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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-10 18:51:21 +03:00

Implement reading of vrml assembly into OCAF

This commit is contained in:
akz 2016-08-05 11:24:58 +03:00 committed by ema
parent 07af2e5c9b
commit 8b2102869f
10 changed files with 662 additions and 34 deletions

View File

@ -74,8 +74,8 @@ static Standard_OStream& operator <<(Standard_OStream& OS, const gp_Pnt P)
//purpose :
//=======================================================================
BinTools_ShapeSet::BinTools_ShapeSet(const Standard_Boolean isWithTriangles)
:myFormatNb(3), myWithTriangles(isWithTriangles)
BinTools_ShapeSet::BinTools_ShapeSet(const Standard_Boolean /*isWithTriangles*/)
:myFormatNb(3), myWithTriangles(Standard_True/*isWithTriangles*/)
{}
//=======================================================================
@ -517,6 +517,12 @@ void BinTools_ShapeSet::Read(TopoDS_Shape& S, Standard_IStream& IS,
anOrient = (TopAbs_Orientation)aChar;
Standard_Integer anIndx;
BinTools::GetInteger(IS, anIndx);
Standard_Integer anInd = nbshapes - anIndx + 1;
if (anInd < 1 || anInd > myShapes.Extent())
{
S = TopoDS_Shape();
return;
}
S = myShapes(nbshapes - anIndx + 1);
S.Orientation(anOrient);

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@ -95,6 +95,8 @@ Standard_Integer BinTools_SurfaceSet::Add(const Handle(Geom_Surface)& S)
Handle(Geom_Surface) BinTools_SurfaceSet::Surface
(const Standard_Integer I)const
{
if (I < 1 || I > myMap.Extent())
return Handle(Geom_Surface)();
return Handle(Geom_Surface)::DownCast(myMap(I));
}

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@ -11,3 +11,4 @@ TKHLR
TKService
TKGeomAlgo
TKV3d
TKSTL

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@ -631,7 +631,15 @@ VrmlData_ErrorStatus VrmlData_ArrayVec3d::ReadArray
// Read the body of the data node (list of triplets)
if (OK(aStatus) && OK(aStatus, VrmlData_Scene::ReadLine(theBuffer))) {
if (theBuffer.LinePtr[0] != '[') // opening bracket
aStatus = VrmlData_VrmlFormatError;
{
// Handle case when brackets are ommited for single element of array
gp_XYZ anXYZ;
// Read three numbers (XYZ value)
if (!OK(aStatus, Scene().ReadXYZ(theBuffer, anXYZ,
isScale, Standard_False)))
aStatus = VrmlData_VrmlFormatError;
vecValues.Append(anXYZ);
}
else {
theBuffer.LinePtr++;
for(;;) {

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@ -203,6 +203,10 @@ VrmlData_ErrorStatus VrmlData_Group::Read (VrmlData_InBuffer& theBuffer)
break;
}
}
else if (VRMLDATA_LCOMPARE(theBuffer.LinePtr, "collide")) {
TCollection_AsciiString aDummy;
aStatus = Scene().ReadWord (theBuffer, aDummy);
}
else if (VRMLDATA_LCOMPARE (theBuffer.LinePtr, "Separator") ||
VRMLDATA_LCOMPARE (theBuffer.LinePtr, "Switch")) {
Standard_Boolean isBracketed (Standard_False);

