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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-04 18:06:22 +03:00

0027562: Coding - avoid exporting of inline methods

This commit is contained in:
kgv 2016-06-03 15:35:52 +03:00 committed by bugmaster
parent 83b0f13a58
commit be5c360207
48 changed files with 195 additions and 195 deletions

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@ -349,10 +349,10 @@ public:
Standard_Boolean HasWidth() const;
//! Returns the width setting of the Interactive Object.
Standard_EXPORT Standard_Real Width() const;
Standard_Real Width() const;
//! Returns true if the Interactive Object has a setting for material.
Standard_EXPORT Standard_Boolean HasMaterial() const;
Standard_Boolean HasMaterial() const;
//! Returns the current material setting.
//! This will be on of the following materials:
@ -362,7 +362,7 @@ public:
//! - Pewter
//! - Silver
//! - Stone.
Standard_EXPORT virtual Graphic3d_NameOfMaterial Material() const;
virtual Graphic3d_NameOfMaterial Material() const;
//! Sets the name aName for material defining this
//! display attribute for the interactive object.

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@ -43,7 +43,7 @@ class BRepExtrema_DistShapeShape
//! create tool and load both shapes into it <br>
Standard_EXPORT BRepExtrema_DistShapeShape(const TopoDS_Shape& Shape1,const TopoDS_Shape& Shape2,const Standard_Real theDeflection,const Extrema_ExtFlag F = Extrema_ExtFlag_MINMAX,const Extrema_ExtAlgo A = Extrema_ExtAlgo_Grad);
Standard_EXPORT void SetDeflection(const Standard_Real theDeflection)
void SetDeflection(const Standard_Real theDeflection)
{
myEps = theDeflection;
}
@ -58,12 +58,12 @@ class BRepExtrema_DistShapeShape
//! Returns IsDone status. <br>
Standard_EXPORT Standard_Boolean Perform();
//! True if the minimum distance is found. <br>
Standard_EXPORT Standard_Boolean IsDone() const
Standard_Boolean IsDone() const
{
return myIsDone;
}
//! Returns the number of solutions satisfying the minimum distance. <br>
Standard_EXPORT Standard_Integer NbSolution() const
Standard_Integer NbSolution() const
{
return mySolutionsShape1.Length();
}
@ -71,17 +71,17 @@ class BRepExtrema_DistShapeShape
Standard_EXPORT Standard_Real Value() const;
//! True if one of the shapes is a solid and the other shape <br>
//! is completely or partially inside the solid. <br>
Standard_EXPORT Standard_Boolean InnerSolution() const
Standard_Boolean InnerSolution() const
{
return myInnerSol;
}
//! Returns the Point corresponding to the <N>th solution on the first Shape <br>
Standard_EXPORT const gp_Pnt & PointOnShape1(const Standard_Integer N) const
const gp_Pnt & PointOnShape1(const Standard_Integer N) const
{
return mySolutionsShape1.Value(N).Point();
}
//! Returns the Point corresponding to the <N>th solution on the second Shape <br>
Standard_EXPORT const gp_Pnt & PointOnShape2(const Standard_Integer N) const
const gp_Pnt & PointOnShape2(const Standard_Integer N) const
{
return mySolutionsShape2.Value(N).Point();
}
@ -90,7 +90,7 @@ class BRepExtrema_DistShapeShape
//! IsOnEdge => the Nth soluion on the first shape is on a Edge <br>
//! IsInFace => the Nth solution on the first shape is inside a face <br>
//! the corresponding support is obtained by the method SupportOnShape1 <br>
Standard_EXPORT BRepExtrema_SupportType SupportTypeShape1(const Standard_Integer N) const
BRepExtrema_SupportType SupportTypeShape1(const Standard_Integer N) const
{
return mySolutionsShape1.Value(N).SupportKind();
}
@ -99,7 +99,7 @@ class BRepExtrema_DistShapeShape
//! IsOnEdge => the Nth soluion on the secondt shape is on a Edge <br>
//! IsInFace => the Nth solution on the second shape is inside a face <br>
//! the corresponding support is obtained by the method SupportOnShape2 <br>
Standard_EXPORT BRepExtrema_SupportType SupportTypeShape2(const Standard_Integer N) const
BRepExtrema_SupportType SupportTypeShape2(const Standard_Integer N) const
{
return mySolutionsShape2.Value(N).SupportKind();
}
@ -124,12 +124,12 @@ class BRepExtrema_DistShapeShape
//! Prints on the stream o information on the current state of the object. <br>
Standard_EXPORT void Dump(Standard_OStream& o) const;
Standard_EXPORT void SetFlag(const Extrema_ExtFlag F)
void SetFlag(const Extrema_ExtFlag F)
{
myFlag = F;
}
Standard_EXPORT void SetAlgo(const Extrema_ExtAlgo A)
void SetAlgo(const Extrema_ExtAlgo A)
{
myAlgo = A;
}

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@ -33,7 +33,7 @@ public:
//! @param theTolerance tolerance to be used for identification of shot circles.
//! @param theReservedSize size to be reserved for vector of circles.
//! @param theAllocator memory allocator to be used by internal collections.
Standard_EXPORT BRepMesh_CircleInspector(
BRepMesh_CircleInspector(
const Standard_Real theTolerance,
const Standard_Integer theReservedSize,
const Handle(NCollection_IncAllocator)& theAllocator)
@ -87,7 +87,7 @@ public:
const Standard_Integer theTargetIndex);
//! Checks indices for equlity.
Standard_EXPORT static Standard_Boolean IsEqual(
static Standard_Boolean IsEqual(
const Standard_Integer theIndex,
const Standard_Integer theTargetIndex)
{

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@ -63,7 +63,7 @@ public: //! @name API for accessing mesh nodes.
//! Finds the index of the given node.
//! @param theNode node to find.
//! @return index of the given element of zero if node is not in the mesh.
Standard_EXPORT Standard_Integer IndexOf(const BRepMesh_Vertex& theNode)
Standard_Integer IndexOf(const BRepMesh_Vertex& theNode)
{
return myNodes->FindIndex(theNode);
}
@ -95,8 +95,8 @@ public: //! @name API for accessing mesh nodes.
//! @param theIndex index of node to be removed.
//! @param isForce if TRUE node will be removed even if movability
//! is not Free.
Standard_EXPORT void RemoveNode(const Standard_Integer theIndex,
const Standard_Boolean isForce = Standard_False)
void RemoveNode(const Standard_Integer theIndex,
const Standard_Boolean isForce = Standard_False)
{
if (isForce || myNodes->FindKey(theIndex).Movability() == BRepMesh_Free)
{
@ -131,7 +131,7 @@ public: //! @name API for accessing mesh links.
//! Finds the index of the given link.
//! @param theLink link to find.
//! @return index of the given element of zero if link is not in the mesh.
Standard_EXPORT Standard_Integer IndexOf(const BRepMesh_Edge& theLink) const
Standard_Integer IndexOf(const BRepMesh_Edge& theLink) const
{
return myLinks.FindIndex(theLink);
}
@ -139,7 +139,7 @@ public: //! @name API for accessing mesh links.
//! Get link by the index.
//! @param theIndex index of a link.
//! @return link with the given index.
Standard_EXPORT const BRepMesh_Edge& GetLink(const Standard_Integer theIndex)
const BRepMesh_Edge& GetLink(const Standard_Integer theIndex)
{
return myLinks.FindKey(theIndex);
}
@ -168,7 +168,7 @@ public: //! @name API for accessing mesh links.
//! Returns indices of elements conected to the link with the given index.
//! @param theLinkIndex index of link whose data should be retrieved.
//! @return indices of elements conected to the link.
Standard_EXPORT const BRepMesh_PairOfIndex& ElementsConnectedTo(
const BRepMesh_PairOfIndex& ElementsConnectedTo(
const Standard_Integer theLinkIndex) const
{
return myLinks.FindFromIndex(theLinkIndex);
@ -192,7 +192,7 @@ public: //! @name API for accessing mesh elements.
//! Finds the index of the given element.
//! @param theElement element to find.
//! @return index of the given element of zero if element is not in the mesh.
Standard_EXPORT Standard_Integer IndexOf(const BRepMesh_Triangle& theElement) const
Standard_Integer IndexOf(const BRepMesh_Triangle& theElement) const
{
return myElements.FindIndex(theElement);
}
@ -200,7 +200,7 @@ public: //! @name API for accessing mesh elements.
//! Get element by the index.
//! @param theIndex index of an element.
//! @return element with the given index.
Standard_EXPORT const BRepMesh_Triangle& GetElement(const Standard_Integer theIndex)
const BRepMesh_Triangle& GetElement(const Standard_Integer theIndex)
{
return myElements.FindKey(theIndex);
}
@ -254,7 +254,7 @@ public: //! @name Auxilary API
//! Substitutes deleted items by the last one from corresponding map
//! to have only non-deleted elements, links or nodes in the structure.
Standard_EXPORT void ClearDeleted()
void ClearDeleted()
{
clearDeletedLinks();
clearDeletedNodes();

