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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-29 14:00:49 +03:00

Coding - Apply .clang-format formatting #286

Update empty method guards to new style with regex (see PR).
Used clang-format 18.1.8.
New actions to validate code formatting is added.
Update .clang-format with disabling of include sorting.
  It is temporary changes, then include will be sorted.
Apply formatting for /src and /tools folder.
The files with .hxx,.cxx,.lxx,.h,.pxx,.hpp,*.cpp extensions.
This commit is contained in:
dpasukhi
2025-01-25 20:15:22 +00:00
parent dbba6f1289
commit a5a7b3185b
14005 changed files with 1273539 additions and 1195567 deletions

View File

@@ -14,284 +14,250 @@
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <BRepBlend_SurfPointConstRadInv.hxx>
#include <gp_Pnt.hxx>
#include <math_Matrix.hxx>
//=======================================================================
//function : BRepBlend_SurfPointConstRadInv
//purpose :
//=======================================================================
BRepBlend_SurfPointConstRadInv::BRepBlend_SurfPointConstRadInv
(const Handle(Adaptor3d_Surface)& S,
const Handle(Adaptor3d_Curve)& C)
: surf(S),
curv(C),
ray(0.0),
choix(0)
//=================================================================================================
BRepBlend_SurfPointConstRadInv::BRepBlend_SurfPointConstRadInv(const Handle(Adaptor3d_Surface)& S,
const Handle(Adaptor3d_Curve)& C)
: surf(S),
curv(C),
ray(0.0),
choix(0)
{
}
//=======================================================================
//function : Set
//purpose :
//=======================================================================
//=================================================================================================
void BRepBlend_SurfPointConstRadInv::Set(const Standard_Real R,
const Standard_Integer Choix)
void BRepBlend_SurfPointConstRadInv::Set(const Standard_Real R, const Standard_Integer Choix)
{
choix = Choix;
switch (choix) {
case 1:
case 2:
{
switch (choix)
{
case 1:
case 2: {
ray = -Abs(R);
}
break;
case 3:
case 4:
{
case 3:
case 4: {
ray = Abs(R);
}
break;
default:
{
default: {
ray = -Abs(R);
}
}
}
//=======================================================================
//function : NbEquations
//purpose :
//=======================================================================
//=================================================================================================
Standard_Integer BRepBlend_SurfPointConstRadInv::NbEquations() const
{
return 3;
}
//=======================================================================
//function : Value
//purpose :
//=======================================================================
//=================================================================================================
Standard_Boolean BRepBlend_SurfPointConstRadInv::Value(const math_Vector& X,
math_Vector& F)
Standard_Boolean BRepBlend_SurfPointConstRadInv::Value(const math_Vector& X, math_Vector& F)
{
Standard_Real theD,norm,unsurnorm;
gp_Pnt ptcur,pts;
gp_Vec d1cur(0.,0.,0.),d1u(0.,0.,0.),d1v(0.,0.,0.);
gp_XYZ nplan(0.,0.,0.),ns(0.,0.,0.),ref(0.,0.,0.);
curv->D1(X(1),ptcur,d1cur);
Standard_Real theD, norm, unsurnorm;
gp_Pnt ptcur, pts;
gp_Vec d1cur(0., 0., 0.), d1u(0., 0., 0.), d1v(0., 0., 0.);
