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0024131: TKOpenGL redesign GPU memory management for markers presentation
Introduce Point Sprites usage. Graphic3d_Group - drop Marker(),MarkerSet() methods - markers should be drawn using AddPrimitiveArray. Added new Draw Harness commands vcaps, vmarkerstest.
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@@ -76,6 +76,12 @@ public:
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return myTextureId;
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}
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//! @return texture format
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inline GLint GetFormat() const
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{
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return myTextFormat;
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}
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//! Creates Texture id if not yet generated.
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//! Data should be initialized by another method.
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Standard_EXPORT bool Create (const Handle(OpenGl_Context)& theCtx);
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