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0024358: TKV3d - connected structures are not re-computed on device lost

Graphic3d_StructureManager::ReComputeStructures() method was corrected to consider all child (connected) structures.
Corrected remarks: added image dump in test case; corrected method name.
This commit is contained in:
aba
2014-02-13 13:09:42 +04:00
committed by apn
parent 5495fa7e65
commit 8bb96a9760
4 changed files with 53 additions and 5 deletions

View File

@@ -1117,7 +1117,7 @@ void Visual3d_View::Update (const Handle(Visual3d_Layer)& AnUnderLayer, const Ha
if (MyGraphicDriver->IsDeviceLost())
{
MyViewManager->ReComputeStructures();
MyViewManager->RecomputeStructures();
MyGraphicDriver->ResetDeviceLostFlag();
}