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@ -26,14 +26,14 @@ class BRepMesh_Edge : public BRepMesh_OrientedEdge
public:
//! Default constructor.
Standard_EXPORT BRepMesh_Edge()
BRepMesh_Edge()
: BRepMesh_OrientedEdge(),
myMovability(BRepMesh_Deleted)
{
}
//! Constructs a link between two vertices.
Standard_EXPORT BRepMesh_Edge(
BRepMesh_Edge(
const Standard_Integer theFirstNode,
const Standard_Integer theLastNode,
const BRepMesh_DegreeOfFreedom theMovability)

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@ -27,14 +27,14 @@ public:
DEFINE_STANDARD_ALLOC
//! Default constructor.
Standard_EXPORT BRepMesh_OrientedEdge()
BRepMesh_OrientedEdge()
: myFirstNode(-1),
myLastNode(-1)
{
}
//! Constructs a link between two vertices.
Standard_EXPORT BRepMesh_OrientedEdge(
BRepMesh_OrientedEdge(
const Standard_Integer theFirstNode,
const Standard_Integer theLastNode)
: myFirstNode(theFirstNode),
@ -57,7 +57,7 @@ public:
//! Returns hash code for this edge.
//! @param theUpper upper index in the container.
//! @return hash code.
Standard_EXPORT Standard_Integer HashCode(const Standard_Integer theUpper) const
Standard_Integer HashCode(const Standard_Integer theUpper) const
{
return ::HashCode(myFirstNode + myLastNode, theUpper);
}

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@ -26,7 +26,7 @@ class BRepMesh_PairOfIndex
public:
//! Default constructor
Standard_EXPORT BRepMesh_PairOfIndex()
BRepMesh_PairOfIndex()
{
Clear();
}

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@ -27,7 +27,7 @@ public:
DEFINE_STANDARD_ALLOC
//! Constructor. Creates empty pair with null fileds.
Standard_EXPORT BRepMesh_PairOfPolygon()
BRepMesh_PairOfPolygon()
{
}

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@ -33,7 +33,7 @@ public:
DEFINE_STANDARD_ALLOC
//! Default constructor.
Standard_EXPORT BRepMesh_Triangle()
BRepMesh_Triangle()
: myEdge1(0),
myEdge2(0),
myEdge3(0),
@ -48,7 +48,7 @@ public:
//! @param theEdges array of edges of triangle.
//! @param theOrientations array of edge's orientations.
//! @param theMovability movability of triangle.
Standard_EXPORT BRepMesh_Triangle(
BRepMesh_Triangle(
const Standard_Integer (&theEdges)[3],
const Standard_Boolean (&theOrientations)[3],
const BRepMesh_DegreeOfFreedom theMovability)
@ -103,7 +103,7 @@ public:
//! Returns hash code for this triangle.
//! @param theUpper upper index in the container.
//! @return hash code.
Standard_EXPORT Standard_Integer HashCode(const Standard_Integer theUpper) const
Standard_Integer HashCode(const Standard_Integer theUpper) const
{
return ::HashCode(myEdge1 + myEdge2 + myEdge3, theUpper);
}
@ -111,7 +111,7 @@ public:
//! Checks for equality with another triangle.
//! @param theOther triangle to be checked against this one.
//! @return TRUE if equal, FALSE if not.
Standard_EXPORT Standard_Boolean IsEqual(const BRepMesh_Triangle& theOther) const
Standard_Boolean IsEqual(const BRepMesh_Triangle& theOther) const
{
if (myMovability == BRepMesh_Deleted || theOther.myMovability == BRepMesh_Deleted)
return Standard_False;
@ -141,7 +141,7 @@ public:
}
//! Alias for IsEqual.
Standard_EXPORT Standard_Boolean operator ==(const BRepMesh_Triangle& theOther) const
Standard_Boolean operator ==(const BRepMesh_Triangle& theOther) const
{
return IsEqual(theOther);
}

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@ -31,7 +31,7 @@ public:
DEFINE_STANDARD_ALLOC
//! Default constructor
Standard_EXPORT BRepMesh_Vertex()
BRepMesh_Vertex()
: myLocation3d(0),
myMovability(BRepMesh_Free)
{
@ -41,9 +41,9 @@ public:
//! @param theUV position of vertex in parametric space.
//! @param theLocation3d index of 3d point to be associated with vertex.
//! @param theMovability movability of the vertex.
Standard_EXPORT BRepMesh_Vertex(const gp_XY& theUV,
const Standard_Integer theLocation3d,
const BRepMesh_DegreeOfFreedom theMovability)
BRepMesh_Vertex(const gp_XY& theUV,
const Standard_Integer theLocation3d,
const BRepMesh_DegreeOfFreedom theMovability)
{
Initialize(theUV, theLocation3d, theMovability);
}
@ -52,9 +52,9 @@ public:
//! @param theU U position of vertex in parametric space.
//! @param theV V position of vertex in parametric space.
//! @param theMovability movability of the vertex.
Standard_EXPORT BRepMesh_Vertex(const Standard_Real theU,
const Standard_Real theV,
const BRepMesh_DegreeOfFreedom theMovability)
BRepMesh_Vertex(const Standard_Real theU,
const Standard_Real theV,
const BRepMesh_DegreeOfFreedom theMovability)
: myUV(theU, theV),
myLocation3d(0),
myMovability(theMovability)
@ -106,7 +106,7 @@ public:
//! Returns hash code for this vertex.
//! @param theUpper upper index in the container.
//! @return hash code.
Standard_EXPORT Standard_Integer HashCode(const Standard_Integer Upper) const
Standard_Integer HashCode(const Standard_Integer Upper) const
{
return ::HashCode(Floor(1e5 * myUV.X()) * Floor(1e5 * myUV.Y()), Upper);
}
@ -114,7 +114,7 @@ public:
//! Checks for equality with another vertex.
//! @param theOther vertex to be checked against this one.
//! @return TRUE if equal, FALSE if not.
Standard_EXPORT Standard_Boolean IsEqual(const BRepMesh_Vertex& theOther) const
Standard_Boolean IsEqual(const BRepMesh_Vertex& theOther) const
{
if (myMovability == BRepMesh_Deleted ||
theOther.myMovability == BRepMesh_Deleted)
@ -126,7 +126,7 @@ public:
}
//! Alias for IsEqual.
Standard_EXPORT Standard_Boolean operator ==(const BRepMesh_Vertex& Other) const
Standard_Boolean operator ==(const BRepMesh_Vertex& Other) const
{
return IsEqual(Other);
}

