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0032768: Coding - get rid of unused headers [BopAlgo to BRepBuilderAPI]
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@@ -17,39 +17,25 @@
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#include <BOPTools_AlgoTools2D.hxx>
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#include <BOPTools_AlgoTools3D.hxx>
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#include <BRep_Builder.hxx>
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#include <BRep_CurveRepresentation.hxx>
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#include <BRep_ListIteratorOfListOfCurveRepresentation.hxx>
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#include <BRep_ListIteratorOfListOfPointRepresentation.hxx>
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#include <BRep_PointRepresentation.hxx>
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#include <BRep_TEdge.hxx>
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#include <BRep_TFace.hxx>
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#include <BRep_Tool.hxx>
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#include <BRep_TVertex.hxx>
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#include <BRepBndLib.hxx>
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#include <BRepGProp.hxx>
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#include <BRepTools.hxx>
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#include <Geom2d_Curve.hxx>
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#include <Geom2d_Line.hxx>
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#include <Geom2d_TrimmedCurve.hxx>
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#include <Geom2dAdaptor_Curve.hxx>
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#include <Geom2dHatch_Hatcher.hxx>
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#include <Geom_BezierSurface.hxx>
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#include <Geom_BSplineSurface.hxx>
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#include <Geom_Curve.hxx>
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#include <Geom_RectangularTrimmedSurface.hxx>
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#include <Geom_Surface.hxx>
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#include <GeomAdaptor_Surface.hxx>
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#include <Geom2dAPI_ProjectPointOnCurve.hxx>
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#include <gp_Cylinder.hxx>
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#include <gp_Dir.hxx>
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#include <gp_Dir2d.hxx>
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#include <gp_Lin2d.hxx>
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#include <gp_Pln.hxx>
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#include <gp_Pnt.hxx>
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#include <gp_Pnt2d.hxx>
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#include <gp_Vec.hxx>
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#include <gp_Vec2d.hxx>
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#include <GProp_GProps.hxx>
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#include <HatchGen_Domain.hxx>
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#include <IntTools_Context.hxx>
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#include <IntTools_Tools.hxx>
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@@ -60,7 +46,6 @@
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#include <TopoDS_Edge.hxx>
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#include <TopoDS_Face.hxx>
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#include <TopoDS_Shape.hxx>
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#include <TopoDS_Vertex.hxx>
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#include <TopTools_IndexedMapOfShape.hxx>
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static void Add(const TopoDS_Shape& aS,
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