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0024131: TKOpenGL redesign GPU memory management for markers presentation
Introduce Point Sprites usage. Graphic3d_Group - drop Marker(),MarkerSet() methods - markers should be drawn using AddPrimitiveArray. Added new Draw Harness commands vcaps, vmarkerstest.
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@@ -24,6 +24,7 @@
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#include <InterfaceGraphic_Graphic3d.hxx>
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#include <Aspect_InteriorStyle.hxx>
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#include <Aspect_TypeOfMarker.hxx>
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#include <OpenGl_Element.hxx>
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@@ -76,6 +77,8 @@ private:
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void DrawEdges (const TEL_COLOUR* theEdgeColour,
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const Handle(OpenGl_Workspace)& theWorkspace) const;
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void DrawMarkers (const Handle(OpenGl_Workspace)& theWorkspace) const;
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protected:
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//! Destructor
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