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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-09 13:22:24 +03:00

0032768: Coding - get rid of unused headers [BopAlgo to BRepBuilderAPI]

This commit is contained in:
aml
2022-01-11 16:37:26 +03:00
committed by smoskvin
parent 7e524fcbe1
commit 9ff36dac47
241 changed files with 3 additions and 705 deletions

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@@ -20,7 +20,6 @@
#include <BRep_CurveOn2Surfaces.hxx>
#include <BRep_CurveOnClosedSurface.hxx>
#include <BRep_GCurve.hxx>
#include <BRep_ListIteratorOfListOfCurveRepresentation.hxx>
#include <BRep_ListIteratorOfListOfPointRepresentation.hxx>
#include <BRep_PointOnCurve.hxx>
#include <BRep_PointOnCurveOnSurface.hxx>
@@ -42,9 +41,7 @@
#include <Poly_Triangulation.hxx>
#include <Precision.hxx>
#include <Standard_DomainError.hxx>
#include <Standard_NullObject.hxx>
#include <TopLoc_Location.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Face.hxx>
#include <TopoDS_Iterator.hxx>

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@@ -17,18 +17,12 @@
#ifndef _BRep_Builder_HeaderFile
#define _BRep_Builder_HeaderFile
#include <GeomAbs_Shape.hxx>
#include <Poly_ListOfTriangulation.hxx>
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <TopoDS_Builder.hxx>
#include <Geom2d_Curve.hxx>
#include <Geom_Curve.hxx>
#include <Geom_Surface.hxx>
#include <GeomAbs_Shape.hxx>
#include <Poly_Polygon3D.hxx>
#include <Poly_PolygonOnTriangulation.hxx>
#include <Poly_ListOfTriangulation.hxx>
class TopoDS_Face;
class Geom_Surface;

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@@ -18,11 +18,9 @@
#define _BRep_Curve3D_HeaderFile
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <BRep_GCurve.hxx>
#include <Standard_Real.hxx>
#include <Standard_Boolean.hxx>
class Geom_Curve;
class TopLoc_Location;
class gp_Pnt;

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@@ -18,12 +18,8 @@
#define _BRep_CurveOn2Surfaces_HeaderFile
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <TopLoc_Location.hxx>
#include <GeomAbs_Shape.hxx>
#include <BRep_CurveRepresentation.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Real.hxx>
class Geom_Surface;
class gp_Pnt;

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@@ -18,12 +18,8 @@
#define _BRep_CurveOnClosedSurface_HeaderFile
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <GeomAbs_Shape.hxx>
#include <gp_Pnt2d.hxx>
#include <BRep_CurveOnSurface.hxx>
#include <Standard_Boolean.hxx>
class Geom2d_Curve;
class Geom_Surface;
class TopLoc_Location;

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@@ -18,12 +18,10 @@
#define _BRep_CurveOnSurface_HeaderFile
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <gp_Pnt2d.hxx>
#include <BRep_GCurve.hxx>
#include <Standard_Real.hxx>
#include <Standard_Boolean.hxx>
class Geom2d_Curve;
class Geom_Surface;
class TopLoc_Location;

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@@ -17,7 +17,6 @@
#include <BRep_CurveRepresentation.hxx>
#include <Geom2d_Curve.hxx>
#include <Geom_Curve.hxx>
#include <Geom_Surface.hxx>
#include <Poly_Polygon2D.hxx>
#include <Poly_Polygon3D.hxx>
@@ -25,7 +24,6 @@
#include <Poly_Triangulation.hxx>
#include <Standard_DomainError.hxx>
#include <Standard_Type.hxx>
#include <TColStd_HArray1OfInteger.hxx>
#include <TopLoc_Location.hxx>
IMPLEMENT_STANDARD_RTTIEXT(BRep_CurveRepresentation,Standard_Transient)

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@@ -18,11 +18,9 @@
#define _BRep_CurveRepresentation_HeaderFile
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <TopLoc_Location.hxx>
#include <Standard_Transient.hxx>
#include <Standard_Boolean.hxx>
#include <GeomAbs_Shape.hxx>
class Geom_Surface;
class Poly_Triangulation;

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@@ -16,7 +16,6 @@
#include <BRep_GCurve.hxx>
#include <gp_Pnt.hxx>
#include <Standard_Type.hxx>
#include <TopLoc_Location.hxx>

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@@ -18,7 +18,6 @@
#define _BRep_GCurve_HeaderFile
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <Standard_Real.hxx>
#include <BRep_CurveRepresentation.hxx>

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@@ -18,11 +18,9 @@
#define _BRep_PointOnCurve_HeaderFile
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <BRep_PointRepresentation.hxx>
#include <Standard_Real.hxx>
#include <Standard_Boolean.hxx>
class Geom_Curve;
class TopLoc_Location;

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@@ -18,11 +18,9 @@
#define _BRep_PointOnCurveOnSurface_HeaderFile
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <BRep_PointsOnSurface.hxx>
#include <Standard_Real.hxx>
#include <Standard_Boolean.hxx>
class Geom2d_Curve;
class Geom_Surface;
class TopLoc_Location;

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@@ -18,11 +18,9 @@
#define _BRep_PointOnSurface_HeaderFile
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <Standard_Real.hxx>
#include <BRep_PointsOnSurface.hxx>
#include <Standard_Boolean.hxx>
class Geom_Surface;
class TopLoc_Location;

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@@ -17,7 +17,6 @@
#include <BRep_PointRepresentation.hxx>
#include <Geom2d_Curve.hxx>
#include <Geom_Curve.hxx>
#include <Geom_Surface.hxx>
#include <Standard_DomainError.hxx>
#include <Standard_Type.hxx>