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@ -31,7 +31,7 @@ public:
//! Constructor.
//! @param theAllocator memory allocator to be used by internal collections.
Standard_EXPORT BRepMesh_VertexInspector (
BRepMesh_VertexInspector (
const Handle(NCollection_IncAllocator)& theAllocator)
: myResIndices(theAllocator),
myVertices (new BRepMesh::VectorOfVertex),
@ -42,7 +42,7 @@ public:
//! Registers the given vertex.
//! @param theVertex vertex to be registered.
Standard_EXPORT Standard_Integer Add(const BRepMesh_Vertex& theVertex)
Standard_Integer Add(const BRepMesh_Vertex& theVertex)
{
if( myDelNodes.IsEmpty() )
{
@ -145,7 +145,7 @@ public:
Standard_EXPORT NCollection_CellFilter_Action Inspect(const Standard_Integer theTargetIndex);
//! Checks indices for equlity.
Standard_EXPORT static Standard_Boolean IsEqual(const Standard_Integer theIndex,
static Standard_Boolean IsEqual(const Standard_Integer theIndex,
const Standard_Integer theTargetIndex)
{
return (theIndex == theTargetIndex);

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@ -41,7 +41,7 @@ public:
const Handle(NCollection_IncAllocator)& theAllocator);
//! Sets new size of cell for cellfilter equal in both directions.
Standard_EXPORT void SetCellSize(const Standard_Real theSize)
void SetCellSize(const Standard_Real theSize)
{
myCellFilter.Reset(theSize, myAllocator);
mySelector.Clear();
@ -50,8 +50,8 @@ public:
//! Sets new size of cell for cellfilter.
//! @param theSizeX size for X dimension.
//! @param theSizeY size for Y dimension.
Standard_EXPORT void SetCellSize(const Standard_Real theSizeX,
const Standard_Real theSizeY)
void SetCellSize(const Standard_Real theSizeX,
const Standard_Real theSizeY)
{
Standard_Real aCellSizeC[2] = { theSizeX, theSizeY };
NCollection_Array1<Standard_Real> aCellSize(aCellSizeC[0], 1, 2);
@ -61,7 +61,7 @@ public:
//! Sets the tolerance to be used for identification of
//! coincident vertices equal for both dimensions.
Standard_EXPORT void SetTolerance(const Standard_Real theTolerance)
void SetTolerance(const Standard_Real theTolerance)
{
mySelector.SetTolerance( theTolerance );
myTolerance[0] = theTolerance;
@ -72,8 +72,8 @@ public:
//! coincident vertices.
//! @param theToleranceX tolerance for X dimension.
//! @param theToleranceY tolerance for Y dimension.
Standard_EXPORT void SetTolerance(const Standard_Real theToleranceX,
const Standard_Real theToleranceY)
void SetTolerance(const Standard_Real theToleranceX,
const Standard_Real theToleranceY)
{
mySelector.SetTolerance( theToleranceX, theToleranceY );
myTolerance[0] = theToleranceX;
@ -84,8 +84,8 @@ public:
//! coincident vertices.
//! @param theToleranceX tolerance for X dimension.
//! @param theToleranceY tolerance for Y dimension.
Standard_EXPORT void GetTolerance(Standard_Real& theToleranceX,
Standard_Real& theToleranceY)
void GetTolerance(Standard_Real& theToleranceX,
Standard_Real& theToleranceY)
{
theToleranceX = myTolerance[0];
theToleranceY = myTolerance[1];
@ -122,7 +122,7 @@ public:
}
//! Returns index of the given vertex.
Standard_EXPORT Standard_Integer FindIndex(const BRepMesh_Vertex& theVertex)
Standard_Integer FindIndex(const BRepMesh_Vertex& theVertex)
{
mySelector.SetPoint(theVertex.Coord());
myCellFilter.Inspect (theVertex.Coord(), mySelector);

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@ -54,7 +54,7 @@ public:
Standard_EXPORT void Add (const gp_XY& thePnt);
//! Update the box by a point.
Standard_EXPORT void Add (const gp_Pnt2d& thePnt);
void Add (const gp_Pnt2d& thePnt);
//! Update the box by another box.
void Add (const Bnd_B2d& theBox);

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@ -339,7 +339,7 @@ public:
//! The point P must be on the curve. These functions are
//! not protected, however, and if point P is not on the
//! curve, an exception may be raised.
Standard_EXPORT static Standard_Real Parameter (const gp_Lin& L, const gp_Pnt& P);
static Standard_Real Parameter (const gp_Lin& L, const gp_Pnt& P);
//! parametrization
//! P (U) = L.Location() + U * L.Direction()

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@ -39,7 +39,7 @@
* - Fail flags correspond to cases when algorithm failed to complete
*/
class Standard_EXPORT Message_ExecStatus
class Message_ExecStatus
{
private:

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@ -162,11 +162,11 @@ public:
//! Returns current number of opened scopes
//! This number is always >=1 as top-level scale is always present
Standard_EXPORT Standard_Integer GetNbScopes() const;
Standard_Integer GetNbScopes() const;
//! Returns data for scale of index-th scope
//! The first scope is current one, the last is the top-level one
Standard_EXPORT const Message_ProgressScale& GetScope (const Standard_Integer index) const;
const Message_ProgressScale& GetScope (const Standard_Integer index) const;

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@ -83,7 +83,7 @@ template <class TheObjType, class TheBndType> class NCollection_UBTreeFiller
* @return
* the number of objects added to the tree.
*/
Standard_EXPORT Standard_Integer Fill ();
Standard_Integer Fill ();
/**
* Remove all data from Filler, partculary if the Tree no more needed
@ -97,7 +97,7 @@ template <class TheObjType, class TheBndType> class NCollection_UBTreeFiller
* @return
* the tree size (the same value is returned by method Fill()).
*/
Standard_EXPORT Standard_Integer CheckTree (Standard_OStream& theStream);
Standard_Integer CheckTree (Standard_OStream& theStream);
/**
* Destructor. Fills the tree with accumulated items if they have not been

