1
0
mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-09-08 14:17:06 +03:00

0031866: Documentation - add description to Graphic3d_NameOfMaterial enumeration values

Enumeration values have been renamed to use complete prefix Graphic3d_NOM_ -> Graphic3d_NameOfMaterial_
and to match string names (with old values preserved as aliases).
This commit is contained in:
kgv
2020-10-21 10:28:12 +03:00
committed by bugmaster
parent 8833fd4dc5
commit a966542b8a
47 changed files with 200 additions and 169 deletions

View File

@@ -114,7 +114,7 @@ protected:
// and displays it in the viewer if toDisplay = Standard_True
Handle(AIS_Shape) drawShape (const TopoDS_Shape& theShape,
const Graphic3d_NameOfMaterial theMaterial = Graphic3d_NOM_BRASS,
const Graphic3d_NameOfMaterial theMaterial = Graphic3d_NameOfMaterial_Brass,
const Standard_Boolean toDisplay = Standard_True);
// creates a presentation of the given shape with the given material
// (color is default for a given material)