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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-09-08 14:17:06 +03:00

0029528: Visualization, TKOpenGl - allow defining sRGB textures

OpenGL rendering is now done into sRGB framebuffer.
OpenGl_ShaderManager::prepareStdProgramFboBlit() has been extended
by programs resolving MSAA texture and applying gamma correction as fallbacks.

Quantity_Color definition has been modified to store RGB components
in linear color space within Quantity_TOC_RGB type.
Standard colors defined by Quantity_NameOfColor enumeration has been updated accordingly.
New Quantity_TOC_sRGB type has been introduced to handle RGB components in non-linear sRGB color space.

OpenGl_TextureFormat class definition has been moved to dedicated files.
New method OpenGl_TextureFormat::FindFormat() replaces OpenGl_Texture::GetDataFormat().
New method OpenGl_TextureFormat::FindSizedFormat() replaces OpenGl_FrameBuffer::getColorDataFormat()
and OpenGl_FrameBuffer::getDepthDataFormat().

Graphic3d_TextureRoot::IsColorMap() - introduced new property defining
if RGB(A)8 image formats should be loaded as sRGB(A) textures or as data RGB(A) textures.
OpenGl_Texture initialization methods have been extended with new theIsColorMap argument.

vreadpixel - added argument -sRGB printing color in sRGB color space.

Test cases have been updated to new sRGB rendered results.
This commit is contained in:
kgv
2019-08-29 11:04:56 +03:00
committed by apn
parent aaf8d6a98d
commit ba00aab7a0
137 changed files with 2542 additions and 2240 deletions

View File

@@ -177,240 +177,22 @@ bool OpenGl_Texture::InitSamplerObject (const Handle(OpenGl_Context)& theCtx)
&& mySampler->Init (theCtx, *this);
}
//=======================================================================
//function : GetDataFormat
//purpose :
//=======================================================================
bool OpenGl_Texture::GetDataFormat (const Handle(OpenGl_Context)& theCtx,
const Image_Format theFormat,
GLint& theTextFormat,
GLenum& thePixelFormat,
GLenum& theDataType)
{
theTextFormat = GL_RGBA8;
thePixelFormat = 0;
theDataType = 0;
switch (theFormat)
{
case Image_Format_GrayF:
{
if (theCtx->core11 == NULL)
{
theTextFormat = GL_R8; // GL_R32F
thePixelFormat = GL_RED;
}
else
{
#if !defined(GL_ES_VERSION_2_0)
theTextFormat = GL_LUMINANCE8;
#else
theTextFormat = GL_LUMINANCE;
#endif
thePixelFormat = GL_LUMINANCE;
}
theDataType = GL_FLOAT;
return true;
}
case Image_Format_AlphaF:
{
if (theCtx->core11 == NULL)
{
theTextFormat = GL_R8; // GL_R32F
thePixelFormat = GL_RED;
}
else
{
#if !defined(GL_ES_VERSION_2_0)
theTextFormat = GL_ALPHA8;
#else
theTextFormat = GL_ALPHA;
#endif
thePixelFormat = GL_ALPHA;
}
theDataType = GL_FLOAT;
return true;
}
case Image_Format_RGBAF:
{
theTextFormat = GL_RGBA8; // GL_RGBA32F
thePixelFormat = GL_RGBA;
theDataType = GL_FLOAT;
return true;
}
case Image_Format_BGRAF:
{
if (!theCtx->IsGlGreaterEqual (1, 2) && !theCtx->extBgra)
{
return false;
}
theTextFormat = GL_RGBA8; // GL_RGBA32F
thePixelFormat = GL_BGRA_EXT; // equals to GL_BGRA
theDataType = GL_FLOAT;
return true;
}
case Image_Format_RGBF:
{
theTextFormat = GL_RGB8; // GL_RGB32F
thePixelFormat = GL_RGB;
theDataType = GL_FLOAT;
return true;
}
case Image_Format_BGRF:
{
#if !defined(GL_ES_VERSION_2_0)
theTextFormat = GL_RGB8; // GL_RGB32F
thePixelFormat = GL_BGR; // equals to GL_BGR_EXT
theDataType = GL_FLOAT;
return true;
#else
return false;
#endif
}
case Image_Format_RGBA:
