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0031866: Documentation - add description to Graphic3d_NameOfMaterial enumeration values
Enumeration values have been renamed to use complete prefix Graphic3d_NOM_ -> Graphic3d_NameOfMaterial_ and to match string names (with old values preserved as aliases).
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@@ -451,7 +451,7 @@ public:
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//! Sets the material for the interactive object.
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virtual void UnsetMaterial() Standard_OVERRIDE
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{
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Graphic3d_MaterialAspect aMat (Graphic3d_NOM_UserDefined);
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Graphic3d_MaterialAspect aMat (Graphic3d_NameOfMaterial_UserDefined);
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aMat.SetColor (Quantity_NOC_WHITE);
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aMat.SetAmbientColor (Quantity_NOC_GRAY60);
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myDrawer->ShadingAspect()->SetMaterial (aMat);
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