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0026617: Visualization, Ray Tracing - adopt progressive rendering Path Tracing for rendering stereoscopic pair

- Use two different FBOs for accumulating frames for left/right eye projection.
- Added equality checks to camera modification methods to avoid camera updates when performing identity operations.
This commit is contained in:
apl
2015-10-20 12:59:56 +03:00
committed by bugmaster
parent 23963a92d2
commit bf02aa7d7d
10 changed files with 246 additions and 88 deletions

View File

@@ -322,6 +322,9 @@ void OpenGl_FrameBuffer::Release (OpenGl_Context* theGlCtx)
myColorTexture->Release (theGlCtx);
myDepthStencilTexture->Release (theGlCtx);
myVPSizeX = 0;
myVPSizeY = 0;
}
// =======================================================================