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@ -29,6 +29,26 @@
#include <Poly.hxx>
#include <TShort_HArray1OfShortReal.hxx>
#include <TopoDS_Face.hxx>
#include <BRep_Tool.hxx>
#include <TopoDS_Vertex.hxx>
#include <TopoDS_Wire.hxx>
#include <BRepBuilderAPI_Sewing.hxx>
#include <TopoDS_Compound.hxx>
#include <BRep_Builder.hxx>
#include <TopExp_Explorer.hxx>
#include <TopoDS.hxx>
#include <BRepBuilderAPI_CellFilter.hxx>
#include <StlMesh_Mesh.hxx>
#include <StlMesh_MeshExplorer.hxx>
#include <BRepBuilderAPI_MakeVertex.hxx>
#include <BRepBuilderAPI_MakePolygon.hxx>
#include <BRepBuilderAPI_MakeFace.hxx>
#include <StlAPI.hxx>
#include <ShapeUpgrade_UnifySameDomain.hxx>
#include <BRepClass3d_SolidClassifier.hxx>
#include <ShapeUpgrade_CombineToCylinder.hxx>
IMPLEMENT_STANDARD_RTTIEXT(VrmlData_IndexedFaceSet,VrmlData_Faceted)
#ifdef _MSC_VER
@ -36,8 +56,239 @@ IMPLEMENT_STANDARD_RTTIEXT(VrmlData_IndexedFaceSet,VrmlData_Faceted)
#pragma warning (disable:4996)
#endif
// Auxiliary tools
namespace
{
// Tool to get triangles from triangulation taking into account face
// orientation and location
class TriangleAccessor
{
public:
TriangleAccessor (const TopoDS_Face& aFace)
{
TopLoc_Location aLoc;
myPoly = BRep_Tool::Triangulation (aFace, aLoc);
myTrsf = aLoc.Transformation();
myNbTriangles = (myPoly.IsNull() ? 0 : myPoly->Triangles().Length());
myInvert = (aFace.Orientation() == TopAbs_REVERSED);
if (myTrsf.IsNegative())
myInvert = ! myInvert;
}
int NbTriangles () const { return myNbTriangles; }
// get i-th triangle and outward normal
void GetTriangle (int iTri, gp_Vec &theNormal, gp_Pnt &thePnt1, gp_Pnt &thePnt2, gp_Pnt &thePnt3)
{
// get positions of nodes
int iNode1, iNode2, iNode3;
myPoly->Triangles()(iTri).Get (iNode1, iNode2, iNode3);
thePnt1 = myPoly->Nodes()(iNode1);
thePnt2 = myPoly->Nodes()(myInvert ? iNode3 : iNode2);
thePnt3 = myPoly->Nodes()(myInvert ? iNode2 : iNode3);
// apply transormation if not identity
if (myTrsf.Form() != gp_Identity)
{
thePnt1.Transform (myTrsf);
thePnt2.Transform (myTrsf);
thePnt3.Transform (myTrsf);
}
// calculate normal
theNormal = (thePnt2.XYZ() - thePnt1.XYZ()) ^ (thePnt3.XYZ() - thePnt1.XYZ());
Standard_Real aNorm = theNormal.Magnitude();
if (aNorm > gp::Resolution())
theNormal /= aNorm;
}
private:
Handle(Poly_Triangulation) myPoly;
gp_Trsf myTrsf;
int myNbTriangles;
bool myInvert;
};
// convert to float and, on big-endian platform, to little-endian representation
inline float convertFloat (Standard_Real aValue)
{
#ifdef OCCT_BINARY_FILE_DO_INVERSE
return OSD_BinaryFile::InverseShortReal ((float)aValue);
#else
return (float)aValue;
#endif
}
// A static method adding nodes to a mesh and keeping coincident (sharing) nodes.
static Standard_Integer AddVertex(Handle(StlMesh_Mesh)& mesh,
BRepBuilderAPI_CellFilter& filter,
BRepBuilderAPI_VertexInspector& inspector,
const gp_XYZ& p)
{
Standard_Integer index;
inspector.SetCurrent(p);
gp_XYZ minp = inspector.Shift(p, -Precision::Confusion());
gp_XYZ maxp = inspector.Shift(p, +Precision::Confusion());
filter.Inspect(minp, maxp, inspector);
const TColStd_ListOfInteger& indices = inspector.ResInd();
if (indices.IsEmpty() == Standard_False)
{
index = indices.First(); // it should be only one
inspector.ClearResList();
}
else
{
index = mesh->AddVertex(p.X(), p.Y(), p.Z());
filter.Add(index, p);
inspector.Add(p);
}
return index;
}
void createFromMesh(Handle(TopoDS_TShape)& theShapeWithMesh)
{
TopoDS_Shape aShape;