{
theTextFormat = GL_RGBA8;
thePixelFormat = GL_RGBA;
theDataType = GL_UNSIGNED_BYTE;
return true;
}
case Image_Format_BGRA:
{
#if !defined(GL_ES_VERSION_2_0)
if (!theCtx->IsGlGreaterEqual (1, 2) && !theCtx->extBgra)
{
return false;
}
theTextFormat = GL_RGBA8;
#else
if (!theCtx->extBgra)
{
return false;
}
theTextFormat = GL_BGRA_EXT;
#endif
thePixelFormat = GL_BGRA_EXT; // equals to GL_BGRA
theDataType = GL_UNSIGNED_BYTE;
return true;
}
case Image_Format_RGB32:
{
#if !defined(GL_ES_VERSION_2_0)
// ask driver to convert data to RGB8 to save memory
theTextFormat = GL_RGB8;
#else
// conversion is not supported
theTextFormat = GL_RGBA8;
#endif
thePixelFormat = GL_RGBA;
theDataType = GL_UNSIGNED_BYTE;
return true;
}
case Image_Format_BGR32:
{
#if !defined(GL_ES_VERSION_2_0)
if (!theCtx->IsGlGreaterEqual(1, 2) && !theCtx->extBgra)
{
return false;
}
theTextFormat = GL_RGB8;
#else
if (!theCtx->extBgra)
{
return false;
}
theTextFormat = GL_BGRA_EXT;
#endif
thePixelFormat = GL_BGRA_EXT; // equals to GL_BGRA
theDataType = GL_UNSIGNED_BYTE;
return true;
}
case Image_Format_RGB:
{
theTextFormat = GL_RGB8;
thePixelFormat = GL_RGB;
theDataType = GL_UNSIGNED_BYTE;
return true;
}
case Image_Format_BGR:
{
#if !defined(GL_ES_VERSION_2_0)
if (!theCtx->IsGlGreaterEqual (1, 2) && !theCtx->extBgra)
{
return false;
}
theTextFormat = GL_RGB8;
thePixelFormat = GL_BGR; // equals to GL_BGR_EXT
theDataType = GL_UNSIGNED_BYTE;
return true;
#else
return false;
#endif
}
case Image_Format_Gray:
{
if (theCtx->core11 == NULL)
{
theTextFormat = GL_R8;
thePixelFormat = GL_RED;
}
else
{
#if !defined(GL_ES_VERSION_2_0)
theTextFormat = GL_LUMINANCE8;
#else
theTextFormat = GL_LUMINANCE;
#endif
thePixelFormat = GL_LUMINANCE;
}
theDataType = GL_UNSIGNED_BYTE;
return true;
}
case Image_Format_Alpha:
{
if (theCtx->core11 == NULL)
{
theTextFormat = GL_R8;
thePixelFormat = GL_RED;
}
else
{
#if !defined(GL_ES_VERSION_2_0)
theTextFormat = GL_ALPHA8;
#else
theTextFormat = GL_ALPHA;
#endif
thePixelFormat = GL_ALPHA;
}
theDataType = GL_UNSIGNED_BYTE;
return true;
}
case Image_Format_UNKNOWN:
{
return false;
}
}
return false;
}
// =======================================================================
// function : Init
// purpose :
// =======================================================================
bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
const Standard_Integer theTextFormat,
const GLenum thePixelFormat,
const GLenum theDataType,
const Standard_Integer theSizeX,
const Standard_Integer theSizeY,
const OpenGl_TextureFormat& theFormat,
const Graphic3d_Vec2i& theSizeXY,
const Graphic3d_TypeOfTexture theType,
const Image_PixMap* theImage)
{
if (theSizeX < 1
|| theSizeY < 1)
if (theSizeXY.x() < 1
|| theSizeXY.y() < 1)
{
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH,
"Error: texture of 0 size cannot be created.");
Release (theCtx.operator->());
Release (theCtx.get());
return false;
}
@@ -423,14 +205,14 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
#endif
const Standard_Boolean toCreateMipMaps = (theType == Graphic3d_TOT_2D_MIPMAP);
const bool toPatchExisting = IsValid()
&& myTextFormat == thePixelFormat
&& myTextFormat == theFormat.PixelFormat()
&& myTarget == aTarget
&& myHasMipmaps == toCreateMipMaps
&& mySizeX == theSizeX
&& (mySizeY == theSizeY || theType == Graphic3d_TOT_1D);
&& mySizeX == theSizeXY.x()
&& (mySizeY == theSizeXY.y() || theType == Graphic3d_TOT_1D);
if (!Create (theCtx))
{
Release (theCtx.operator->());