gp_XYZ nplan(0., 0., 0.), ns(0., 0., 0.), ref(0., 0., 0.);
curv->D1(X(1), ptcur, d1cur);
nplan = d1cur.Normalized().XYZ();
// theD = -(nplan.Dot(ptcur.XYZ()));
// theD = -(nplan.Dot(ptcur.XYZ()));
gp_XYZ ptcurXYZ(ptcur.XYZ());
theD = nplan.Dot(ptcurXYZ) ;
theD = theD * (-1.) ;
theD = nplan.Dot(ptcurXYZ);
theD = theD * (-1.);
surf->D1(X(2),X(3),pts,d1u,d1v);
F(1) = nplan.Dot(point.XYZ()) + theD;
F(2) = nplan.Dot(pts.XYZ()) + theD;
ns = d1u.Crossed(d1v).XYZ();
norm = nplan.Crossed(ns).Modulus();
unsurnorm = 1./norm;
ns.SetLinearForm(nplan.Dot(ns),nplan, -1.,ns);
surf->D1(X(2), X(3), pts, d1u, d1v);
F(1) = nplan.Dot(point.XYZ()) + theD;
F(2) = nplan.Dot(pts.XYZ()) + theD;
ns = d1u.Crossed(d1v).XYZ();
norm = nplan.Crossed(ns).Modulus();
unsurnorm = 1. / norm;
ns.SetLinearForm(nplan.Dot(ns), nplan, -1., ns);
ns.Multiply(unsurnorm);
ref = pts.XYZ() - point.XYZ();
ref.SetLinearForm(ray,ns,ref);
F(3) = ref.SquareModulus() - ray*ray;
ref.SetLinearForm(ray, ns, ref);
F(3) = ref.SquareModulus() - ray * ray;
return Standard_True;
}
//=======================================================================
//function : Derivatives
//purpose :
//=======================================================================
//=================================================================================================
Standard_Boolean BRepBlend_SurfPointConstRadInv::Derivatives(const math_Vector& X,
math_Matrix& D)
Standard_Boolean BRepBlend_SurfPointConstRadInv::Derivatives(const math_Vector& X, math_Matrix& D)
{
gp_Pnt ptcur,pts;
gp_Vec d1cur,d2cur,nplan,dnplan,d1u,d1v,d2u,d2v,duv;
gp_Pnt ptcur, pts;
gp_Vec d1cur, d2cur, nplan, dnplan, d1u, d1v, d2u, d2v, duv;
Standard_Real theD, dtheD, normd1cur, unsurnormd1cur;
curv->D2(X(1),ptcur,d1cur,d2cur);
normd1cur = d1cur.Magnitude();
unsurnormd1cur = 1./normd1cur;
nplan = unsurnormd1cur * d1cur;
// theD = -(nplan.XYZ().Dot(ptcur.XYZ()));
curv->D2(X(1), ptcur, d1cur, d2cur);
normd1cur = d1cur.Magnitude();
unsurnormd1cur = 1. / normd1cur;
nplan = unsurnormd1cur * d1cur;
// theD = -(nplan.XYZ().Dot(ptcur.XYZ()));
gp_XYZ nplanXYZ(nplan.XYZ());
gp_XYZ ptcurXYZ(ptcur.XYZ());
theD = nplanXYZ.Dot(ptcurXYZ) ;
theD = theD * (-1.) ;
theD = nplanXYZ.Dot(ptcurXYZ);
theD = theD * (-1.);
dnplan.SetLinearForm(-nplan.Dot(d2cur),nplan,d2cur);
dnplan.SetLinearForm(-nplan.Dot(d2cur), nplan, d2cur);
dnplan.Multiply(unsurnormd1cur);
dtheD = - nplan.XYZ().Dot(d1cur.XYZ()) - dnplan.XYZ().Dot(ptcur.XYZ());
D(1,1) = dnplan.XYZ().Dot(point.XYZ()) + dtheD;
D(1,2) = D(1,3) = 0.;
surf->D2(X(2),X(3),pts,d1u,d1v,d2u,d2v,duv);
D(2,1) = dnplan.XYZ().Dot(pts.XYZ()) + dtheD;
D(2,2) = nplan.Dot(d1u);
D(2,3) = nplan.Dot(d1v);
gp_Vec nsurf = d1u.Crossed(d1v);
dtheD = -nplan.XYZ().Dot(d1cur.XYZ()) - dnplan.XYZ().Dot(ptcur.XYZ());
D(1, 1) = dnplan.XYZ().Dot(point.XYZ()) + dtheD;
D(1, 2) = D(1, 3) = 0.;
surf->D2(X(2), X(3), pts, d1u, d1v, d2u, d2v, duv);
D(2, 1) = dnplan.XYZ().Dot(pts.XYZ()) + dtheD;
D(2, 2) = nplan.Dot(d1u);
D(2, 3) = nplan.Dot(d1v);
gp_Vec nsurf = d1u.Crossed(d1v);
gp_Vec dunsurf = d2u.Crossed(d1v).Added(d1u.Crossed(duv));
gp_Vec dvnsurf = d1u.Crossed(d2v).Added(duv.Crossed(d1v));
gp_Vec nplancrosnsurf = nplan.Crossed(nsurf);
gp_Vec nplancrosnsurf = nplan.Crossed(nsurf);
gp_Vec dwnplancrosnsurf = dnplan.Crossed(nsurf);
gp_Vec dunplancrosnsurf = nplan.Crossed(dunsurf);
