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0031866: Documentation - add description to Graphic3d_NameOfMaterial enumeration values
Enumeration values have been renamed to use complete prefix Graphic3d_NOM_ -> Graphic3d_NameOfMaterial_ and to match string names (with old values preserved as aliases).
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@@ -46,7 +46,7 @@ void CColoredShapes::Display(Handle(AIS_InteractiveContext)& anAIScontext)
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{
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Handle(AIS_Shape) ais = new AIS_Shape(iter.Value());
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anAIScontext->SetColor(ais, (Quantity_NameOfColor)m_colorMap.Find(iter.Value()), Standard_False);
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anAIScontext->SetMaterial(ais, Graphic3d_NOM_GOLD, Standard_False);
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anAIScontext->SetMaterial(ais, Graphic3d_NameOfMaterial_Gold, Standard_False);
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anAIScontext->Display(ais, Standard_False);
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}
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anAIScontext->UpdateCurrentViewer();
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@@ -25,7 +25,7 @@
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#define DEFAULT_DCSMALL 0.0002
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#define DEFAULT_DCVSMALL 0.00004
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#define DEFAULT_COLOR Quantity_NOC_CYAN1
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#define DEFAULT_MATERIAL Graphic3d_NOM_PLASTER
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#define DEFAULT_MATERIAL Graphic3d_NameOfMaterial_Plastered
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#define DEFAULT_BACKGROUNDCOLOR Quantity_NOC_MATRAGRAY
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#define DEFAULT_HILIGHTCOLOR Quantity_NOC_YELLOW
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