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0031315: Visualization - marker texture is lost after multi-textured object
OpenGl_Context::BindTextures() now iterates over pair of texture sets considering inconsistent texture unit ranges.
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@@ -18,6 +18,7 @@
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#include <NCollection_Array1.hxx>
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//! Class holding array of textures to be mapped as a set.
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//! Textures should be defined in ascending order of texture units within the set.
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class Graphic3d_TextureSet : public Standard_Transient
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{
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DEFINE_STANDARD_RTTIEXT(Graphic3d_TextureSet, Standard_Transient)
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