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@ -123,7 +123,7 @@ public:
//! you can use :
//! If ( Abs( D1.D2 ) < Precision::Angular() ) ...
//! (although the function IsNormal does exist).
Standard_EXPORT static Standard_Real Angular();
static Standard_Real Angular();
//! Returns the recommended precision value when
@ -166,12 +166,12 @@ public:
//! distance (1 / 10 millimeter). This distance
//! becomes easily measurable, but only within a restricted
//! space which contains some small objects of the complete scene.
Standard_EXPORT static Standard_Real Confusion();
static Standard_Real Confusion();
//! Returns square of Confusion.
//! Created for speed and convenience.
Standard_EXPORT static Standard_Real SquareConfusion();
static Standard_Real SquareConfusion();
//! Returns the precision value in real space, frequently
//! used by intersection algorithms to decide that a solution is reached.
@ -195,7 +195,7 @@ public:
//! The tolerance of intersection is equal to :
//! Precision::Confusion() / 100.
//! (that is, 1.e-9).
Standard_EXPORT static Standard_Real Intersection();
static Standard_Real Intersection();
//! Returns the precision value in real space, frequently used
//! by approximation algorithms.
@ -210,7 +210,7 @@ public:
//! (that is, 1.e-6).
//! You may use a smaller tolerance in an approximation
//! algorithm, but this option might be costly.
Standard_EXPORT static Standard_Real Approximation();
static Standard_Real Approximation();
//! Convert a real space precision to a parametric
//! space precision. <T> is the mean value of the
@ -264,7 +264,7 @@ public:
//! 2.Pi without impacting on the resulting point.
//! Therefore, take great care when adjusting a parametric
//! tolerance to your own algorithm.
Standard_EXPORT static Standard_Real PConfusion (const Standard_Real T);
static Standard_Real PConfusion (const Standard_Real T);
//! Returns a precision value in parametric space, which
@ -280,7 +280,7 @@ public:
//! segment whose length is equal to 100. (default value), or T.
//! The parametric tolerance of intersection is equal to :
//! - Precision::Intersection() / 100., or Precision::Intersection() / T.
Standard_EXPORT static Standard_Real PIntersection (const Standard_Real T);
static Standard_Real PIntersection (const Standard_Real T);
//! Returns a precision value in parametric space, which may
//! be used by approximation algorithms. The purpose of this
@ -295,13 +295,13 @@ public:
//! segment whose length is equal to 100. (default value), or T.
//! The parametric tolerance of intersection is equal to :
//! - Precision::Approximation() / 100., or Precision::Approximation() / T.
Standard_EXPORT static Standard_Real PApproximation (const Standard_Real T);
static Standard_Real PApproximation (const Standard_Real T);
//! Convert a real space precision to a parametric
//! space precision on a default curve.
//!
//! Value is Parametric(P,1.e+2)
Standard_EXPORT static Standard_Real Parametric (const Standard_Real P);
static Standard_Real Parametric (const Standard_Real P);
//! Used to test distances in parametric space on a
//! default curve.
@ -323,19 +323,19 @@ public:
//! Returns True if R may be considered as an infinite
//! number. Currently Abs(R) > 1e100
Standard_EXPORT static Standard_Boolean IsInfinite (const Standard_Real R);
static Standard_Boolean IsInfinite (const Standard_Real R);
//! Returns True if R may be considered as a positive
//! infinite number. Currently R > 1e100
Standard_EXPORT static Standard_Boolean IsPositiveInfinite (const Standard_Real R);
static Standard_Boolean IsPositiveInfinite (const Standard_Real R);
//! Returns True if R may be considered as a negative
//! infinite number. Currently R < -1e100
Standard_EXPORT static Standard_Boolean IsNegativeInfinite (const Standard_Real R);
static Standard_Boolean IsNegativeInfinite (const Standard_Real R);
//! Returns a big number that can be considered as
//! infinite. Use -Infinite() for a negative big number.
Standard_EXPORT static Standard_Real Infinite();
static Standard_Real Infinite();

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@ -73,10 +73,10 @@ public:
Standard_EXPORT PrsMgr_Presentations& Presentations();
//! Returns information on whether the object accepts display in HLR mode or not.
Standard_EXPORT PrsMgr_TypeOfPresentation3d TypeOfPresentation3d() const;
PrsMgr_TypeOfPresentation3d TypeOfPresentation3d() const;
//! Sets up Transform Persistence Mode for this object.
//! This function used to lock in object position, rotation and / or zooming relative to camera position.
//! Object will be drawn in the origin setted by APoint parameter (except Graphic3d_TMF_TriedronPers flag
@ -191,13 +191,13 @@ public:
Standard_EXPORT virtual void RemoveChild (const Handle(PrsMgr_PresentableObject)& theObject);
//! Returns children of the current object.
Standard_EXPORT const PrsMgr_ListOfPresentableObjects& Children() const;
const PrsMgr_ListOfPresentableObjects& Children() const;
//! Returns true if object should have own presentations.
Standard_EXPORT Standard_Boolean HasOwnPresentations() const;
Standard_Boolean HasOwnPresentations() const;
//! Returns parent of current object in scene hierarchy.
Standard_EXPORT PrsMgr_PresentableObjectPointer Parent() const;
PrsMgr_PresentableObjectPointer Parent() const;
friend class PrsMgr_Presentation;

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@ -123,7 +123,7 @@ public:
Standard_EXPORT void RedrawImmediate (const Handle(V3d_Viewer)& theViewer);
//! Returns true if Presentation Manager is accumulating transient list of presentations to be displayed in immediate mode.
Standard_EXPORT Standard_Boolean IsImmediateModeOn() const;
Standard_Boolean IsImmediateModeOn() const;
//! Highlights the graphic object thePrsObject in the color theColor.
//! thePrsObject has the display mode theMode;

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@ -68,7 +68,7 @@ public:
Standard_EXPORT virtual Standard_Integer NbSubElements() Standard_OVERRIDE;
//! Returns the 3D points of the array used at construction time.
Standard_EXPORT void Points3D (Handle(TColgp_HArray1OfPnt)& theHArrayOfPnt);
void Points3D (Handle(TColgp_HArray1OfPnt)& theHArrayOfPnt);
//! Returns bounding box of a polygon. If location
//! transformation is set, it will be applied

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@ -43,7 +43,7 @@ public:
//! Creates new empty sensitive set and its content
Standard_EXPORT Select3D_SensitiveSet (const Handle(SelectBasics_EntityOwner)& theOwnerId);
Standard_EXPORT ~Select3D_SensitiveSet() {};
~Select3D_SensitiveSet() {};
public:

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@ -57,7 +57,7 @@ public:
//! allows a better sensitivity for
//! a specific entity in selection algorithms
//! useful for small sized entities.
Standard_EXPORT Standard_Integer SensitivityFactor() const;
Standard_Integer SensitivityFactor() const;
//! Allows to manage sensitivity of a particular sensitive entity
Standard_EXPORT void SetSensitivityFactor (const Standard_Integer theNewSens);

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@ -102,8 +102,8 @@ public:
//! There are no default parameters, but in case if:
//! - transformation only is needed: @theScaleFactor must be initialized as any negative value;
//! - scale only is needed: @theTrsf must be set to gp_Identity.
Standard_EXPORT virtual NCollection_Handle<SelectMgr_BaseFrustum> ScaleAndTransform (const Standard_Integer /*theScaleFactor*/,
const gp_Trsf& /*theTrsf*/) { return NULL; }
virtual NCollection_Handle<SelectMgr_BaseFrustum> ScaleAndTransform (const Standard_Integer /*theScaleFactor*/,
const gp_Trsf& /*theTrsf*/) { return NULL; }
//! SAT intersection test between defined volume and given axis-aligned box
Standard_EXPORT virtual Standard_Boolean Overlaps (const SelectMgr_Vec3& theBoxMin,
@ -160,7 +160,7 @@ public:
//! Valid for point selection only!
//! Computes depth range for global (defined for the whole view) clipping planes.
Standard_EXPORT virtual void SetViewClipping (const Graphic3d_SequenceOfHClipPlane& /*thePlanes*/) {};
virtual void SetViewClipping (const Graphic3d_SequenceOfHClipPlane& /*thePlanes*/) {};
DEFINE_STANDARD_RTTIEXT(SelectMgr_BaseFrustum,Standard_Transient)

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@ -36,7 +36,7 @@ public:
//! Creates instances of all available selecting volume types
Standard_EXPORT SelectMgr_SelectingVolumeManager (Standard_Boolean theToAllocateFrustums = Standard_True);
Standard_EXPORT virtual ~SelectMgr_SelectingVolumeManager() {};
virtual ~SelectMgr_SelectingVolumeManager() {};
//! IMPORTANT: Scaling makes sense only for frustum built on a single point!
//! Note that this method does not perform any checks on type of the frustum.

