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0029754: Coding Rules - replace Standard_Integer with Graphic3d_ZLayerId for consistency
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@@ -2810,7 +2810,7 @@ Standard_Boolean AIS_InteractiveContext::PlaneSize (Standard_Real& theX,
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//purpose :
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//=======================================================================
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void AIS_InteractiveContext::SetZLayer (const Handle(AIS_InteractiveObject)& theIObj,
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const Standard_Integer theLayerId)
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const Graphic3d_ZLayerId theLayerId)
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{
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if (theIObj.IsNull())
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return;
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@@ -2822,7 +2822,7 @@ void AIS_InteractiveContext::SetZLayer (const Handle(AIS_InteractiveObject)& the
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//function : GetZLayer
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//purpose :
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//=======================================================================
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Standard_Integer AIS_InteractiveContext::GetZLayer (const Handle(AIS_InteractiveObject)& theIObj) const
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Graphic3d_ZLayerId AIS_InteractiveContext::GetZLayer (const Handle(AIS_InteractiveObject)& theIObj) const
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{
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return !theIObj.IsNull()
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? theIObj->ZLayer()
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