Release (theCtx.get());
return false;
}
@@ -441,37 +223,37 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
}
else
{
myIsAlpha = thePixelFormat == GL_ALPHA;
myIsAlpha = theFormat.PixelFormat() == GL_ALPHA;
}
myHasMipmaps = toCreateMipMaps;
myTextFormat = thePixelFormat;
mySizedFormat = theTextFormat;
myTextFormat = theFormat.PixelFormat();
mySizedFormat = theFormat.InternalFormat();
myNbSamples = 1;
#if !defined(GL_ES_VERSION_2_0)
const GLint anIntFormat = theTextFormat;
const GLint anIntFormat = theFormat.InternalFormat();
#else
// ES 2.0 does not support sized formats and format conversions - them detected from data type
const GLint anIntFormat = theCtx->IsGlGreaterEqual (3, 0) ? theTextFormat : thePixelFormat;
const GLint anIntFormat = theCtx->IsGlGreaterEqual (3, 0) ? theFormat.InternalFormat() : theFormat.PixelFormat();
#endif
if (theDataType == GL_FLOAT && !theCtx->arbTexFloat)
if (theFormat.DataType() == GL_FLOAT
&& !theCtx->arbTexFloat)
{
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH,
"Error: floating-point textures are not supported by hardware.");
Release (theCtx.operator->());
Release (theCtx.get());
return false;
}
const GLsizei aMaxSize = theCtx->MaxTextureSize();
if (theSizeX > aMaxSize
|| theSizeY > aMaxSize)
if (theSizeXY.x() > aMaxSize
|| theSizeXY.y() > aMaxSize)
{
TCollection_ExtendedString aWarnMessage = TCollection_ExtendedString ("Error: Texture dimension - ")
+ theSizeX + "x" + theSizeY + " exceeds hardware limits (" + aMaxSize + "x" + aMaxSize + ")";
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH, aWarnMessage);
Release (theCtx.operator->());
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH,
TCollection_AsciiString ("Error: Texture dimension - ") + theSizeXY.x() + "x" + theSizeXY.y()
+ " exceeds hardware limits (" + aMaxSize + "x" + aMaxSize + ")");
Release (theCtx.get());
return false;
}
#if !defined(GL_ES_VERSION_2_0)
@@ -481,18 +263,15 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
// however some hardware (NV30 - GeForce FX, RadeOn 9xxx and Xxxx) supports GLSL but not NPOT!
// Trying to create NPOT textures on such hardware will not fail
// but driver will fall back into software rendering,
const GLsizei aWidthP2 = OpenGl_Context::GetPowerOfTwo (theSizeX, aMaxSize);
const GLsizei aHeightP2 = OpenGl_Context::GetPowerOfTwo (theSizeY, aMaxSize);
if (theSizeX != aWidthP2
|| (theType != Graphic3d_TOT_1D && theSizeY != aHeightP2))
const GLsizei aWidthP2 = OpenGl_Context::GetPowerOfTwo (theSizeXY.x(), aMaxSize);
const GLsizei aHeightP2 = OpenGl_Context::GetPowerOfTwo (theSizeXY.y(), aMaxSize);
if (theSizeXY.x() != aWidthP2
|| (theType != Graphic3d_TOT_1D && theSizeXY.y() != aHeightP2))
{
TCollection_ExtendedString aWarnMessage =
TCollection_ExtendedString ("Error: NPOT Textures (") + theSizeX + "x" + theSizeY + ") are not supported by hardware.";
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_PORTABILITY, 0, GL_DEBUG_SEVERITY_HIGH, aWarnMessage);
Release (theCtx.operator->());
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_PORTABILITY, 0, GL_DEBUG_SEVERITY_HIGH,
TCollection_AsciiString ("Error: NPOT Textures (") + theSizeXY.x() + "x" + theSizeXY.y() + ")"
" are not supported by hardware.");
Release (theCtx.get());
return false;
}
}
@@ -500,18 +279,15 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
else if (!theCtx->IsGlGreaterEqual (3, 0) && theType == Graphic3d_TOT_2D_MIPMAP)
{
// Mipmap NPOT textures are not supported by OpenGL ES 2.0.
