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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-09-03 14:10:33 +03:00

0021264: Modeling Algorithms - Progress indicator for Boolean operations

Update BOP commands to use progress indicator
Deleted wrong usage of progress indicator from bop operations
Added UserBreak() method to break execution boolean operation if progress indicator is used
Added method AnalyzeProgress() to calculate steps of progress indicator
Introduce BOPAlgo_ParallelAlgo which has myRange as a field to be used in parallel vector.
Provide suitable way of keeping the progress steps of operations.
Give meaningful names to progress scopes.
Propagate progress indicator into deeper methods of BOA.
Add progress indicator to BOPAlgo_BuilderFace and BOPAlgo_WireSplitter, BOPAlgo_BuilderSolid and BOPAlgo_ShellSplitter
This commit is contained in:
akaftasev
2021-09-01 12:48:54 +03:00
committed by bugmaster
parent 632deee0b0
commit d03c08988c
130 changed files with 2407 additions and 869 deletions

View File

@@ -1143,7 +1143,7 @@ typedef NCollection_Vector<BOPAlgo_ShapeBox> BOPAlgo_VectorOfShapeBox;
//class : BOPAlgo_FillIn3DParts
//purpose : Auxiliary class for faces classification in parallel mode
//=======================================================================
class BOPAlgo_FillIn3DParts : public BOPAlgo_Algo
class BOPAlgo_FillIn3DParts : public BOPAlgo_ParallelAlgo
{
public:
DEFINE_STANDARD_ALLOC
@@ -1262,7 +1262,11 @@ private:
//=======================================================================
void BOPAlgo_FillIn3DParts::Perform()
{
BOPAlgo_Algo::UserBreak();
Message_ProgressScope aPSOuter(myProgressRange, NULL, 2);
if (UserBreak(aPSOuter))
{
return;
}
myInFaces.Clear();
@@ -1334,6 +1338,8 @@ void BOPAlgo_FillIn3DParts::Perform()
MapEdgesAndFaces(aVShapeBox(aIVec(k)).Shape(), aMEFP, anAlloc);
}
aPSOuter.Next();
// Map of Edge-Face connection, necessary for solid classification.
// It will be filled when first classification is performed.
TopTools_IndexedDataMapOfShapeListOfShape aMEFDS(1, anAlloc);
@@ -1341,8 +1347,13 @@ void BOPAlgo_FillIn3DParts::Perform()
// Fence map to avoid processing of the same faces twice
TopTools_MapOfShape aMFDone(1, anAlloc);
for (k = 0; k < aNbFP; ++k)
Message_ProgressScope aPSLoop (aPSOuter.Next(), NULL, aNbFP);
for (k = 0; k < aNbFP; ++k, aPSLoop.Next())
{
if (UserBreak (aPSLoop))
{
return;
}
Standard_Integer nFP = aIVec(k);
const TopoDS_Face& aFP = (*(TopoDS_Face*)&aVShapeBox(nFP).Shape());
if (!aMFDone.Add(aFP))
@@ -1491,16 +1502,24 @@ void BOPAlgo_Tools::ClassifyFaces(const TopTools_ListOfShape& theFaces,
Handle(IntTools_Context)& theContext,
TopTools_IndexedDataMapOfShapeListOfShape& theInParts,
const TopTools_DataMapOfShapeBox& theShapeBoxMap,
const TopTools_DataMapOfShapeListOfShape& theSolidsIF)
const TopTools_DataMapOfShapeListOfShape& theSolidsIF,
const Message_ProgressRange& theRange)
{
Handle(NCollection_BaseAllocator) anAlloc = new NCollection_IncAllocator;
Message_ProgressScope aPSOuter(theRange, NULL, 10);
// Fill the vector of shape box with faces and its bounding boxes
BOPAlgo_VectorOfShapeBox aVSB(256, anAlloc);
TopTools_ListIteratorOfListOfShape aItLF(theFaces);
for (; aItLF.More(); aItLF.Next())
{
if (!aPSOuter.More())
{
return;
}
const TopoDS_Shape& aF = aItLF.Value();
// Append face to the vector of shape box
BOPAlgo_ShapeBox& aSB = aVSB.Appended();
@@ -1568,14 +1587,20 @@ void BOPAlgo_Tools::ClassifyFaces(const TopTools_ListOfShape& theFaces,
aFIP.SetShapeBoxVector(aVSB);
}
// Close preparation task
aPSOuter.Next();
// Set progress range for each task to be run in parallel
Standard_Integer aNbS = aVFIP.Length();
Message_ProgressScope aPSParallel(aPSOuter.Next(9), "Classification of faces relatively solids", aNbS);
for (Standard_Integer iFS = 0; iFS < aNbS; ++iFS)
{
aVFIP.ChangeValue(iFS).SetProgressRange(aPSParallel.Next());
}
// Perform classification
//================================================================
BOPTools_Parallel::Perform (theRunParallel, aVFIP, theContext);
//================================================================
// Analyze the results and fill the resulting map
Standard_Integer aNbS = aVFIP.Length();
for (Standard_Integer i = 0; i < aNbS; ++i)
{
BOPAlgo_FillIn3DParts& aFIP = aVFIP(i);