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0031939: Coding - correction of spelling errors in comments [part 3]
Fix various typos Fixed via `codespell v2.1.dev0`
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@@ -478,7 +478,7 @@ Handle(Geom_BSplineCurve) GeomConvert::CurveToBSplineCurve
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//=======================================================================
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//class : law_evaluator
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//purpose : usefull to estimate the value of a function
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//purpose : useful to estimate the value of a function
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//=======================================================================
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class GeomConvert_law_evaluator : public BSplCLib_EvaluatorFunction
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@@ -251,7 +251,7 @@ public:
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//! QuasiAngular,
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//! here t is a rational function that approximates
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//! theta ----> tan(theta/2).
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//! Neverthless the composing with above function yields exact
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//! Nevetheless the composing with above function yields exact
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//! functions whose square sum up to 1
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//! RationalC1 ;
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//! t is replaced by a polynomial function of u so as to grant
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@@ -353,7 +353,7 @@ public:
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//! multiplicities of the knots of the BSpline BS.(keeping the
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//! geometry). It returns a new BSpline which could still be C0.
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//! tolerance is a geometrical tolerance.
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//! The Angular toleranceis in radians and mesures the angle of
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//! The Angular toleranceis in radians and measures the angle of
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//! the tangents on the left and on the right to decide if the
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//! curve is G1 or not at a given point
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Standard_EXPORT static void C0BSplineToC1BSplineCurve (Handle(Geom_BSplineCurve)& BS,
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@@ -371,7 +371,7 @@ public:
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//! multiplicities of the knots of the BSpline BS.(keeping the
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//! geometry). It returns an array of BSpline C1. tolerance is a
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//! geometrical tolerance : it allows for the maximum deformation
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//! The Angular tolerance is in radians and mesures the angle of
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//! The Angular tolerance is in radians and measures the angle of
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//! the tangents on the left and on the right to decide if the curve
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//! is C1 or not at a given point
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Standard_EXPORT static void C0BSplineToArrayOfC1BSplineCurve (const Handle(Geom_BSplineCurve)& BS,
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@@ -122,7 +122,7 @@ public:
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Standard_EXPORT GeomConvert_CompBezierSurfacesToBSplineSurface(const TColGeom_Array2OfBezierSurface& Beziers);
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//! Build an Ci uniform (Rational) BSpline surface
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//! The higest Continuity Ci is imposed, like the
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//! The highest Continuity Ci is imposed, like the
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//! maximal deformation is lower than <Tolerance>.
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//! Warning: The Continuity C0 is imposed without any check.
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Standard_EXPORT GeomConvert_CompBezierSurfacesToBSplineSurface(const TColGeom_Array2OfBezierSurface& Beziers, const Standard_Real Tolerance, const Standard_Boolean RemoveKnots = Standard_True);
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