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@ -51,7 +51,7 @@ public:
void UnregisterCallback();
//! Destructor
virtual Standard_EXPORT ~Standard_ErrorHandlerCallback ();
virtual ~Standard_ErrorHandlerCallback ();
//! The callback function to perform necessary callback action.
//! Called by the exception handler when it is being destroyed but

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@ -150,7 +150,7 @@ public:
Standard_EXPORT Standard_Boolean TryLock ();
//! Method to unlock the mutex; releases it to other users
Standard_EXPORT void Unlock ();
void Unlock ();
private:

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@ -90,7 +90,7 @@ public:
//!@name Reference counting, for use by handle<>
//! Get the reference counter of this object
Standard_EXPORT Standard_Integer GetRefCount() const { return count; }
Standard_Integer GetRefCount() const { return count; }
//! Increments the reference counter of this object
Standard_EXPORT void IncrementRefCounter() const;

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@ -176,7 +176,7 @@ namespace opencascade {
class type_instance<void>
{
public:
Standard_EXPORT static Handle(Standard_Type) get () { return 0; }
static Handle(Standard_Type) get () { return 0; }
};
// Implementation of static function returning instance of the

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@ -63,7 +63,7 @@ public:
const TDF_Label Root() const;
//! Returns the current transaction number.
Standard_EXPORT Standard_Integer Transaction() const;
Standard_Integer Transaction() const;
//! Returns the current tick. It is incremented each Commit.
Standard_Integer Time() const;

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@ -88,7 +88,7 @@ public:
Standard_Integer Transaction() const;
//! Returns the transaction name.
Standard_EXPORT const TCollection_AsciiString& Name() const;
const TCollection_AsciiString& Name() const;
//! Returns true if the transaction is open.
Standard_Boolean IsOpen() const;

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@ -225,7 +225,7 @@ public:
Standard_EXPORT virtual void ChangeStorageFormat (const TCollection_ExtendedString& newStorageFormat);
//! Sets nested transaction mode if isAllowed == Standard_True
Standard_EXPORT void SetNestedTransactionMode (const Standard_Boolean isAllowed = Standard_True);
void SetNestedTransactionMode (const Standard_Boolean isAllowed = Standard_True);
//! Returns Standard_True if mode is set
Standard_Boolean IsNestedTransactionMode() const;

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@ -73,11 +73,11 @@ class TObj_Model : public MMgt_TShared
*/
//! Set messenger to use for messages output
Standard_EXPORT void SetMessenger (const Handle(Message_Messenger) &theMsgr) { myMessenger = theMsgr; }
void SetMessenger (const Handle(Message_Messenger) &theMsgr) { myMessenger = theMsgr; }
//! Get messenger used for messages output (by default, the messenger from
//! application is used)
Standard_EXPORT Handle(Message_Messenger) Messenger () const { return myMessenger; }
Handle(Message_Messenger) Messenger () const { return myMessenger; }
public:
/**
@ -302,7 +302,7 @@ class TObj_Model : public MMgt_TShared
//! Sets OCAF label on which model data are stored.
//! Used by persistence mechanism.
void Standard_EXPORT SetLabel(const TDF_Label& theLabel) { myLabel = theLabel; }
void SetLabel(const TDF_Label& theLabel) { myLabel = theLabel; }
protected:

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@ -182,7 +182,7 @@ class TObj_Object : public MMgt_TShared
//! Returns name for copy
//! default implementation returns the same name
virtual Standard_EXPORT Handle(TCollection_HExtendedString) GetNameForClone
virtual Handle(TCollection_HExtendedString) GetNameForClone
( const Handle(TObj_Object)& ) const
{ return GetName(); }
@ -272,7 +272,7 @@ class TObj_Object : public MMgt_TShared
//! Invokes from TObj_TReference::BeforeForget().
//! theLabel - label on that reference become removed
//! Default implementation is empty
virtual Standard_EXPORT void BeforeForgetReference( const TDF_Label& /*theLabel*/ )
virtual void BeforeForgetReference( const TDF_Label& /*theLabel*/ )
{}
public:

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@ -86,7 +86,7 @@ class TObj_Partition : public TObj_Object
(const Handle(TCollection_HExtendedString)& thePrefix);
//! Returns prefix for names of the objects in partition.
Standard_EXPORT Handle(TCollection_HExtendedString) GetNamePrefix() const
Handle(TCollection_HExtendedString) GetNamePrefix() const
{ return myPrefix; }
//! Generates and returns name for new object in partition.
@ -117,7 +117,7 @@ class TObj_Partition : public TObj_Object
*/
//! Does nothing in the partition.
virtual Standard_EXPORT Standard_Boolean Update()
virtual Standard_Boolean Update()
{return Standard_True;}
protected:

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@ -94,7 +94,7 @@ public:
//! Exceptions
//! Standard_ConstructionError if A1 is parallel to the "X
//! Direction" of this coordinate system.
Standard_EXPORT void SetAxis (const gp_Ax1& A1);
void SetAxis (const gp_Ax1& A1);
//! Changes the "main Direction" of this coordinate system,
@ -104,11 +104,11 @@ public:
//! Exceptions
//! Standard_ConstructionError if V is parallel to the "X
//! Direction" of this coordinate system.
Standard_EXPORT void SetDirection (const gp_Dir& V);
void SetDirection (const gp_Dir& V);
//! Changes the "Location" point (origin) of <me>.
Standard_EXPORT void SetLocation (const gp_Pnt& P);
void SetLocation (const gp_Pnt& P);
//! Changes the "Xdirection" of <me>. The main direction
@ -118,7 +118,7 @@ public:
//! Exceptions
//! Standard_ConstructionError if Vx or Vy is parallel to
//! the "main Direction" of this coordinate system.
Standard_EXPORT void SetXDirection (const gp_Dir& Vx);
void SetXDirection (const gp_Dir& Vx);
//! Changes the "Ydirection" of <me>. The main direction is not
@ -129,13 +129,13 @@ public:
//! Exceptions
//! Standard_ConstructionError if Vx or Vy is parallel to
//! the "main Direction" of this coordinate system.
Standard_EXPORT void SetYDirection (const gp_Dir& Vy);
void SetYDirection (const gp_Dir& Vy);
//! Computes the angular value, in radians, between the main direction of
//! <me> and the main direction of <Other>. Returns the angle
//! between 0 and PI in radians.
Standard_EXPORT Standard_Real Angle (const gp_Ax2& Other) const;
Standard_Real Angle (const gp_Ax2& Other) const;
//! Returns the main axis of <me>. It is the "Location" point
@ -158,7 +158,7 @@ public:
//! Returns the "YDirection" of <me>.
const gp_Dir& YDirection() const;
Standard_EXPORT Standard_Boolean IsCoplanar (const gp_Ax2& Other, const Standard_Real LinearTolerance, const Standard_Real AngularTolerance) const;
Standard_Boolean IsCoplanar (const gp_Ax2& Other, const Standard_Real LinearTolerance, const Standard_Real AngularTolerance) const;
//! Returns True if

