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0031570: Samples - add Qt samples similar to standard MFC samples
Added Qt sample OCCTOverview providing examples of use of OCCT API with relevant code and demonstration of results in the viewer. Off-topic: some unused images are removed from dox/introduction/images/
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samples/OCCTOverview/code/AdaptorVec_AIS.h
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121
samples/OCCTOverview/code/AdaptorVec_AIS.h
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// Copyright (c) 2020 OPEN CASCADE SAS
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//
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// This file is part of the examples of the Open CASCADE Technology software library.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE
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#ifndef ADAPTOR_VEC_AIS_H
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#define ADAPTOR_VEC_AIS_H
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#include <AIS_InteractiveObject.hxx>
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//! AIS interactive Object for vector with arrow and text
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class AdaptorVec_AIS : public AIS_InteractiveObject
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{
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DEFINE_STANDARD_RTTI_INLINE(AdaptorVec_AIS, AIS_InteractiveObject)
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public:
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AdaptorVec_AIS()
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: myLength (1.0),
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myArrowLength (1.0)
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{}
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AdaptorVec_AIS (const gp_Pnt& thePnt,
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const gp_Dir& theDir,
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Standard_Real theLength = 1,
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Standard_Real theArrowLength = 1)
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: myPnt (thePnt),
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myDir (theDir),
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myLength (theLength),
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myArrowLength (theArrowLength)
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{
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//
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}
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AdaptorVec_AIS (const gp_Pnt& thePnt,
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const gp_Vec& theVec,
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Standard_Real theArrowLength = 1)
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: myPnt (thePnt),
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myDir (theVec),
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myLength (theVec.Magnitude()),
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myArrowLength (theArrowLength)
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{
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//
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}
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AdaptorVec_AIS (const gp_Pnt2d& thePnt2d,
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const gp_Dir2d& theDir2d,
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Standard_Real theLength = 1,
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Standard_Real theArrowLength = 1)
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: myPnt (gp_Pnt(thePnt2d.X(), thePnt2d.Y(), 0.0)),
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myDir (gp_Dir(theDir2d.X(), theDir2d.Y(), 0.0)),
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myLength (theLength),
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myArrowLength (theArrowLength)
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{
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//
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}
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AdaptorVec_AIS (const gp_Pnt2d& thePnt2d,
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const gp_Vec2d& theVec2d,
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Standard_Real theArrowLength = 1)
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: myPnt (gp_Pnt(thePnt2d.X(), thePnt2d.Y(), 0.0)),
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myDir (gp_Dir(theVec2d.X(), theVec2d.Y(), 0.0)),
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myLength (theVec2d.Magnitude()),
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myArrowLength (theArrowLength)
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{
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//
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}
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AdaptorVec_AIS (const gp_Pnt2d& thePnt1,
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const gp_Pnt2d& thePnt2,
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Standard_Real theArrowLength = 1);
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void SetText (const TCollection_AsciiString& theText)
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{
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myText = theText;
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}
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void SetLineAspect (const Handle(Prs3d_LineAspect)& theAspect)
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{
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myDrawer->SetLineAspect(theAspect);
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}
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private:
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//! Return TRUE for supported display modes (only mode 0 is supported).
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virtual Standard_Boolean AcceptDisplayMode (const Standard_Integer theMode) const Standard_OVERRIDE { return theMode == 0; }
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//! Compute presentation.
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virtual void Compute (const Handle(PrsMgr_PresentationManager3d)& thePrsMgr,
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const Handle(Prs3d_Presentation)& thePrs,
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const Standard_Integer theMode) Standard_OVERRIDE;
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//! Compute selection (not implemented).
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virtual void ComputeSelection (const Handle(SelectMgr_Selection)&,
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const Standard_Integer) Standard_OVERRIDE {}
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private:
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gp_Pnt myPnt;
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gp_Dir myDir;
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Standard_Real myLength;
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Standard_Real myArrowLength;
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TCollection_AsciiString myText;
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};
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#endif // ADAPTOR_VEC2D_AIS_H
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