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0029823: Visualization, TKOpenGl - highlighting by Bounding Box mistreats Local Transformation
The problem when object transformation was applied to the bounding box twice has been fixed in OpenGl_Structure. OpenGl_ShaderManager has been extended with GLSL program drawing bounding box. OpenGl_Structure does not create extra Groups for drawing bounding box.
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@@ -260,7 +260,7 @@ void Graphic3d_Structure::Highlight (const Handle(Graphic3d_PresentationAttribut
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SetDisplayPriority (Structure_MAX_PRIORITY - 1);
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myCStructure->GraphicHighlight (theStyle, this);
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myCStructure->GraphicHighlight (theStyle);
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if (!theToUpdateMgr)
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{
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