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@ -77,17 +77,17 @@ public:
//! Creates an object corresponding to the reference
//! coordinate system (OXYZ).
Standard_EXPORT gp_Ax3();
gp_Ax3();
//! Creates a coordinate system from a right-handed
//! coordinate system.
Standard_EXPORT gp_Ax3(const gp_Ax2& A);
gp_Ax3(const gp_Ax2& A);
//! Creates a right handed axis placement with the
//! "Location" point P and two directions, N gives the
//! "Direction" and Vx gives the "XDirection".
//! Raises ConstructionError if N and Vx are parallel (same or opposite orientation).
Standard_EXPORT gp_Ax3(const gp_Pnt& P, const gp_Dir& N, const gp_Dir& Vx);
gp_Ax3(const gp_Pnt& P, const gp_Dir& N, const gp_Dir& Vx);
//! Creates an axis placement with the "Location" point <P>
@ -95,13 +95,13 @@ public:
Standard_EXPORT gp_Ax3(const gp_Pnt& P, const gp_Dir& V);
//! Reverses the X direction of <me>.
Standard_EXPORT void XReverse();
void XReverse();
//! Reverses the Y direction of <me>.
Standard_EXPORT void YReverse();
void YReverse();
//! Reverses the Z direction of <me>.
Standard_EXPORT void ZReverse();
void ZReverse();
//! Assigns the origin and "main Direction" of the axis A1 to
//! this coordinate system, then recomputes its "X Direction" and "Y Direction".
@ -115,7 +115,7 @@ public:
//! are parallel (same or opposite orientation) because it is
//! impossible to calculate the new "XDirection" and the new
//! "YDirection".
Standard_EXPORT void SetAxis (const gp_Ax1& A1);
void SetAxis (const gp_Ax1& A1);
//! Changes the main direction of this coordinate system,
@ -127,11 +127,11 @@ public:
//! Raises ConstructionError if <V< and the previous "XDirection" are parallel
//! because it is impossible to calculate the new "XDirection"
//! and the new "YDirection".
Standard_EXPORT void SetDirection (const gp_Dir& V);
void SetDirection (const gp_Dir& V);
//! Changes the "Location" point (origin) of <me>.
Standard_EXPORT void SetLocation (const gp_Pnt& P);
void SetLocation (const gp_Pnt& P);
//! Changes the "Xdirection" of <me>. The main direction
@ -140,7 +140,7 @@ public:
//! is computed as follows XDirection = Direction ^ (Vx ^ Direction).
//! Raises ConstructionError if <Vx> is parallel (same or opposite
//! orientation) to the main direction of <me>
Standard_EXPORT void SetXDirection (const gp_Dir& Vx);
void SetXDirection (const gp_Dir& Vx);
//! Changes the "Ydirection" of <me>. The main direction is not
@ -168,7 +168,7 @@ public:
//! If this coordinate system is right-handed, the result
//! returned is the same coordinate system. If this
//! coordinate system is left-handed, the result is reversed.
Standard_EXPORT gp_Ax2 Ax2() const;
gp_Ax2 Ax2() const;
//! Returns the main direction of <me>.
@ -245,15 +245,15 @@ public:
//! the "XDirection" and the "YDirection" after transformation.
Standard_EXPORT gp_Ax3 Mirrored (const gp_Ax2& A2) const;
Standard_EXPORT void Rotate (const gp_Ax1& A1, const Standard_Real Ang);
void Rotate (const gp_Ax1& A1, const Standard_Real Ang);
//! Rotates an axis placement. <A1> is the axis of the
//! rotation . Ang is the angular value of the rotation
//! in radians.
Standard_EXPORT gp_Ax3 Rotated (const gp_Ax1& A1, const Standard_Real Ang) const;
gp_Ax3 Rotated (const gp_Ax1& A1, const Standard_Real Ang) const;
Standard_EXPORT void Scale (const gp_Pnt& P, const Standard_Real S);
void Scale (const gp_Pnt& P, const Standard_Real S);
//! Applies a scaling transformation on the axis placement.
@ -263,9 +263,9 @@ public:
//! . the main direction of the axis placement is not changed.
//! . The "XDirection" and the "YDirection" are reversed.
//! So the axis placement stay right handed.
Standard_EXPORT gp_Ax3 Scaled (const gp_Pnt& P, const Standard_Real S) const;
gp_Ax3 Scaled (const gp_Pnt& P, const Standard_Real S) const;
Standard_EXPORT void Transform (const gp_Trsf& T);
void Transform (const gp_Trsf& T);
//! Transforms an axis placement with a Trsf.
@ -273,21 +273,21 @@ public:
//! "YDirection" are transformed with T. The resulting
//! main "Direction" of <me> is the cross product between
//! the "XDirection" and the "YDirection" after transformation.
Standard_EXPORT gp_Ax3 Transformed (const gp_Trsf& T) const;
gp_Ax3 Transformed (const gp_Trsf& T) const;
Standard_EXPORT void Translate (const gp_Vec& V);
void Translate (const gp_Vec& V);
//! Translates an axis plaxement in the direction of the vector
//! <V>. The magnitude of the translation is the vector's magnitude.
Standard_EXPORT gp_Ax3 Translated (const gp_Vec& V) const;
gp_Ax3 Translated (const gp_Vec& V) const;
Standard_EXPORT void Translate (const gp_Pnt& P1, const gp_Pnt& P2);
void Translate (const gp_Pnt& P1, const gp_Pnt& P2);
//! Translates an axis placement from the point <P1> to the
//! point <P2>.
Standard_EXPORT gp_Ax3 Translated (const gp_Pnt& P1, const gp_Pnt& P2) const;
gp_Ax3 Translated (const gp_Pnt& P1, const gp_Pnt& P2) const;

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@ -82,7 +82,7 @@ public:
gp_Circ2d(const gp_Ax22d& Axis, const Standard_Real Radius);
//! Changes the location point (center) of the circle.
Standard_EXPORT void SetLocation (const gp_Pnt2d& P);
void SetLocation (const gp_Pnt2d& P);
//! Changes the X axis of the circle.
void SetXAxis (const gp_Ax2d& A);

