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0028811: Visualization - merge texturing support into AIS_Shape class and get rid of AIS_TexturedShape

AIS_Shape and AIS_ColoredShape now computes Shaded presentation
with UV coordinates if texture mapping is enabled in Drawer.

OpenGl_Context::SetTextureMatrix() - fixed inconsistent handling
of texture cooridnates translation vector.

vtexture command has been extended to handle new arguments:
* -trsfTrans, -trsfScale, -trsfAngle defining transformation matrix
* -setFilter, -setAnisoFilter to setup texture filtering
This commit is contained in:
kgv
2017-07-17 15:19:33 +03:00
committed by bugmaster
parent 798849860f
commit a6dee93dfa
19 changed files with 648 additions and 481 deletions

View File

@@ -27,7 +27,6 @@
#include <AIS_Line.hxx>
#include <AIS_Shape.hxx>
#include <AIS_Point.hxx>
#include <AIS_TexturedShape.hxx>
#include <Aspect_Grid.hxx>
#include <Aspect_PolygonOffsetMode.hxx>
#include <Aspect_DisplayConnection.hxx>