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0031431: Visualization, PrsMgr_PresentableObject - simplify HLR computing interface
Multiple PrsMgr_PresentableObject::Compute() methods have been replaced by single one PrsMgr_PresentableObject::computeHLR(). Dummy implementations of previously declared methods have been removed from AIS classes not implementng HLR presentation. Class Prs3d_Projector has been removed and Graphic3d_Camera is now passed directly, so that redundant dependency from HLRAlgo_Projector in Prs3d interfaces has been eliminated. StdPrs_HLRShape and StdPrs_HLRPolyShape now implement common interface StdPrs_HLRShapeI.
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@@ -35,8 +35,6 @@ Prs3d_PointAspect.hxx
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Prs3d_Presentation.hxx
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Prs3d_PresentationShadow.cxx
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Prs3d_PresentationShadow.hxx
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Prs3d_Projector.cxx
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Prs3d_Projector.hxx
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Prs3d_Root.hxx
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Prs3d_ShadingAspect.cxx
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Prs3d_ShadingAspect.hxx
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@@ -1,57 +0,0 @@
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// Copyright (c) 1995-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <gp_Ax3.hxx>
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#include <gp_Dir.hxx>
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#include <gp_Pnt.hxx>
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#include <gp_Trsf.hxx>
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#include <HLRAlgo_Projector.hxx>
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#include <Prs3d_Projector.hxx>
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#include <Standard_Type.hxx>
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IMPLEMENT_STANDARD_RTTIEXT(Prs3d_Projector,Standard_Transient)
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Prs3d_Projector::Prs3d_Projector (const HLRAlgo_Projector& HLPr): MyProjector(HLPr)
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{}
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Prs3d_Projector::Prs3d_Projector (const Standard_Boolean Pers,
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const Standard_Real Focus,
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const Standard_Real DX,
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const Standard_Real DY,
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const Standard_Real DZ,
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const Standard_Real XAt,
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const Standard_Real YAt,
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const Standard_Real ZAt,
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const Standard_Real XUp,
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const Standard_Real YUp,
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const Standard_Real ZUp)
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{
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gp_Pnt At (XAt,YAt,ZAt);
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gp_Dir Zpers (DX,DY,DZ);
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gp_Dir Ypers (XUp,YUp,ZUp);
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gp_Dir Xpers = Ypers.Crossed(Zpers);
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gp_Ax3 Axe (At, Zpers, Xpers);
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gp_Trsf T;
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T.SetTransformation(Axe);
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MyProjector = HLRAlgo_Projector(T,Pers,Focus);
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}
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HLRAlgo_Projector Prs3d_Projector::Projector () const
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{
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return MyProjector;
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}
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@@ -1,64 +0,0 @@
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// Created on: 1993-03-19
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// Created by: Jean-Louis FRENKEL
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// Copyright (c) 1993-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _Prs3d_Projector_HeaderFile
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#define _Prs3d_Projector_HeaderFile
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#include <Standard.hxx>
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#include <Standard_Type.hxx>
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#include <HLRAlgo_Projector.hxx>
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#include <Standard_Transient.hxx>
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#include <Standard_Boolean.hxx>
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class Prs3d_Projector;
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DEFINE_STANDARD_HANDLE(Prs3d_Projector, Standard_Transient)
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//! A projector object.
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//! This object defines the parameters of a view for a
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//! visualization algorithm. It is, for example, used by the
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//! hidden line removal algorithms.
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class Prs3d_Projector : public Standard_Transient
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{
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public:
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Standard_EXPORT Prs3d_Projector(const HLRAlgo_Projector& Pr);
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//! Constructs a projector framework from the following parameters
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//! - Pers is true if the view is a perspective view and
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//! false if it is an axonometric one;
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//! - Focus is the focal length if a perspective view is defined;
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//! - DX, DY and DZ are the coordinates of the
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//! projection vector;
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//! - XAt, YAt and ZAt are the coordinates of the view point;
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//! - XUp, YUp and ZUp are the coordinates of the
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//! vertical direction vector.
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Standard_EXPORT Prs3d_Projector(const Standard_Boolean Pers, const Standard_Real Focus, const Standard_Real DX, const Standard_Real DY, const Standard_Real DZ, const Standard_Real XAt, const Standard_Real YAt, const Standard_Real ZAt, const Standard_Real XUp, const Standard_Real YUp, const Standard_Real ZUp);
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//! Returns a projector object for use in a hidden line removal algorithm.
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Standard_EXPORT HLRAlgo_Projector Projector() const;
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DEFINE_STANDARD_RTTIEXT(Prs3d_Projector,Standard_Transient)
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private:
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HLRAlgo_Projector MyProjector;
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};
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#endif // _Prs3d_Projector_HeaderFile
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