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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-09-03 14:10:33 +03:00

0028956: Coding Rules - eliminate several trivial compiler warnings

Eliminated GCC warning -Wsign-compare introduced by patch for #0028786.
Eliminated (false) GCC warning -Wuninitialized introduced by patch for #0027117.

Suppressed GCC warning "-Wunused-but-set-variable" with OCCT_DEBUG defined
This commit is contained in:
kgv
2017-07-28 09:42:11 +03:00
committed by bugmaster
parent 04db3d1cc9
commit 8dbf046236
8 changed files with 30 additions and 41 deletions

View File

@@ -118,13 +118,15 @@ Standard_Integer DNaming_Line3DDriver::Execute(Handle(TFunction_Logbook)& theLog
#ifdef OCCT_DEBUG
if(!aNS1->IsEmpty()) {
aShape1 = aNS1->Get();
gp_Pnt aDebPoint = BRep_Tool::Pnt(TopoDS::Vertex(aShape1));
const gp_Pnt aDebPoint = BRep_Tool::Pnt(TopoDS::Vertex(aShape1));
(void )aDebPoint;
// cout << aCounter << " X = " << aDebPoint.X() << " Y = " << aDebPoint.Y() << " Z = " << aDebPoint.Z() << endl;
} else
cout << " Line3DDriver:: NS1 is empty" << endl;
if(!aNS2->IsEmpty()) {
aShape2 = aNS2->Get();
gp_Pnt aDebPoint = BRep_Tool::Pnt(TopoDS::Vertex(aShape2));
const gp_Pnt aDebPoint = BRep_Tool::Pnt(TopoDS::Vertex(aShape2));
(void )aDebPoint;
// cout << aCounter+1 << " X = " << aDebPoint.X() << " Y = " << aDebPoint.Y() << " Z = " << aDebPoint.Z() << endl;
} else
cout << " Line3DDriver:: NS2 is empty" << endl;
@@ -137,10 +139,12 @@ Standard_Integer DNaming_Line3DDriver::Execute(Handle(TFunction_Logbook)& theLog
aShape1 = aNS1->Get();
aShape2 = aNS2->Get();
#ifdef OCCT_DEBUG
gp_Pnt aDebPoint = BRep_Tool::Pnt(TopoDS::Vertex(aShape1));
// cout << aCounter << " X = " << aDebPoint.X() << " Y = " << aDebPoint.Y() << " Z = " << aDebPoint.Z() << endl;
aDebPoint = BRep_Tool::Pnt(TopoDS::Vertex(aShape2));
// cout << aCounter+1 << " X = " << aDebPoint.X() << " Y = " << aDebPoint.Y() << " Z = " << aDebPoint.Z() << endl;
const gp_Pnt aDebPoint1 = BRep_Tool::Pnt(TopoDS::Vertex(aShape1));
const gp_Pnt aDebPoint2 = BRep_Tool::Pnt(TopoDS::Vertex(aShape2));
// cout << aCounter << " X = " << aDebPoint1.X() << " Y = " << aDebPoint1.Y() << " Z = " << aDebPoint1.Z() << endl;
// cout << aCounter+1 << " X = " << aDebPoint2.X() << " Y = " << aDebPoint2.Y() << " Z = " << aDebPoint2.Z() << endl;
(void )aDebPoint1;
(void )aDebPoint2;
#endif
if(aShape1.ShapeType() != TopAbs_VERTEX || aShape2.ShapeType() != TopAbs_VERTEX) {
aFunction->SetFailure(WRONG_ARGUMENT);