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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-09-03 14:10:33 +03:00

0030737: Visualization - implementing new selection schemes in context

AIS_SelectionScheme_ReplaceExtra introduce
This commit is contained in:
nds
2020-10-28 21:16:27 +03:00
committed by age
parent 318bf93ea9
commit b157d88ccb
5 changed files with 104 additions and 3 deletions

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@@ -868,6 +868,17 @@ for (myAISCtx->InitSelected(); myAISCtx->MoreSelected(); myAISCtx->NextSelected(
}
~~~~~
@subsubsection occt_visu_3_4_7 Selection schemes
Select* methods of AIS_InteractiveContext accept some selection scheme as parameter. The table below describes available selection schemes.
| Type | Reaction on click | | Type | Reaction on click |
| :----- | :----- | :----- | :----- | :----- |
| AIS_SelectionScheme_Replace | @figure{visualization_selection_scheme_replace.svg, ""} | | AIS_SelectionScheme_XOR | @figure{visualization_selection_scheme_XOR.svg, ""} |
| AIS_SelectionScheme_Add | @figure{visualization_selection_scheme_add.svg, ""} | | AIS_SelectionScheme_Clear | @figure{visualization_selection_scheme_clear.svg, ""} |
| AIS_SelectionScheme_Remove | @figure{visualization_selection_scheme_remove.svg, ""} | | AIS_SelectionScheme_ReplaceExtra | @figure{visualization_selection_scheme_replaceExtra.svg, ""} |
@subsection occt_visu_3_5 Standard Interactive Object Classes
Interactive Objects are selectable and viewable objects connecting graphic representation and the underlying reference geometry.
@@ -1408,7 +1419,7 @@ aView->Update();
@subsubsection occt_visu_4_4_5 Perspective Projection
**Field of view (FOVy)** -- defines the field of camera view by y axis in degrees (45<EFBFBD> is default).
**Field of view (FOVy)** -- defines the field of camera view by y axis in degrees (45° is default).
@figure{camera_perspective.png,"Perspective frustum",420}
@@ -1430,7 +1441,7 @@ There are two types of IOD:
* _Graphic3d_Camera::IODType_Absolute_ : Intraocular distance is defined as an absolute value.
* _Graphic3d_Camera::IODType_Relative_ : Intraocular distance is defined relative to the camera focal length (as its coefficient).
**Field of view (FOV)** -- defines the field of camera view by y axis in degrees (45<EFBFBD> is default).
**Field of view (FOV)** -- defines the field of camera view by y axis in degrees (45° is default).
**ZFocus** -- defines the distance to the point of stereographic focus.