const GLsizei aWidthP2 = OpenGl_Context::GetPowerOfTwo (theSizeX, aMaxSize);
const GLsizei aHeightP2 = OpenGl_Context::GetPowerOfTwo (theSizeY, aMaxSize);
if (theSizeX != aWidthP2
|| theSizeY != aHeightP2)
const GLsizei aWidthP2 = OpenGl_Context::GetPowerOfTwo (theSizeXY.x(), aMaxSize);
const GLsizei aHeightP2 = OpenGl_Context::GetPowerOfTwo (theSizeXY.y(), aMaxSize);
if (theSizeXY.x() != aWidthP2
|| theSizeXY.y() != aHeightP2)
{
TCollection_ExtendedString aWarnMessage =
TCollection_ExtendedString ("Error: Mipmap NPOT Textures (") + theSizeX + "x" + theSizeY + ") are not supported by OpenGL ES 2.0";
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_PORTABILITY, 0, GL_DEBUG_SEVERITY_HIGH, aWarnMessage);
Release (theCtx.operator->());
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_PORTABILITY, 0, GL_DEBUG_SEVERITY_HIGH,
TCollection_AsciiString ("Error: Mipmap NPOT Textures (") + theSizeXY.x() + "x" + theSizeXY.y() + ")"
" are not supported by OpenGL ES 2.0");
Release (theCtx.get());
return false;
}
}
@@ -551,15 +327,15 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
if (toPatchExisting)
{
glTexSubImage1D (GL_TEXTURE_1D, 0, 0,
theSizeX, thePixelFormat, theDataType, aDataPtr);
theSizeXY.x(), theFormat.PixelFormat(), theFormat.DataType(), aDataPtr);
Unbind (theCtx);
return true;
}
// use proxy to check texture could be created or not
glTexImage1D (GL_PROXY_TEXTURE_1D, 0, anIntFormat,
theSizeX, 0,
thePixelFormat, theDataType, NULL);
theSizeXY.x(), 0,
theFormat.PixelFormat(), theFormat.DataType(), NULL);
glGetTexLevelParameteriv (GL_PROXY_TEXTURE_1D, 0, GL_TEXTURE_WIDTH, &aTestWidth);
glGetTexLevelParameteriv (GL_PROXY_TEXTURE_1D, 0, GL_TEXTURE_INTERNAL_FORMAT, &mySizedFormat);
if (aTestWidth == 0)
@@ -571,16 +347,16 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
}
glTexImage1D (GL_TEXTURE_1D, 0, anIntFormat,
theSizeX, 0,
thePixelFormat, theDataType, aDataPtr);
theSizeXY.x(), 0,
theFormat.PixelFormat(), theFormat.DataType(), aDataPtr);
if (glGetError() != GL_NO_ERROR)
{
Unbind (theCtx);
Release (theCtx.operator->());
Release (theCtx.get());
return false;
}
mySizeX = theSizeX;
mySizeX = theSizeXY.x();
mySizeY = 1;
Unbind (theCtx);
@@ -588,7 +364,7 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
#else
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH,
"Error: 1D textures are not supported by hardware.");
Release (theCtx.operator->());
Release (theCtx.get());
return false;
#endif
}
@@ -600,8 +376,8 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
{
glTexSubImage2D (GL_TEXTURE_2D, 0,
0, 0,
theSizeX, theSizeY,
thePixelFormat, theDataType, aDataPtr);
theSizeXY.x(), theSizeXY.y(),
theFormat.PixelFormat(), theFormat.DataType(), aDataPtr);
Unbind (theCtx);
return true;
}
@@ -609,8 +385,8 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
#if !defined(GL_ES_VERSION_2_0)
// use proxy to check texture could be created or not
glTexImage2D (GL_PROXY_TEXTURE_2D, 0, anIntFormat,
theSizeX, theSizeY, 0,
thePixelFormat, theDataType, NULL);
theSizeXY.x(), theSizeXY.y(), 0,
theFormat.PixelFormat(), theFormat.DataType(), NULL);
glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &aTestWidth);
glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &aTestHeight);
glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &mySizedFormat);
