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0024131: TKOpenGL redesign GPU memory management for markers presentation
Introduce Point Sprites usage. Graphic3d_Group - drop Marker(),MarkerSet() methods - markers should be drawn using AddPrimitiveArray. Added new Draw Harness commands vcaps, vmarkerstest.
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@@ -168,7 +168,7 @@ void CViewer2dDoc::OnBUTTONTestMarkers()
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for (int i=1;i<=2;i++)
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{
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Handle (Sample2D_Markers) aMarker =
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new Sample2D_Markers(10+20,5*i,Aspect_TOM_BALL,(Quantity_NameOfColor)(aColor++));
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new Sample2D_Markers(10+20,5*i,Aspect_TOM_RING1,(Quantity_NameOfColor)(aColor++));
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myAISContext->Display(aMarker, Standard_False);
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}
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for (int i=1;i<=2;i++)
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