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0031315: Visualization - marker texture is lost after multi-textured object

OpenGl_Context::BindTextures() now iterates over pair of texture sets
considering inconsistent texture unit ranges.
This commit is contained in:
kgv
2020-02-16 15:04:17 +03:00
committed by bugmaster
parent b380b06c5d
commit d850414af1
7 changed files with 177 additions and 73 deletions

View File

@@ -18,6 +18,7 @@
#include <NCollection_Array1.hxx>
//! Class holding array of textures to be mapped as a set.
//! Textures should be defined in ascending order of texture units within the set.
class Graphic3d_TextureSet : public Standard_Transient
{
DEFINE_STANDARD_RTTIEXT(Graphic3d_TextureSet, Standard_Transient)