@@ -618,28 +394,29 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
{
// no memory or broken input parameters
Unbind (theCtx);
Release (theCtx.operator->());
Release (theCtx.get());
return false;
}
#endif
glTexImage2D (GL_TEXTURE_2D, 0, anIntFormat,
theSizeX, theSizeY, 0,
thePixelFormat, theDataType, aDataPtr);
theSizeXY.x(), theSizeXY.y(), 0,
theFormat.PixelFormat(), theFormat.DataType(), aDataPtr);
const GLenum anErr = glGetError();
if (anErr != GL_NO_ERROR)
{
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH,
TCollection_AsciiString ("Error: 2D texture ") + theSizeX + "x" + theSizeY
+ " IF: " + int(anIntFormat) + " PF: " + int(thePixelFormat) + " DT: " + int(theDataType)
TCollection_AsciiString ("Error: 2D texture ") + theSizeXY.x() + "x" + theSizeXY.y()
+ " IF: " + int(anIntFormat) + " PF: " + int(theFormat.PixelFormat())
+ " DT: " + int(theFormat.DataType())
+ " can not be created with error " + int(anErr) + ".");
Unbind (theCtx);
Release (theCtx.operator->());
Release (theCtx.get());
return false;
}
mySizeX = theSizeX;
mySizeY = theSizeY;
mySizeX = theSizeXY.x();
mySizeY = theSizeXY.y();
Unbind (theCtx);
return true;
@@ -652,8 +429,8 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
{
glTexSubImage2D (GL_TEXTURE_2D, 0,
0, 0,
theSizeX, theSizeY,
thePixelFormat, theDataType, aDataPtr);
theSizeXY.x(), theSizeXY.y(),
theFormat.PixelFormat(), theFormat.DataType(), aDataPtr);
if (theCtx->arbFBO != NULL)
{
// generate mipmaps
@@ -661,7 +438,7 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
if (glGetError() != GL_NO_ERROR)
{
Unbind (theCtx);
Release (theCtx.operator->());
Release (theCtx.get());
return false;
}
}
@@ -673,8 +450,8 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
#if !defined(GL_ES_VERSION_2_0)
// use proxy to check texture could be created or not
glTexImage2D (GL_PROXY_TEXTURE_2D, 0, anIntFormat,
theSizeX, theSizeY, 0,
thePixelFormat, theDataType, NULL);
theSizeXY.x(), theSizeXY.y(), 0,
theFormat.PixelFormat(), theFormat.DataType(), NULL);
glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &aTestWidth);
glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &aTestHeight);
glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &mySizedFormat);
@@ -682,29 +459,30 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
{
// no memory or broken input parameters
Unbind (theCtx);
Release (theCtx.operator->());
Release (theCtx.get());
return false;
}
#endif
// upload main picture
glTexImage2D (GL_TEXTURE_2D, 0, anIntFormat,
theSizeX, theSizeY, 0,
thePixelFormat, theDataType, theImage->Data());
theSizeXY.x(), theSizeXY.y(), 0,
theFormat.PixelFormat(), theFormat.DataType(), theImage->Data());
const GLenum aTexImgErr = glGetError();
if (aTexImgErr != GL_NO_ERROR)
{
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH,
TCollection_AsciiString ("Error: 2D texture ") + theSizeX + "x" + theSizeY
+ " IF: " + int(anIntFormat) + " PF: " + int(thePixelFormat) + " DT: " + int(theDataType)
TCollection_AsciiString ("Error: 2D texture ") + theSizeXY.x() + "x" + theSizeXY.y()
+ " IF: " + int(anIntFormat) + " PF: " + int(theFormat.PixelFormat())
+ " DT: " + int(theFormat.DataType())
+ " can not be created with error " + int(aTexImgErr) + ".");
Unbind (theCtx);
Release (theCtx.operator->());
Release (theCtx.get());
return false;
}
mySizeX = theSizeX;
mySizeY = theSizeY;
mySizeX = theSizeXY.x();
