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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-14 13:30:48 +03:00

0026823: Configuration - use EGL on another platform without GLX

This commit is contained in:
ibs
2015-10-28 18:24:34 +03:00
committed by bugmaster
parent c85385c0e2
commit d8d01f6ed6
31 changed files with 134 additions and 78 deletions

View File

@@ -15,7 +15,7 @@
#include <Xw_Window.hxx>
#if !defined(_WIN32) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX)) && !defined(__ANDROID__)
#if !defined(_WIN32) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX)) && !defined(__ANDROID__) && !defined(__QNX__)
#include <Aspect_Convert.hxx>
#include <Aspect_WindowDefinitionError.hxx>

View File

@@ -16,7 +16,7 @@
#ifndef _Xw_Window_H__
#define _Xw_Window_H__
#if !defined(_WIN32) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX)) && !defined(__ANDROID__)
#if !defined(_WIN32) && (!defined(__APPLE__) || defined(MACOSX_USE_GLX)) && !defined(__ANDROID__) && !defined(__QNX__)
#include <Aspect_Window.hxx>