteractiveObject)& t
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Handle(AIS_InteractiveObject)::DownCast (anOwner->Selectable());
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Unhilight (aSelectable, Standard_False);
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anOwner->State (0);
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aSelectable->State (0);
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if (anOwner == aSelectable->GlobalSelOwner())
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{
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myObjects.ChangeFind (aSelectable)->SetHilightStatus (Standard_False);
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}
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}
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// added to avoid untimely viewer update...
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@@ -961,8 +963,13 @@ void AIS_InteractiveContext::SetSelected (const Handle(AIS_InteractiveObject)& t
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Handle(SelectMgr_EntityOwner) anOwner =
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Handle(SelectMgr_EntityOwner)::DownCast (aSel->Sensitive()->BaseSensitive()->OwnerId());
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AIS_Selection::ClearAndSelect (anOwner);
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theObject->State (1);
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anOwner->State (1);
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if (anOwner == theObject->GlobalSelOwner())
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{
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Handle(AIS_GlobalStatus)& aState = myObjects.ChangeFind (theObject);
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aState->SetHilightStatus (Standard_True);
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aState->SetHilightColor (mySelectionColor);
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}
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Quantity_NameOfColor aHiCol;
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Standard_Boolean hasHiCol = Standard_False;
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if (IsHilighted (theObject, hasHiCol, aHiCol))
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@@ -1034,6 +1041,10 @@ void AIS_InteractiveContext::SetSelected (const Handle(SelectMgr_EntityOwner)& t
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anObjToClear.Add (anInteractive);
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}
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anOwner->State (0);
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if (theOwner == anObject->GlobalSelOwner())
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{
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myObjects.ChangeFind (anObject)->SetHilightStatus (Standard_False);
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}
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}
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while (!anObjToClear.IsEmpty())
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{
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@@ -1050,6 +1061,13 @@ void AIS_InteractiveContext::SetSelected (const Handle(SelectMgr_EntityOwner)& t
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highlightSelected (theOwner, mySelectionColor);
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}
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if (theOwner == anObject->GlobalSelOwner())
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{
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Handle(AIS_GlobalStatus)& aState = myObjects.ChangeFind (anObject);
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aState->SetHilightStatus (Standard_True);
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aState->SetHilightColor (mySelectionColor);
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}
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if (theToUpdateViewer)
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UpdateCurrentViewer();
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}
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@@ -1130,9 +1148,7 @@ void AIS_InteractiveContext::AddOrRemoveSelected (const Handle(SelectMgr_EntityO
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const Handle(AIS_InteractiveObject) anObj =
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Handle(AIS_InteractiveObject)::DownCast (theOwner->Selectable());
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const Standard_Boolean isGlobal = anObj->GlobalSelOwner() == theOwner;
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if (isGlobal)
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anObj->State (aState);
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const Handle(AIS_GlobalStatus)& aStatus = myObjects (anObj);
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Handle(AIS_GlobalStatus)& aStatus = myObjects.ChangeFind (anObj);
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const Standard_Integer aHiMode = anObj->HasHilightMode() ? anObj->HilightMode() : 0;
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if (aState == 1)
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{
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@@ -1184,7 +1200,7 @@ Standard_Boolean AIS_InteractiveContext::IsSelected (const Handle(AIS_Interactiv
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if (!theObj->HasSelection (aGlobalSelMode) || !isGlobalModeActivated)
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return Standard_False;
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return theObj->State() == 1;
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return myObjects (theObj)->IsHilighted();
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}
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//=======================================================================
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