mySizeY = theSizeXY.y();
if (theCtx->arbFBO != NULL)
{
@@ -715,18 +493,16 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
if (glGetError() != GL_NO_ERROR)
{
Unbind (theCtx);
Release (theCtx.operator->());
Release (theCtx.get());
return false;
}
}
else
{
const TCollection_ExtendedString aWarnMessage ("Warning: generating mipmaps requires GL_ARB_framebuffer_object extension which is missing.");
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_PORTABILITY, 0, GL_DEBUG_SEVERITY_HIGH, aWarnMessage);
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_PORTABILITY, 0, GL_DEBUG_SEVERITY_HIGH,
"Warning: generating mipmaps requires GL_ARB_framebuffer_object extension which is missing.");
Unbind (theCtx);
Release (theCtx.operator->());
Release (theCtx.get());
return false;
}
@@ -741,7 +517,7 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
}
}
Release (theCtx.operator->());
Release (theCtx.get());
return false;
}
@@ -751,27 +527,23 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
// =======================================================================
bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
const Image_PixMap& theImage,
const Graphic3d_TypeOfTexture theType)
const Graphic3d_TypeOfTexture theType,
const Standard_Boolean theIsColorMap)
{
if (theImage.IsEmpty())
{
Release (theCtx.operator->());
Release (theCtx.get());
return false;
}
GLenum aPixelFormat;
GLenum aDataType;
GLint aTextFormat;
if (!GetDataFormat (theCtx, theImage, aTextFormat, aPixelFormat, aDataType))
const OpenGl_TextureFormat aFormat = OpenGl_TextureFormat::FindFormat (theCtx, theImage.Format(), theIsColorMap);
if (!aFormat.IsValid())
{
Release (theCtx.operator->());
Release (theCtx.get());
return false;
}
return Init (theCtx,
aTextFormat, aPixelFormat, aDataType,
(Standard_Integer)theImage.SizeX(),
(Standard_Integer)theImage.SizeY(),
return Init (theCtx, aFormat, Graphic3d_Vec2i ((Standard_Integer)theImage.SizeX(), (Standard_Integer)theImage.SizeY()),
theType, &theImage);
}
@@ -791,7 +563,8 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
{
case Graphic3d_TOT_CUBEMAP:
{
return InitCubeMap (theCtx, Handle(Graphic3d_CubeMap)::DownCast(theTextureMap));
return initCubeMap (theCtx, Handle(Graphic3d_CubeMap)::DownCast(theTextureMap),
0, Image_Format_RGB, false, theTextureMap->IsColorMap());
}
default:
{
@@ -800,7 +573,7 @@ bool OpenGl_Texture::Init (const Handle(OpenGl_Context)& theCtx,
{
return false;
}
return Init (theCtx, *anImage, theTextureMap->Type());
return Init (theCtx, *anImage, theTextureMap->Type(), theTextureMap->IsColorMap());
}
}
}
@@ -935,24 +708,14 @@ bool OpenGl_Texture::InitRectangle (const Handle(OpenGl_Context)& theCtx,
// purpose :
// =======================================================================
bool OpenGl_Texture::Init3D (const Handle(OpenGl_Context)& theCtx,
const GLint theTextFormat,
const GLenum thePixelFormat,
const GLenum theDataType,
const Standard_Integer theSizeX,
const Standard_Integer theSizeY,
const Standard_Integer theSizeZ,
const OpenGl_TextureFormat& theFormat,
const Graphic3d_Vec3i& theSizeXYZ,
const void* thePixels)
{
if (theCtx->Functions()->glTexImage3D == NULL)
{
TCollection_ExtendedString aMsg ("Error: three-dimensional textures are not supported by hardware.");
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION,
GL_DEBUG_TYPE_ERROR,
