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Coding - Apply .clang-format formatting #286
Update empty method guards to new style with regex (see PR). Used clang-format 18.1.8. New actions to validate code formatting is added. Update .clang-format with disabling of include sorting. It is temporary changes, then include will be sorted. Apply formatting for /src and /tools folder. The files with .hxx,.cxx,.lxx,.h,.pxx,.hpp,*.cpp extensions.
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@@ -11,7 +11,7 @@
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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// commercial license or contractual agreement.
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#include <inspector/View_Viewer.hxx>
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@@ -33,7 +33,7 @@ void View_Viewer::CreateView()
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// =======================================================================
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void View_Viewer::SetWindow(const Handle(Aspect_Window)& theWindow)
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{
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myView->SetWindow (theWindow);
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myView->SetWindow(theWindow);
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if (!theWindow->IsMapped())
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theWindow->Map();
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}
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@@ -42,10 +42,10 @@ void View_Viewer::SetWindow(const Handle(Aspect_Window)& theWindow)
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// function : InitViewer
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// purpose :
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// =======================================================================
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void View_Viewer::InitViewer (const Handle(AIS_InteractiveContext)& theContext)
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void View_Viewer::InitViewer(const Handle(AIS_InteractiveContext)& theContext)
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{
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myContext = theContext;
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myViewer = myContext->CurrentViewer();
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myViewer = myContext->CurrentViewer();
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}
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// =======================================================================
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@@ -54,15 +54,15 @@ void View_Viewer::InitViewer (const Handle(AIS_InteractiveContext)& theContext)
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// =======================================================================
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Handle(AIS_InteractiveContext) View_Viewer::CreateStandardViewer()
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{
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Handle(Aspect_DisplayConnection) aDisplayConnection = new Aspect_DisplayConnection();
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static Handle(OpenGl_GraphicDriver) aGraphicDriver = new OpenGl_GraphicDriver (aDisplayConnection);
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Handle(Aspect_DisplayConnection) aDisplayConnection = new Aspect_DisplayConnection();
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static Handle(OpenGl_GraphicDriver) aGraphicDriver = new OpenGl_GraphicDriver(aDisplayConnection);
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Handle(V3d_Viewer) aViewer = new V3d_Viewer (aGraphicDriver);
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Handle(V3d_Viewer) aViewer = new V3d_Viewer(aGraphicDriver);
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aViewer->SetDefaultLights();
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aViewer->SetLightOn();
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aViewer->SetDefaultBackgroundColor (Quantity_NOC_GRAY30);
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aViewer->SetDefaultBackgroundColor(Quantity_NOC_GRAY30);
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Handle(AIS_InteractiveContext) aContext = new AIS_InteractiveContext (aViewer);
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Handle(AIS_InteractiveContext) aContext = new AIS_InteractiveContext(aViewer);
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aContext->UpdateCurrentViewer();
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return aContext;
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