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0023643: Intersection algorithm produces B-Spline curve in case of coaxial cones
Signed-off-by: skv <skv@opencascade.com>
This commit is contained in:
29
tests/bugs/moddata/bug23643
Executable file
29
tests/bugs/moddata/bug23643
Executable file
@@ -0,0 +1,29 @@
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puts "========================"
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puts "OCC23643"
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puts "========================"
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puts ""
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#######################################################################
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# Intersection algorithm produces B-Spline curve in case of coaxial cones
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#######################################################################
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restore [locate_data_file bug23643_qf3.brep] b
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explode b
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copy b_1 f1
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copy b_2 f2
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mksurface s1 f1
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mksurface s2 f2
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trim s1t s1 0 2*pi -18 10
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trim s2t s2 0 2*pi -18 10
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intersect result s1t s2t
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set log [dump result]
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if {[regexp {Trimmed +curve} ${log}]} {
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puts "Intersection algorithm work OK"
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} else {
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puts "Error: Intersection algorithm work bad"
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}
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