gp_Vec dvnplancrosnsurf = nplan.Crossed(dvnsurf);
Standard_Real norm2 = nplancrosnsurf.SquareMagnitude();
Standard_Real norm = sqrt(norm2);
Standard_Real unsurnorm = 1./norm;
Standard_Real raysurnorm = ray*unsurnorm;
Standard_Real unsurnorm2 = unsurnorm * unsurnorm;
Standard_Real raysurnorm2 = ray*unsurnorm2;
Standard_Real dwnorm = unsurnorm*nplancrosnsurf.Dot(dwnplancrosnsurf);
Standard_Real dunorm = unsurnorm*nplancrosnsurf.Dot(dunplancrosnsurf);
Standard_Real dvnorm = unsurnorm*nplancrosnsurf.Dot(dvnplancrosnsurf);
Standard_Real norm2 = nplancrosnsurf.SquareMagnitude();
Standard_Real norm = sqrt(norm2);
Standard_Real unsurnorm = 1. / norm;
Standard_Real raysurnorm = ray * unsurnorm;
Standard_Real unsurnorm2 = unsurnorm * unsurnorm;
Standard_Real raysurnorm2 = ray * unsurnorm2;
Standard_Real dwnorm = unsurnorm * nplancrosnsurf.Dot(dwnplancrosnsurf);
Standard_Real dunorm = unsurnorm * nplancrosnsurf.Dot(dunplancrosnsurf);
Standard_Real dvnorm = unsurnorm * nplancrosnsurf.Dot(dvnplancrosnsurf);
Standard_Real nplandotnsurf = nplan.Dot(nsurf);
Standard_Real dwnplandotnsurf = dnplan.Dot(nsurf);
Standard_Real dunplandotnsurf = nplan.Dot(dunsurf);
Standard_Real dvnplandotnsurf = nplan.Dot(dvnsurf);
gp_Vec temp,dwtemp,dutemp,dvtemp;
temp.SetLinearForm(nplandotnsurf,nplan,-1.,nsurf);
dwtemp.SetLinearForm(nplandotnsurf,dnplan,dwnplandotnsurf,nplan);
dutemp.SetLinearForm(dunplandotnsurf,nplan,-1.,dunsurf);
dvtemp.SetLinearForm(dvnplandotnsurf,nplan,-1.,dvnsurf);
gp_Vec ref,dwref,duref,dvref,corde(point,pts);
ref.SetLinearForm(raysurnorm,temp,corde);
dwref.SetLinearForm(raysurnorm,dwtemp,-raysurnorm2*dwnorm,temp);
duref.SetLinearForm(raysurnorm,dutemp,-raysurnorm2*dunorm,temp,d1u);
dvref.SetLinearForm(raysurnorm,dvtemp,-raysurnorm2*dvnorm,temp,d1v);
gp_Vec temp, dwtemp, dutemp, dvtemp;
temp.SetLinearForm(nplandotnsurf, nplan, -1., nsurf);
dwtemp.SetLinearForm(nplandotnsurf, dnplan, dwnplandotnsurf, nplan);
dutemp.SetLinearForm(dunplandotnsurf, nplan, -1., dunsurf);
dvtemp.SetLinearForm(dvnplandotnsurf, nplan, -1., dvnsurf);
gp_Vec ref, dwref, duref, dvref, corde(point, pts);
ref.SetLinearForm(raysurnorm, temp, corde);
dwref.SetLinearForm(raysurnorm, dwtemp, -raysurnorm2 * dwnorm, temp);
duref.SetLinearForm(raysurnorm, dutemp, -raysurnorm2 * dunorm, temp, d1u);
dvref.SetLinearForm(raysurnorm, dvtemp, -raysurnorm2 * dvnorm, temp, d1v);
ref.Add(ref);
D(3,1) = ref.Dot(dwref);
D(3,2) = ref.Dot(duref);
D(3,3) = ref.Dot(dvref);
D(3, 1) = ref.Dot(dwref);
D(3, 2) = ref.Dot(duref);
D(3, 3) = ref.Dot(dvref);
return Standard_True;
}
//=======================================================================
//function : Values
//purpose :
//=======================================================================
//=================================================================================================
Standard_Boolean BRepBlend_SurfPointConstRadInv::Values(const math_Vector& X,
math_Vector& F,
math_Matrix& D)
math_Vector& F,
math_Matrix& D)
{
gp_Pnt ptcur,pts;
gp_Vec d1cur,d2cur,nplan,dnplan,d1u,d1v,d2u,d2v,duv;
gp_Pnt ptcur, pts;
gp_Vec d1cur, d2cur, nplan, dnplan, d1u, d1v, d2u, d2v, duv;
Standard_Real theD, dtheD, normd1cur, unsurnormd1cur;
curv->D2(X(1),ptcur,d1cur,d2cur);
surf->D2(X(2),X(3),pts,d1u,d1v,d2u,d2v,duv);
normd1cur = d1cur.Magnitude();
unsurnormd1cur = 1./normd1cur;
