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0025091: Visualization - use FBO for layer with immediate objects
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@@ -20,22 +20,6 @@
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IMPLEMENT_STANDARD_HANDLE (OpenGl_FrameBuffer, OpenGl_Resource)
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IMPLEMENT_STANDARD_RTTIEXT(OpenGl_FrameBuffer, OpenGl_Resource)
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static inline bool isOddNumber (const GLsizei theNumber)
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{
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return theNumber & 0x01;
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}
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static inline GLsizei getEvenNumber (const GLsizei theNumber)
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{
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return isOddNumber (theNumber) ? (theNumber + 1) : theNumber;
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}
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//! Notice - 0 is not power of two here
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static inline bool isPowerOfTwo (const GLsizei theNumber)
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{
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return !(theNumber & (theNumber - 1));
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}
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// =======================================================================
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// function : OpenGl_FrameBuffer
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// purpose :
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@@ -176,6 +160,24 @@ void OpenGl_FrameBuffer::BindBuffer (const Handle(OpenGl_Context)& theGlCtx)
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theGlCtx->arbFBO->glBindFramebuffer (GL_FRAMEBUFFER, myGlFBufferId);
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}
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// =======================================================================
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// function : BindDrawBuffer
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// purpose :
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// =======================================================================
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void OpenGl_FrameBuffer::BindDrawBuffer (const Handle(OpenGl_Context)& theGlCtx)
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{
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theGlCtx->arbFBO->glBindFramebuffer (GL_DRAW_FRAMEBUFFER, myGlFBufferId);
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}
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// =======================================================================
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// function : BindReadBuffer
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// purpose :
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// =======================================================================
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void OpenGl_FrameBuffer::BindReadBuffer (const Handle(OpenGl_Context)& theGlCtx)
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{
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theGlCtx->arbFBO->glBindFramebuffer (GL_READ_FRAMEBUFFER, myGlFBufferId);
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}
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// =======================================================================
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// function : UnbindBuffer
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// purpose :
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