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@@ -18,12 +18,10 @@
#define _BRep_PointRepresentation_HeaderFile
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <TopLoc_Location.hxx>
#include <Standard_Real.hxx>
#include <Standard_Transient.hxx>
#include <Standard_Boolean.hxx>
class Geom_Curve;
class Geom2d_Curve;
class Geom_Surface;

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@@ -18,7 +18,6 @@
#define _BRep_PointsOnSurface_HeaderFile
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <BRep_PointRepresentation.hxx>
#include <Standard_Real.hxx>

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@@ -21,7 +21,6 @@
#include <Standard_Type.hxx>
#include <BRep_CurveRepresentation.hxx>
#include <Standard_Boolean.hxx>
class Poly_Polygon3D;
class TopLoc_Location;

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@@ -21,7 +21,6 @@
#include <Standard_Type.hxx>
#include <BRep_PolygonOnSurface.hxx>
#include <Standard_Boolean.hxx>
class Poly_Polygon2D;
class Geom_Surface;
class TopLoc_Location;

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@@ -21,7 +21,6 @@
#include <Standard_Type.hxx>
#include <BRep_PolygonOnTriangulation.hxx>
#include <Standard_Boolean.hxx>
class Poly_PolygonOnTriangulation;
class Poly_Triangulation;
class TopLoc_Location;

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@@ -21,7 +21,6 @@
#include <Standard_Type.hxx>
#include <BRep_CurveRepresentation.hxx>
#include <Standard_Boolean.hxx>
class Poly_Polygon2D;
class Geom_Surface;
class TopLoc_Location;

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@@ -21,7 +21,6 @@
#include <Standard_Type.hxx>
#include <BRep_CurveRepresentation.hxx>
#include <Standard_Boolean.hxx>
class Poly_PolygonOnTriangulation;
class Poly_Triangulation;
class TopLoc_Location;

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@@ -18,11 +18,8 @@
#include <BRep_CurveOn2Surfaces.hxx>
#include <BRep_CurveRepresentation.hxx>
#include <BRep_GCurve.hxx>
#include <BRep_ListIteratorOfListOfCurveRepresentation.hxx>
#include <BRep_ListOfCurveRepresentation.hxx>
#include <BRep_TEdge.hxx>
#include <Standard_Type.hxx>
#include <TopAbs.hxx>
#include <TopoDS_Shape.hxx>
IMPLEMENT_STANDARD_RTTIEXT(BRep_TEdge,TopoDS_TEdge)

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@@ -20,11 +20,9 @@
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <Standard_Real.hxx>
#include <Standard_Integer.hxx>
#include <BRep_ListOfCurveRepresentation.hxx>
#include <TopoDS_TEdge.hxx>
#include <Standard_Boolean.hxx>
class TopoDS_TShape;

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@@ -19,7 +19,6 @@
#include <Geom_Surface.hxx>
#include <Poly_Triangulation.hxx>
#include <Standard_Type.hxx>
#include <TopAbs.hxx>
#include <TopLoc_Location.hxx>
#include <TopoDS_Shape.hxx>

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@@ -18,12 +18,10 @@
#define _BRep_TFace_HeaderFile
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <Poly_ListOfTriangulation.hxx>
#include <TopLoc_Location.hxx>
#include <Standard_Real.hxx>
#include <Standard_Boolean.hxx>
#include <TopoDS_TFace.hxx>
class Geom_Surface;
class TopoDS_TShape;

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@@ -18,7 +18,6 @@
#include <BRep_TVertex.hxx>
#include <gp_Pnt.hxx>
#include <Standard_Type.hxx>
#include <TopAbs.hxx>
#include <TopoDS_Shape.hxx>
IMPLEMENT_STANDARD_RTTIEXT(BRep_TVertex,TopoDS_TVertex)

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@@ -18,7 +18,6 @@
#define _BRep_TVertex_HeaderFile
#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <gp_Pnt.hxx>
#include <Standard_Real.hxx>

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@@ -19,12 +19,7 @@
#include <BRep_CurveOnClosedSurface.hxx>
#include <BRep_CurveOnSurface.hxx>
#include <BRep_CurveRepresentation.hxx>
#include <BRep_ListIteratorOfListOfCurveRepresentation.hxx>
#include <BRep_ListIteratorOfListOfPointRepresentation.hxx>
#include <BRep_PointRepresentation.hxx>
#include <BRep_Polygon3D.hxx>
#include <BRep_PolygonOnClosedSurface.hxx>
#include <BRep_PolygonOnClosedTriangulation.hxx>
#include <BRep_PolygonOnSurface.hxx>
#include <BRep_PolygonOnTriangulation.hxx>
#include <BRep_TEdge.hxx>
@@ -47,7 +42,6 @@
#include <gp_Pnt.hxx>
#include <gp_Pnt2d.hxx>
#include <NCollection_IncAllocator.hxx>
#include <NCollection_Map.hxx>
#include <Poly_Polygon2D.hxx>
#include <Poly_Polygon3D.hxx>
#include <Poly_PolygonOnTriangulation.hxx>
@@ -65,7 +59,6 @@
#include <TopoDS_Iterator.hxx>
#include <TopoDS_Shape.hxx>
#include <TopoDS_Vertex.hxx>
#include <TopoDS_Wire.hxx>
#include <TopTools_MapOfShape.hxx>
#include <TopTools_ShapeMapHasher.hxx>
#include <BRep_GCurve.hxx>