nplan = unsurnormd1cur * d1cur;
// theD = -(nplan.XYZ().Dot(ptcur.XYZ()));
curv->D2(X(1), ptcur, d1cur, d2cur);
surf->D2(X(2), X(3), pts, d1u, d1v, d2u, d2v, duv);
normd1cur = d1cur.Magnitude();
unsurnormd1cur = 1. / normd1cur;
nplan = unsurnormd1cur * d1cur;
// theD = -(nplan.XYZ().Dot(ptcur.XYZ()));
gp_XYZ nplanXYZ(nplan.XYZ());
gp_XYZ ptcurXYZ(ptcur.XYZ());
theD = nplanXYZ.Dot(ptcurXYZ) ;
theD = theD * (-1.) ;
theD = nplanXYZ.Dot(ptcurXYZ);
theD = theD * (-1.);
F(1) = nplan.XYZ().Dot(point.XYZ()) + theD;
F(2) = nplan.XYZ().Dot(pts.XYZ()) + theD;
dnplan.SetLinearForm(-nplan.Dot(d2cur),nplan,d2cur);
dnplan.SetLinearForm(-nplan.Dot(d2cur), nplan, d2cur);
dnplan.Multiply(unsurnormd1cur);
dtheD = - nplan.XYZ().Dot(d1cur.XYZ()) - dnplan.XYZ().Dot(ptcur.XYZ());
D(1,1) = dnplan.XYZ().Dot(point.XYZ()) + dtheD;
D(1,2) = D(1,3) = 0.;
D(2,1) = dnplan.XYZ().Dot(pts.XYZ()) + dtheD;
D(2,2) = nplan.Dot(d1u);
D(2,3) = nplan.Dot(d1v);
gp_Vec nsurf = d1u.Crossed(d1v);
dtheD = -nplan.XYZ().Dot(d1cur.XYZ()) - dnplan.XYZ().Dot(ptcur.XYZ());
D(1, 1) = dnplan.XYZ().Dot(point.XYZ()) + dtheD;
D(1, 2) = D(1, 3) = 0.;
D(2, 1) = dnplan.XYZ().Dot(pts.XYZ()) + dtheD;
D(2, 2) = nplan.Dot(d1u);
D(2, 3) = nplan.Dot(d1v);
gp_Vec nsurf = d1u.Crossed(d1v);
gp_Vec dunsurf = d2u.Crossed(d1v).Added(d1u.Crossed(duv));
gp_Vec dvnsurf = d1u.Crossed(d2v).Added(duv.Crossed(d1v));
gp_Vec nplancrosnsurf = nplan.Crossed(nsurf);
gp_Vec nplancrosnsurf = nplan.Crossed(nsurf);
gp_Vec dwnplancrosnsurf = dnplan.Crossed(nsurf);
gp_Vec dunplancrosnsurf = nplan.Crossed(dunsurf);
gp_Vec dvnplancrosnsurf = nplan.Crossed(dvnsurf);
Standard_Real norm2 = nplancrosnsurf.SquareMagnitude();
Standard_Real norm = sqrt(norm2);
Standard_Real unsurnorm = 1./norm;
Standard_Real raysurnorm = ray*unsurnorm;
Standard_Real unsurnorm2 = unsurnorm * unsurnorm;
Standard_Real raysurnorm2 = ray*unsurnorm2;
Standard_Real dwnorm = unsurnorm*nplancrosnsurf.Dot(dwnplancrosnsurf);
Standard_Real dunorm = unsurnorm*nplancrosnsurf.Dot(dunplancrosnsurf);
Standard_Real dvnorm = unsurnorm*nplancrosnsurf.Dot(dvnplancrosnsurf);
Standard_Real norm2 = nplancrosnsurf.SquareMagnitude();
Standard_Real norm = sqrt(norm2);
Standard_Real unsurnorm = 1. / norm;
Standard_Real raysurnorm = ray * unsurnorm;
Standard_Real unsurnorm2 = unsurnorm * unsurnorm;
Standard_Real raysurnorm2 = ray * unsurnorm2;
Standard_Real dwnorm = unsurnorm * nplancrosnsurf.Dot(dwnplancrosnsurf);
Standard_Real dunorm = unsurnorm * nplancrosnsurf.Dot(dunplancrosnsurf);
Standard_Real dvnorm = unsurnorm * nplancrosnsurf.Dot(dvnplancrosnsurf);
Standard_Real nplandotnsurf = nplan.Dot(nsurf);
Standard_Real dwnplandotnsurf = dnplan.Dot(nsurf);
Standard_Real dunplandotnsurf = nplan.Dot(dunsurf);
Standard_Real dvnplandotnsurf = nplan.Dot(dvnsurf);
gp_Vec temp,dwtemp,dutemp,dvtemp;
temp.SetLinearForm(nplandotnsurf,nplan,-1.,nsurf);
dwtemp.SetLinearForm(nplandotnsurf,dnplan,dwnplandotnsurf,nplan);
dutemp.SetLinearForm(dunplandotnsurf,nplan,-1.,dunsurf);
dvtemp.SetLinearForm(dvnplandotnsurf,nplan,-1.,dvnsurf);
gp_Vec ref,dwref,duref,dvref,corde(point,pts);
ref.SetLinearForm(raysurnorm,temp,corde);
F(3) = ref.SquareMagnitude() - ray*ray;
dwref.SetLinearForm(raysurnorm,dwtemp,-raysurnorm2*dwnorm,temp);
duref.SetLinearForm(raysurnorm,dutemp,-raysurnorm2*dunorm,temp,d1u);
