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0032133: Modeling Data - Restriction of access to internal arrays for Poly_Triangulation, revision of API
Removed methods from Poly_Triangulation/Poly_PolygonOnTriangulation giving access to internal arrays of 2d and 3d nodes, triangles and normals.
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@@ -1336,11 +1336,11 @@ void AIS_Manipulator::Cube::addTriangle (const Standard_Integer theIndex,
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const gp_Pnt& theP1, const gp_Pnt& theP2, const gp_Pnt& theP3,
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const gp_Dir& theNormal)
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{
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myTriangulation->ChangeNodes().SetValue (theIndex * 3 + 1, theP1);
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myTriangulation->ChangeNodes().SetValue (theIndex * 3 + 2, theP2);
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myTriangulation->ChangeNodes().SetValue (theIndex * 3 + 3, theP3);
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myTriangulation->SetNode (theIndex * 3 + 1, theP1);
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myTriangulation->SetNode (theIndex * 3 + 2, theP2);
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myTriangulation->SetNode (theIndex * 3 + 3, theP3);
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myTriangulation->ChangeTriangles().SetValue (theIndex + 1, Poly_Triangle (theIndex * 3 + 1, theIndex * 3 + 2, theIndex * 3 + 3));
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myTriangulation->SetTriangle (theIndex + 1, Poly_Triangle (theIndex * 3 + 1, theIndex * 3 + 2, theIndex * 3 + 3));
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myArray->AddVertex (theP1, theNormal);
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myArray->AddVertex (theP2, theNormal);
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myArray->AddVertex (theP3, theNormal);
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