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@ -87,37 +87,37 @@ public:
//! It is possible to create an ellipse with
//! MajorRadius = MinorRadius.
//! Raises ConstructionError if MajorRadius < MinorRadius or MinorRadius < 0.0
Standard_EXPORT gp_Elips2d(const gp_Ax22d& A, const Standard_Real MajorRadius, const Standard_Real MinorRadius);
gp_Elips2d(const gp_Ax22d& A, const Standard_Real MajorRadius, const Standard_Real MinorRadius);
//! Modifies this ellipse, by redefining its local coordinate system so that
//! - its origin becomes P.
Standard_EXPORT void SetLocation (const gp_Pnt2d& P);
void SetLocation (const gp_Pnt2d& P);
//! Changes the value of the major radius.
//! Raises ConstructionError if MajorRadius < MinorRadius.
Standard_EXPORT void SetMajorRadius (const Standard_Real MajorRadius);
void SetMajorRadius (const Standard_Real MajorRadius);
//! Changes the value of the minor radius.
//! Raises ConstructionError if MajorRadius < MinorRadius or MinorRadius < 0.0
Standard_EXPORT void SetMinorRadius (const Standard_Real MinorRadius);
void SetMinorRadius (const Standard_Real MinorRadius);
//! Modifies this ellipse, by redefining its local coordinate system so that
//! it becomes A.
Standard_EXPORT void SetAxis (const gp_Ax22d& A);
void SetAxis (const gp_Ax22d& A);
//! Modifies this ellipse, by redefining its local coordinate system so that
//! its origin and its "X Direction" become those
//! of the axis A. The "Y Direction" is then
//! recomputed. The orientation of the local coordinate
//! system is not modified.
Standard_EXPORT void SetXAxis (const gp_Ax2d& A);
void SetXAxis (const gp_Ax2d& A);
//! Modifies this ellipse, by redefining its local coordinate system so that
//! its origin and its "Y Direction" become those
//! of the axis A. The "X Direction" is then
//! recomputed. The orientation of the local coordinate
//! system is not modified.
Standard_EXPORT void SetYAxis (const gp_Ax2d& A);
void SetYAxis (const gp_Ax2d& A);
//! Computes the area of the ellipse.
Standard_Real Area() const;
@ -217,34 +217,34 @@ public:
//! to an axis placement which is the axis of the symmetry.
Standard_EXPORT gp_Elips2d Mirrored (const gp_Ax2d& A) const;
Standard_EXPORT void Rotate (const gp_Pnt2d& P, const Standard_Real Ang);
void Rotate (const gp_Pnt2d& P, const Standard_Real Ang);
Standard_EXPORT gp_Elips2d Rotated (const gp_Pnt2d& P, const Standard_Real Ang) const;
gp_Elips2d Rotated (const gp_Pnt2d& P, const Standard_Real Ang) const;
Standard_EXPORT void Scale (const gp_Pnt2d& P, const Standard_Real S);
void Scale (const gp_Pnt2d& P, const Standard_Real S);
//! Scales a ellipse. S is the scaling value.
Standard_EXPORT gp_Elips2d Scaled (const gp_Pnt2d& P, const Standard_Real S) const;
gp_Elips2d Scaled (const gp_Pnt2d& P, const Standard_Real S) const;
Standard_EXPORT void Transform (const gp_Trsf2d& T);
void Transform (const gp_Trsf2d& T);
//! Transforms an ellipse with the transformation T from class Trsf2d.
Standard_EXPORT gp_Elips2d Transformed (const gp_Trsf2d& T) const;
gp_Elips2d Transformed (const gp_Trsf2d& T) const;
Standard_EXPORT void Translate (const gp_Vec2d& V);
void Translate (const gp_Vec2d& V);
//! Translates a ellipse in the direction of the vector V.
//! The magnitude of the translation is the vector's magnitude.
Standard_EXPORT gp_Elips2d Translated (const gp_Vec2d& V) const;
gp_Elips2d Translated (const gp_Vec2d& V) const;
Standard_EXPORT void Translate (const gp_Pnt2d& P1, const gp_Pnt2d& P2);
void Translate (const gp_Pnt2d& P1, const gp_Pnt2d& P2);
//! Translates a ellipse from the point P1 to the point P2.
Standard_EXPORT gp_Elips2d Translated (const gp_Pnt2d& P1, const gp_Pnt2d& P2) const;
gp_Elips2d Translated (const gp_Pnt2d& P1, const gp_Pnt2d& P2) const;

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@ -145,7 +145,7 @@ public:
//! transformation (relative to a point, an axis or a plane), a
//! scaling transformation, a compound transformation or
//! some other type of transformation.
Standard_EXPORT gp_TrsfForm Form() const;
gp_TrsfForm Form() const;
//! verify and set the shape of the GTrsf Other or CompoundTrsf

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@ -94,7 +94,7 @@ public:
//! It is yet possible to create an Hyperbola with
//! MajorRadius <= MinorRadius.
//! Raises ConstructionError if MajorRadius < 0.0 or MinorRadius < 0.0
Standard_EXPORT gp_Hypr2d(const gp_Ax2d& MajorAxis, const Standard_Real MajorRadius, const Standard_Real MinorRadius, const Standard_Boolean Sense = Standard_True);
gp_Hypr2d(const gp_Ax2d& MajorAxis, const Standard_Real MajorRadius, const Standard_Real MinorRadius, const Standard_Boolean Sense = Standard_True);
//! a hyperbola with radii MajorRadius and
@ -251,7 +251,7 @@ public:
//! - the unit vector is the "X Direction" or "Y Direction"
//! respectively of the local coordinate system of this hyperbola
//! Returns the major axis of the hyperbola.
Standard_EXPORT gp_Ax2d XAxis() const;
gp_Ax2d XAxis() const;
//! Computes an axis whose
//! - the origin is the center of this hyperbola, and

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@ -63,8 +63,8 @@ public:
//! Creates a line passing through point P and parallel to
//! vector V (P and V are, respectively, the origin and
//! the unit vector of the positioning axis of the line).
Standard_EXPORT gp_Lin(const gp_Pnt& P, const gp_Dir& V);
gp_Lin(const gp_Pnt& P, const gp_Dir& V);
void Reverse();
//! Reverses the direction of the line.

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@ -160,7 +160,7 @@ public:
//! Ang is the angular value of the rotation in radians.
gp_Lin2d Rotated (const gp_Pnt2d& P, const Standard_Real Ang) const;
Standard_EXPORT void Scale (const gp_Pnt2d& P, const Standard_Real S);
void Scale (const gp_Pnt2d& P, const Standard_Real S);
//! Scales a line. S is the scaling value. Only the

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@ -107,7 +107,7 @@ public:
void SetLocation (const gp_Pnt& P);
//! Changes the local coordinate system of the parabola.
Standard_EXPORT void SetPosition (const gp_Ax2& A2);
void SetPosition (const gp_Ax2& A2);
//! Returns the main axis of the parabola.