0,
GL_DEBUG_SEVERITY_HIGH,
aMsg);
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH,
"Error: three-dimensional textures are not supported by hardware.");
return false;
}
@@ -965,83 +728,80 @@ bool OpenGl_Texture::Init3D (const Handle(OpenGl_Context)& theCtx,
myNbSamples = 1;
myHasMipmaps = false;
const GLsizei aSizeX = Min (theCtx->MaxTextureSize(), theSizeX);
const GLsizei aSizeY = Min (theCtx->MaxTextureSize(), theSizeY);
const GLsizei aSizeZ = Min (theCtx->MaxTextureSize(), theSizeZ);
const Graphic3d_Vec3i aSizeXYZ = theSizeXYZ.cwiseMin (Graphic3d_Vec3i (theCtx->MaxTextureSize()));
if (aSizeXYZ != theSizeXYZ)
{
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH,
"Error: 3D texture dimensions exceed hardware limits.");
Release (theCtx.get());
Unbind (theCtx);
return false;
}
Bind (theCtx);
if (theDataType == GL_FLOAT && !theCtx->arbTexFloat)
if (theFormat.DataType() == GL_FLOAT
&& !theCtx->arbTexFloat)
{
TCollection_ExtendedString aMsg ("Error: floating-point textures are not supported by hardware.");
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION,
GL_DEBUG_TYPE_ERROR,
0,
GL_DEBUG_SEVERITY_HIGH,
aMsg);
Release (theCtx.operator->());
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH,
"Error: floating-point textures are not supported by hardware.");
Release (theCtx.get());
Unbind (theCtx);
return false;
}
mySizedFormat = theTextFormat;
mySizedFormat = theFormat.InternalFormat();
// setup the alignment
OpenGl_UnpackAlignmentSentry::Reset();
#if !defined (GL_ES_VERSION_2_0)
theCtx->core15fwd->glTexImage3D (GL_PROXY_TEXTURE_3D, 0, mySizedFormat,
aSizeX, aSizeY, aSizeZ, 0,
thePixelFormat, theDataType, NULL);
aSizeXYZ.x(), aSizeXYZ.y(), aSizeXYZ.z(), 0,
theFormat.PixelFormat(), theFormat.DataType(), NULL);
GLint aTestSizeX = 0;
GLint aTestSizeY = 0;
GLint aTestSizeZ = 0;
glGetTexLevelParameteriv (GL_PROXY_TEXTURE_3D, 0, GL_TEXTURE_WIDTH, &aTestSizeX);
glGetTexLevelParameteriv (GL_PROXY_TEXTURE_3D, 0, GL_TEXTURE_HEIGHT, &aTestSizeY);
glGetTexLevelParameteriv (GL_PROXY_TEXTURE_3D, 0, GL_TEXTURE_DEPTH, &aTestSizeZ);
NCollection_Vec3<GLint> aTestSizeXYZ;
glGetTexLevelParameteriv (GL_PROXY_TEXTURE_3D, 0, GL_TEXTURE_WIDTH, &aTestSizeXYZ.x());
glGetTexLevelParameteriv (GL_PROXY_TEXTURE_3D, 0, GL_TEXTURE_HEIGHT, &aTestSizeXYZ.y());
glGetTexLevelParameteriv (GL_PROXY_TEXTURE_3D, 0, GL_TEXTURE_DEPTH, &aTestSizeXYZ.z());
glGetTexLevelParameteriv (GL_PROXY_TEXTURE_3D, 0, GL_TEXTURE_INTERNAL_FORMAT, &mySizedFormat);
if (aTestSizeX == 0 || aTestSizeY == 0 || aTestSizeZ == 0)
if (aTestSizeXYZ.x() == 0 || aTestSizeXYZ.y() == 0 || aTestSizeXYZ.z() == 0)
{
Unbind (theCtx);
Release (theCtx.operator->());
Release (theCtx.get());
return false;
}
#endif
applyDefaultSamplerParams (theCtx);
theCtx->Functions()->glTexImage3D (myTarget, 0, mySizedFormat,
aSizeX, aSizeY, aSizeZ, 0,
thePixelFormat, theDataType, thePixels);
aSizeXYZ.x(), aSizeXYZ.y(), aSizeXYZ.z(), 0,
theFormat.PixelFormat(), theFormat.DataType(), thePixels);
if (glGetError() != GL_NO_ERROR)
{
Unbind (theCtx);
Release (theCtx.operator->());
Release (theCtx.get());
return false;
}
mySizeX = aSizeX;
mySizeY = aSizeY;
mySizeZ = aSizeZ;
mySizeX = aSizeXYZ.x();
mySizeY = aSizeXYZ.y();
mySizeZ = aSizeXYZ.z();
Unbind (theCtx);
return true;
}
// =======================================================================
