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0028369: Visualization, Path Tracing - Expose radiance clamping setting in path tracing mode
New parameter was added in the vrenderparams command: vrenderparams -maxrad <value>
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@@ -60,6 +60,7 @@ public:
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AdaptiveScreenSampling (Standard_False),
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ShowSamplingTiles (Standard_False),
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TwoSidedBsdfModels (Standard_False),
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RadianceClampingValue (30.0),
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RebuildRayTracingShaders (Standard_False),
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// stereoscopic parameters
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StereoMode (Graphic3d_StereoMode_QuadBuffer),
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@@ -102,6 +103,7 @@ public:
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Standard_Boolean AdaptiveScreenSampling; //!< enables/disables adaptive screen sampling mode for path tracing, FALSE by default
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Standard_Boolean ShowSamplingTiles; //!< enables/disables debug mode for adaptive screen sampling, FALSE by default
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Standard_Boolean TwoSidedBsdfModels; //!< forces path tracing to use two-sided versions of original one-sided scattering models
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Standard_ShortReal RadianceClampingValue; //!< maximum radiance value used for clamping radiance estimation.
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Standard_Boolean RebuildRayTracingShaders; //!< forces rebuilding ray tracing shaders at the next frame
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Graphic3d_StereoMode StereoMode; //!< stereoscopic output mode, Graphic3d_StereoMode_QuadBuffer by default
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