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0025027: Visualization - 2D layer viewport is updated incorrectly on resize
Test case for issue CR25027
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@ -346,7 +346,7 @@ void Visual3d_ViewManager::Redraw() const
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{
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{
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MyDefinedView.Value(i)->Window()->Size (aWidth, aHeight);
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MyDefinedView.Value(i)->Window()->Size (aWidth, aHeight);
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aWidthMax = Max (aWidthMax, aWidth);
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aWidthMax = Max (aWidthMax, aWidth);
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aHeightMax = Max (aHeightMax, aWidth);
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aHeightMax = Max (aHeightMax, aHeight);
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}
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}
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if (!MyUnderLayer.IsNull())
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if (!MyUnderLayer.IsNull())
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17
tests/bugs/vis/bug25027
Executable file
17
tests/bugs/vis/bug25027
Executable file
@ -0,0 +1,17 @@
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puts "============"
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puts "OCC25027"
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puts "============"
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puts ""
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#######################################################################
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# Visualization - 2D layer viewport is updated incorrectly on resize
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#######################################################################
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box b 1 2 3
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vinit w=1024 h=512
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vsetdispmode 1
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vdisplay b
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vfit
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vcolorscale 10 20 100 16 2 0 0
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vmoveto 512 250
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set only_screen 1
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