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@ -72,7 +72,7 @@ public:
//! Index = 1 => X is returned
//! Index = 2 => Y is returned
//! Raises OutOfRange if Index != {1, 2}.
Standard_EXPORT Standard_Real Coord (const Standard_Integer Index) const;
Standard_Real Coord (const Standard_Integer Index) const;
//! For this point returns its two coordinates as a number pair.
void Coord (Standard_Real& Xp, Standard_Real& Yp) const;

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@ -43,32 +43,32 @@ public:
//! Creates an identity quaternion
gp_Quaternion();
gp_Quaternion();
//! Creates quaternion directly from component values
Standard_EXPORT gp_Quaternion(const Standard_Real x, const Standard_Real y, const Standard_Real z, const Standard_Real w);
gp_Quaternion(const Standard_Real x, const Standard_Real y, const Standard_Real z, const Standard_Real w);
//! Creates copy of another quaternion
Standard_EXPORT gp_Quaternion(const gp_Quaternion& theToCopy);
gp_Quaternion(const gp_Quaternion& theToCopy);
//! Creates quaternion representing shortest-arc rotation
//! operator producing vector theVecTo from vector theVecFrom.
Standard_EXPORT gp_Quaternion(const gp_Vec& theVecFrom, const gp_Vec& theVecTo);
gp_Quaternion(const gp_Vec& theVecFrom, const gp_Vec& theVecTo);
//! Creates quaternion representing shortest-arc rotation
//! operator producing vector theVecTo from vector theVecFrom.
//! Additional vector theHelpCrossVec defines preferred direction for
//! rotation and is used when theVecTo and theVecFrom are directed
//! oppositely.
Standard_EXPORT gp_Quaternion(const gp_Vec& theVecFrom, const gp_Vec& theVecTo, const gp_Vec& theHelpCrossVec);
gp_Quaternion(const gp_Vec& theVecFrom, const gp_Vec& theVecTo, const gp_Vec& theHelpCrossVec);
//! Creates quaternion representing rotation on angle
//! theAngle around vector theAxis
Standard_EXPORT gp_Quaternion(const gp_Vec& theAxis, const Standard_Real theAngle);
gp_Quaternion(const gp_Vec& theAxis, const Standard_Real theAngle);
//! Creates quaternion from rotation matrix 3*3
//! (which should be orthonormal skew-symmetric matrix)
Standard_EXPORT gp_Quaternion(const gp_Mat& theMat);
gp_Quaternion(const gp_Mat& theMat);
//! Simple equal test without precision
Standard_EXPORT Standard_Boolean IsEqual (const gp_Quaternion& theOther) const;
@ -109,49 +109,49 @@ public:
//! Returns Euler angles describing current rotation
Standard_EXPORT void GetEulerAngles (const gp_EulerSequence theOrder, Standard_Real& theAlpha, Standard_Real& theBeta, Standard_Real& theGamma) const;
Standard_EXPORT void Set (const Standard_Real x, const Standard_Real y, const Standard_Real z, const Standard_Real w);
void Set (const Standard_Real x, const Standard_Real y, const Standard_Real z, const Standard_Real w);
Standard_EXPORT void Set (const gp_Quaternion& theQuaternion);
void Set (const gp_Quaternion& theQuaternion);
Standard_EXPORT Standard_Real X() const;
Standard_Real X() const;
Standard_EXPORT Standard_Real Y() const;
Standard_Real Y() const;
Standard_EXPORT Standard_Real Z() const;
Standard_Real Z() const;
Standard_EXPORT Standard_Real W() const;
Standard_Real W() const;
//! Make identity quaternion (zero-rotation)
Standard_EXPORT void SetIdent();
void SetIdent();
//! Reverse direction of rotation (conjugate quaternion)
Standard_EXPORT void Reverse();
void Reverse();
//! Return rotation with reversed direction (conjugated quaternion)
Standard_EXPORT gp_Quaternion Reversed() const;
gp_Quaternion Reversed() const;
//! Inverts quaternion (both rotation direction and norm)
Standard_EXPORT void Invert();
void Invert();
//! Return inversed quaternion q^-1
Standard_EXPORT gp_Quaternion Inverted() const;
gp_Quaternion Inverted() const;
//! Returns square norm of quaternion
Standard_EXPORT Standard_Real SquareNorm() const;
Standard_Real SquareNorm() const;
//! Returns norm of quaternion
Standard_EXPORT Standard_Real Norm() const;
Standard_Real Norm() const;
//! Scale all components by quaternion by theScale; note that
//! rotation is not changed by this operation (except 0-scaling)
Standard_EXPORT void Scale (const Standard_Real theScale);
void Scale (const Standard_Real theScale);
void operator *= (const Standard_Real theScale)
{
Scale(theScale);
}
//! Returns scaled quaternion
Standard_EXPORT gp_Quaternion Scaled (const Standard_Real theScale) const;
gp_Quaternion Scaled (const Standard_Real theScale) const;
gp_Quaternion operator * (const Standard_Real theScale) const
{
return Scaled(theScale);
@ -168,26 +168,26 @@ gp_Quaternion operator * (const Standard_Real theScale) const
Standard_EXPORT void Normalize();
//! Returns quaternion scaled so that its norm goes to 1.
Standard_EXPORT gp_Quaternion Normalized() const;
gp_Quaternion Normalized() const;
//! Returns quaternion with all components negated.
//! Note that this operation does not affect neither
//! rotation operator defined by quaternion nor its norm.
Standard_EXPORT gp_Quaternion Negated() const;
gp_Quaternion Negated() const;
gp_Quaternion operator -() const
{
return Negated();
}
//! Makes sum of quaternion components; result is "rotations mix"
Standard_EXPORT gp_Quaternion Added (const gp_Quaternion& theOther) const;
gp_Quaternion Added (const gp_Quaternion& theOther) const;
gp_Quaternion operator + (const gp_Quaternion& theOther) const
{
return Added(theOther);
}
//! Makes difference of quaternion components; result is "rotations mix"
Standard_EXPORT gp_Quaternion Subtracted (const gp_Quaternion& theOther) const;
gp_Quaternion Subtracted (const gp_Quaternion& theOther) const;
gp_Quaternion operator - (const gp_Quaternion& theOther) const
{
return Subtracted(theOther);
@ -199,35 +199,35 @@ gp_Quaternion operator - (const gp_Quaternion& theOther) const
//! Notices than:
//! qq' != q'q;
//! qq^-1 = q;
Standard_EXPORT gp_Quaternion Multiplied (const gp_Quaternion& theOther) const;
gp_Quaternion Multiplied (const gp_Quaternion& theOther) const;
gp_Quaternion operator * (const gp_Quaternion& theOther) const
{
return Multiplied(theOther);
}
//! Adds componnets of other quaternion; result is "rotations mix"
Standard_EXPORT void Add (const gp_Quaternion& theOther);
void Add (const gp_Quaternion& theOther);
void operator += (const gp_Quaternion& theOther)
{
Add(theOther);
}
//! Subtracts componnets of other quaternion; result is "rotations mix"
Standard_EXPORT void Subtract (const gp_Quaternion& theOther);
void Subtract (const gp_Quaternion& theOther);
void operator -= (const gp_Quaternion& theOther)
{
Subtract(theOther);
}
//! Adds rotation by multiplication
Standard_EXPORT void Multiply (const gp_Quaternion& theOther);
void Multiply (const gp_Quaternion& theOther);
void operator *= (const gp_Quaternion& theOther)
{
Multiply(theOther);
}
//! Computes inner product / scalar product / Dot
Standard_EXPORT Standard_Real Dot (const gp_Quaternion& theOther) const;
Standard_Real Dot (const gp_Quaternion& theOther) const;
//! Return rotation angle from -PI to PI
Standard_EXPORT Standard_Real GetRotationAngle() const;

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@ -120,7 +120,7 @@ public:
//! Reverses the V parametrization of the torus
//! reversing the ZAxis.
Standard_EXPORT void VReverse();
void VReverse();
//! returns true if the Ax3, the local coordinate system of this torus, is right handed.
Standard_Boolean Direct() const;

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@ -197,7 +197,7 @@ public:
//! Raises ConstructionError If S is null.
Standard_EXPORT void SetScaleFactor (const Standard_Real S);
Standard_EXPORT void SetForm (const gp_TrsfForm P);
void SetForm (const gp_TrsfForm P);
//! Sets the coefficients of the transformation. The
//! transformation of the point x,y,z is the point