dvref.SetLinearForm(raysurnorm,dvtemp,-raysurnorm2*dvnorm,temp,d1v);
gp_Vec temp, dwtemp, dutemp, dvtemp;
temp.SetLinearForm(nplandotnsurf, nplan, -1., nsurf);
dwtemp.SetLinearForm(nplandotnsurf, dnplan, dwnplandotnsurf, nplan);
dutemp.SetLinearForm(dunplandotnsurf, nplan, -1., dunsurf);
dvtemp.SetLinearForm(dvnplandotnsurf, nplan, -1., dvnsurf);
gp_Vec ref, dwref, duref, dvref, corde(point, pts);
ref.SetLinearForm(raysurnorm, temp, corde);
F(3) = ref.SquareMagnitude() - ray * ray;
dwref.SetLinearForm(raysurnorm, dwtemp, -raysurnorm2 * dwnorm, temp);
duref.SetLinearForm(raysurnorm, dutemp, -raysurnorm2 * dunorm, temp, d1u);
dvref.SetLinearForm(raysurnorm, dvtemp, -raysurnorm2 * dvnorm, temp, d1v);
ref.Add(ref);
D(3,1) = ref.Dot(dwref);
D(3,2) = ref.Dot(duref);
D(3,3) = ref.Dot(dvref);
D(3, 1) = ref.Dot(dwref);
D(3, 2) = ref.Dot(duref);
D(3, 3) = ref.Dot(dvref);
return Standard_True;
}
//=======================================================================
//function : Set
//purpose :
//=======================================================================
//=================================================================================================
void BRepBlend_SurfPointConstRadInv::Set(const gp_Pnt& P)
void BRepBlend_SurfPointConstRadInv::Set(const gp_Pnt& P)
{
point = P;
}
//=======================================================================
//function : GetTolerance
//purpose :
//=======================================================================
//=================================================================================================
void BRepBlend_SurfPointConstRadInv::GetTolerance(math_Vector& Tolerance,
const Standard_Real Tol) const
void BRepBlend_SurfPointConstRadInv::GetTolerance(math_Vector& Tolerance,
const Standard_Real Tol) const
{
Tolerance(1) = curv->Resolution(Tol);
Tolerance(2) = surf->UResolution(Tol);
Tolerance(3) = surf->VResolution(Tol);
}
//=======================================================================
//function : GetBounds
//purpose :
//=======================================================================
//=================================================================================================
void BRepBlend_SurfPointConstRadInv::GetBounds(math_Vector& InfBound,
math_Vector& SupBound) const
void BRepBlend_SurfPointConstRadInv::GetBounds(math_Vector& InfBound, math_Vector& SupBound) const
{
InfBound(1) = curv->FirstParameter();
SupBound(1) = curv->LastParameter();
@@ -301,22 +267,16 @@ void BRepBlend_SurfPointConstRadInv::GetBounds(math_Vector& InfBound,
SupBound(3) = surf->LastVParameter();
}
//=======================================================================
//function : IsSolution
//purpose :
//=======================================================================
//=================================================================================================
Standard_Boolean BRepBlend_SurfPointConstRadInv::IsSolution(const math_Vector& Sol,
const Standard_Real Tol)
const Standard_Real Tol)
{
math_Vector valsol(1,3);
Value(Sol,valsol);
if (Abs(valsol(1)) <= Tol &&
Abs(valsol(2)) <= Tol &&
Abs(valsol(3)) <= 2*Tol*Abs(ray) ) {
math_Vector valsol(1, 3);
Value(Sol, valsol);
if (Abs(valsol(1)) <= Tol && Abs(valsol(2)) <= Tol && Abs(valsol(3)) <= 2 * Tol * Abs(ray))
{
return Standard_True;
}
return Standard_False;
}