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0024785: Visualization - Modifying z-layers concept to gain more control over OpenGl depth buffer.

Cosmetic fixes.
glDepthFunc fix.
This commit is contained in:
duv
2014-04-17 15:56:41 +04:00
committed by apn
parent 1a457208fe
commit c5751993f2
26 changed files with 655 additions and 28 deletions

View File

@@ -90,7 +90,7 @@ Standard_Boolean OpenGl_Workspace::UpdateRaytraceGeometry (GeomUpdateMode theMod
for (OpenGl_SequenceOfLayers::Iterator anLayerIt (aList.Layers()); anLayerIt.More(); anLayerIt.Next())
{
const OpenGl_PriorityList& aPriorityList = anLayerIt.Value();
const OpenGl_PriorityList& aPriorityList = anLayerIt.Value().PriorityList();
if (aPriorityList.NbStructures() == 0)
continue;