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0024599: Tools for interacting with DRAW from Visual Studio debugger
Global functions are added to allow a user performing DRAW commands from VS Command Window when DRAW is interrupted on a breakpoint. Previously existing functions are adapted to work with Visual Studio debugger (Command Window). A manual describing use of these functions and other debugging facilities and some hints is added to Developer Guides. Minor corrections and refinement of debug.md.
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@@ -14,19 +14,45 @@
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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// command that can be called within the debugger
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#include <DBRep.hxx>
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#include <BRepTools.hxx>
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#include <TopTools_LocationSet.hxx>
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#include <TopoDS_Shape.hxx>
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#include <Standard_ErrorHandler.hxx>
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#include <Standard_Failure.hxx>
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// This file defines global functions not declared in any public header,
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// intended for use from debugger prompt (Command Window in Visual Studio)
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void DBRep_Set(char* name, const TopoDS_Shape& S)
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//! Save shape identified by pointer
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Standard_EXPORT const char* DBRep_Set (const char* theNameStr, void* theShapePtr)
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{
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DBRep::Set(name,S);
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if (theNameStr == 0 || theShapePtr == 0)
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{
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return "Error: name or shape is null";
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}
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try {
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DBRep::Set (theNameStr, *(TopoDS_Shape*)theShapePtr);
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return theNameStr;
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}
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catch (Standard_Failure)
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{
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return Standard_Failure::Caught()->GetMessageString();
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}
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}
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// MSVC debugger cannot deal correctly with functions whose argunments
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// have non-standard types. Here we define alternative to the above functions
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// with good types with the hope that GDB on Linux or other debugger could
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// work with them (DBX could, on SUN Solaris).
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#ifndef _MSC_VER
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const char* DBRep_Set (char* theName, const TopoDS_Shape& theShape)
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{
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return DBRep_Set (theName, (void*)&theShape);
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}
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#endif /* _MSC_VER */
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// old function, perhaps too dangerous to be used
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/*
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void DBRep_Get(char* name, TopoDS_Shape& S)
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{
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char n[255];
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@@ -36,21 +62,4 @@ void DBRep_Get(char* name, TopoDS_Shape& S)
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if (*name == '.')
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cout << "Name : " << n << endl;
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}
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void DBRep_Dump(const TopoDS_Shape& S)
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{
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cout <<"\n\n";
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BRepTools::Dump(S,cout);
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cout <<endl;
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}
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void DBRep_DumpLoc(const TopLoc_Location& L)
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{
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cout <<"\n\n";
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TopTools_LocationSet LS;
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LS.Add(L);
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LS.Dump(cout);
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cout <<endl;
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}
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*/
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