mirror of
https://git.dev.opencascade.org/repos/occt.git
synced 2025-09-03 14:10:33 +03:00
0029384: Visualization, TKOpenGl - basic integration with OpenVR
V3d_View::AutoZFit() is now called only before redraw within methods V3d_View::Redraw() and V3d_View::Update(). Graphic3d_CView now holds Aspect_ExtendedRealitySession object. Aspect_OpenVRSession implements new interface via optional OpenVR library. Graphic3d_CView::ProcessInput() - added new interface method which should be called for processing positional input (head tracking). Graphic3d_Camera now allows setting custom stereoscopic Projection matrices. OpenGl_Context::Camera() - context now holds Camera object in addition to active camera matrices. genproj.tcl has been extended to handle optional CSF_OpenVR dependency.
This commit is contained in:
38
src/Aspect/Aspect_XRHapticActionData.hxx
Normal file
38
src/Aspect/Aspect_XRHapticActionData.hxx
Normal file
@@ -0,0 +1,38 @@
|
||||
// Copyright (c) 2020 OPEN CASCADE SAS
|
||||
//
|
||||
// This file is part of Open CASCADE Technology software library.
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it under
|
||||
// the terms of the GNU Lesser General Public License version 2.1 as published
|
||||
// by the Free Software Foundation, with special exception defined in the file
|
||||
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
||||
// distribution for complete text of the license and disclaimer of any warranty.
|
||||
//
|
||||
// Alternatively, this file may be used under the terms of Open CASCADE
|
||||
// commercial license or contractual agreement.
|
||||
|
||||
#ifndef _Aspect_XRHapticActionData_HeaderFile
|
||||
#define _Aspect_XRHapticActionData_HeaderFile
|
||||
|
||||
//! Haptic output XR action data.
|
||||
struct Aspect_XRHapticActionData
|
||||
{
|
||||
float Delay; //!< delay in seconds before start
|
||||
float Duration; //!< duration in seconds
|
||||
float Frequency; //!< vibration frequency
|
||||
float Amplitude; //!< vibration amplitude
|
||||
|
||||
//! Return TRUE if data is not empty.
|
||||
bool IsValid() const
|
||||
{
|
||||
return Duration > 0.0f
|
||||
&& Amplitude > 0.0f
|
||||
&& Frequency > 0.0f
|
||||
&& Delay >= 0.0f;
|
||||
}
|
||||
|
||||
//! Empty constructor.
|
||||
Aspect_XRHapticActionData() : Delay (0.0f), Duration (0.0f), Frequency (0.0f), Amplitude (0.0f) {}
|
||||
};
|
||||
|
||||
#endif // _Aspect_XRHapticActionData_HeaderFile
|
Reference in New Issue
Block a user