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0024785: Visualization - Modifying z-layers concept to gain more control over OpenGl depth buffer.
Cosmetic fixes. glDepthFunc fix.
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@@ -277,6 +277,11 @@ public:
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//! Get Z layer ID of the structure. If the structure doesn't exists in graphic driver, the method returns -1.
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Standard_EXPORT Standard_Integer GetZLayer (const Graphic3d_CStructure& theCStructure) const;
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//! Sets the settings for a single Z layer of specified view.
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Standard_EXPORT void SetZLayerSettings (const Graphic3d_CView& theCView,
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const Standard_Integer theLayerId,
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const Graphic3d_ZLayerSettings& theSettings);
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public:
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//! @return the visualization options
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