// function : InitCubeMap
// function : initCubeMap
// purpose :
// =======================================================================
bool OpenGl_Texture::InitCubeMap (const Handle(OpenGl_Context)& theCtx,
bool OpenGl_Texture::initCubeMap (const Handle(OpenGl_Context)& theCtx,
const Handle(Graphic3d_CubeMap)& theCubeMap,
Standard_Size theSize,
Image_Format theFormat,
Standard_Boolean theToGenMipmap)
Standard_Size theSize,
Image_Format theFormat,
Standard_Boolean theToGenMipmap,
Standard_Boolean theIsColorMap)
{
if (!Create (theCtx))
{
@@ -1051,8 +811,7 @@ bool OpenGl_Texture::InitCubeMap (const Handle(OpenGl_Context)& theCtx,
if (!theCubeMap.IsNull())
{
Handle(Image_PixMap) anImage = theCubeMap->Reset().Value();
if (!anImage.IsNull())
if (Handle(Image_PixMap) anImage = theCubeMap->Reset().Value())
{
theSize = anImage->SizeX();
theFormat = anImage->Format();
@@ -1060,17 +819,14 @@ bool OpenGl_Texture::InitCubeMap (const Handle(OpenGl_Context)& theCtx,
else
{
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH,
"Unable to get the first side of cubemap");
"Unable to get the first side of cubemap");
Release(theCtx.get());
return false;
}
}
GLenum aPixelFormat = GL_RGB;
GLenum aDataType = 0;
GLint aTextFormat = 0;
if (!GetDataFormat (theCtx, theFormat, aTextFormat, aPixelFormat, aDataType))
OpenGl_TextureFormat aFormat = OpenGl_TextureFormat::FindFormat (theCtx, theFormat, theIsColorMap);
if (!aFormat.IsValid())
{
Unbind(theCtx);
Release(theCtx.get());
@@ -1123,8 +879,8 @@ bool OpenGl_Texture::InitCubeMap (const Handle(OpenGl_Context)& theCtx,
}
else
{
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH, TCollection_AsciiString() +
"Unable to get [" + i + "] side of cubemap");
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH,
TCollection_AsciiString() + "Unable to get [" + i + "] side of cubemap");
Unbind (theCtx);
Release (theCtx.get());
return false;
@@ -1133,17 +889,18 @@ bool OpenGl_Texture::InitCubeMap (const Handle(OpenGl_Context)& theCtx,
}
glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, 0,
aTextFormat,
aFormat.InternalFormat(),
GLsizei(theSize), GLsizei(theSize),
0, aPixelFormat, aDataType,
0, aFormat.PixelFormat(), aFormat.DataType(),
aData);
OpenGl_UnpackAlignmentSentry::Reset();
if (glGetError() != GL_NO_ERROR)
const GLenum anErr = glGetError();
if (anErr != GL_NO_ERROR)
{
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH,
"Unable to initialize side of cubemap");
TCollection_AsciiString ("Unable to initialize side of cubemap. Error #") + int(anErr));
Unbind (theCtx);
Release (theCtx.get());
return false;
@@ -1152,16 +909,16 @@ bool OpenGl_Texture::InitCubeMap (const Handle(OpenGl_Context)& theCtx,
if (theToGenMipmap && theCtx->arbFBO != NULL)
{
theCtx->arbFBO->glGenerateMipmap (myTarget);
if (glGetError() != GL_NO_ERROR)
{
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH,
"Unable to generate mipmap of cubemap");
Unbind(theCtx);
Release(theCtx.get());
return false;
}
theCtx->arbFBO->glGenerateMipmap (myTarget);
const GLenum anErr = glGetError();
if (anErr != GL_NO_ERROR)
{
theCtx->PushMessage (GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_ERROR, 0, GL_DEBUG_SEVERITY_HIGH,
TCollection_AsciiString ("Unable to generate mipmap of cubemap. Error #") + int(anErr));
Unbind (theCtx);
Release (theCtx.get());
return false;
}
}
Unbind (theCtx.get());