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On Apple with XCode 9.4.1 and onwards, the compiler optimization is disabled for method gp_Mat::Transpose() as optimizer generates invalid code when that method is used.
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@@ -321,6 +321,14 @@ inline gp_Mat gp_Mat::Subtracted (const gp_Mat& Other) const
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return NewMat;
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}
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// On macOS 10.13.6 with XCode 9.4.1 the compiler has a bug leading to
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// generation of invalid code when method gp_Mat::Transpose() is called
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// for a matrix which is when applied to vector; it looks like vector
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// is transformed before the matrix is actually transposed; see #29978.
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// To avoid this, we disable compiler optimization here.
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#if defined(__APPLE__) && (__apple_build_version__ > 9020000)
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__attribute__((optnone))
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#endif
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inline void gp_Mat::Transpose ()
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{
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Standard_Real Temp;
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@@ -401,16 +401,12 @@ void gp_Trsf::Invert()
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if (shape == gp_Identity) { }
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else if (shape == gp_Translation || shape == gp_PntMirror) loc.Reverse();
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else if (shape == gp_Scale) {
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Standard_Real As = scale;
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if (As < 0) As = - As;
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Standard_ConstructionError_Raise_if (As <= gp::Resolution(), "gp_Trsf::Invert() - transformation has zero scale");
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Standard_ConstructionError_Raise_if (Abs(scale) <= gp::Resolution(), "gp_Trsf::Invert() - transformation has zero scale");
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scale = 1.0 / scale;
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loc.Multiply (-scale);
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}
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else {
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Standard_Real As = scale;
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if (As < 0) As = - As;
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Standard_ConstructionError_Raise_if (As <= gp::Resolution(), "gp_Trsf::Invert() - transformation has zero scale");
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Standard_ConstructionError_Raise_if (Abs(scale) <= gp::Resolution(), "gp_Trsf::Invert() - transformation has zero scale");
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scale = 1.0 / scale;
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matrix.Transpose ();
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loc.Multiply (matrix);
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