//aShape.Orientation(TopAbs_FORWARD);
aShape.TShape(theShapeWithMesh);
if (aShape.IsNull())
return;
// Write to STL and then read again to get BRep model (vrml fills only triangulation)
//StlAPI::Write(aShape, "D:/Temp/tempfile");
//StlAPI::Read(aShape, "D:/Temp/tempfile");
gp_XYZ p1, p2, p3;
TopoDS_Vertex Vertex1, Vertex2, Vertex3;
TopoDS_Face AktFace;
TopoDS_Wire AktWire;
BRepBuilderAPI_Sewing aSewingTool;
Standard_Real x1, y1, z1;
Standard_Real x2, y2, z2;
Standard_Real x3, y3, z3;
Standard_Integer i1,i2,i3;
aSewingTool.Init(1.0e-06,Standard_True);
TopoDS_Compound aComp;
BRep_Builder BuildTool;
BuildTool.MakeCompound( aComp );
Handle(StlMesh_Mesh) aSTLMesh = new StlMesh_Mesh();
aSTLMesh->AddDomain();
// Filter unique vertices to share the nodes of the mesh.
BRepBuilderAPI_CellFilter uniqueVertices(Precision::Confusion());
BRepBuilderAPI_VertexInspector inspector(Precision::Confusion());
// Read mesh
for (TopExp_Explorer exp (aShape, TopAbs_FACE); exp.More(); exp.Next())
{
TriangleAccessor aTool (TopoDS::Face (exp.Current()));
for (int iTri = 1; iTri <= aTool.NbTriangles(); iTri++)
{
gp_Vec aNorm;
gp_Pnt aPnt1, aPnt2, aPnt3;
aTool.GetTriangle(iTri, aNorm, aPnt1, aPnt2, aPnt3);
i1 = AddVertex(aSTLMesh, uniqueVertices, inspector, aPnt1.XYZ());
i2 = AddVertex(aSTLMesh, uniqueVertices, inspector, aPnt2.XYZ());
i3 = AddVertex(aSTLMesh, uniqueVertices, inspector, aPnt3.XYZ());
aSTLMesh->AddTriangle(i1, i2, i3, aNorm.X(), aNorm.Y(), aNorm.Z());
}
}
StlMesh_MeshExplorer aMExp (aSTLMesh);
Standard_Integer NumberDomains = aSTLMesh->NbDomains();
Standard_Integer iND;
for (iND=1;iND<=NumberDomains;iND++)
{
for (aMExp.InitTriangle (iND); aMExp.MoreTriangle (); aMExp.NextTriangle ())
{
aMExp.TriangleVertices (x1,y1,z1,x2,y2,z2,x3,y3,z3);
p1.SetCoord(x1,y1,z1);
p2.SetCoord(x2,y2,z2);
p3.SetCoord(x3,y3,z3);
if ((!(p1.IsEqual(p2,0.0))) && (!(p1.IsEqual(p3,0.0))))
{
Vertex1 = BRepBuilderAPI_MakeVertex(p1);
Vertex2 = BRepBuilderAPI_MakeVertex(p2);
Vertex3 = BRepBuilderAPI_MakeVertex(p3);
AktWire = BRepBuilderAPI_MakePolygon( Vertex1, Vertex2, Vertex3, Standard_True);
if( !AktWire.IsNull())
{
AktFace = BRepBuilderAPI_MakeFace( AktWire);
if(!AktFace.IsNull())
BuildTool.Add( aComp, AktFace );
}
}
}
}
aSTLMesh->Clear();
aSewingTool.Init();
aSewingTool.Load( aComp );
aSewingTool.Perform();
aShape = aSewingTool.SewedShape();
if ( aShape.IsNull() )
aShape = aComp;
ShapeUpgrade_UnifySameDomain anUSD(aShape);
anUSD.SetLinearTolerance(1e-5);
anUSD.Build();
aShape = anUSD.Shape();
if (aShape.ShapeType() == TopAbs_SHELL && TopoDS::Shell(aShape).Closed())
{
TopoDS_Solid aSolid;
TopoDS_Shell aShell = TopoDS::Shell (aShape);
if (!aShell.Free ()) {
aShell.Free(Standard_True);
}
BRep_Builder aBuilder;
aBuilder.MakeSolid (aSolid);
aBuilder.Add (aSolid, aShell);
Standard_Boolean isOk = Standard_True;
try {
OCC_CATCH_SIGNALS
BRepClass3d_SolidClassifier bsc3d (aSolid);
Standard_Real t = Precision::Confusion();
bsc3d.PerformInfinitePoint(t);
if (bsc3d.State() == TopAbs_IN) {
TopoDS_Solid aSolid2;
aBuilder.MakeSolid (aSolid2);
aShell.Reverse();
aBuilder.Add (aSolid2, aShell);
aSolid = aSolid2;
}
}
catch (Standard_Failure) { isOk = Standard_False; }
if (isOk) aShape = aSolid;
}
// Trying to apply "Combine to Cylinder"
//ShapeUpgrade_CombineToCylinder cmb2Cyl;
//Standard_Boolean isOk = Standard_True;
//try {
// OCC_CATCH_SIGNALS
// cmb2Cyl.SetShape(aShape);
// cmb2Cyl.SetAngularTolerance(20);
// cmb2Cyl.SetLinearTolerance(3);
// cmb2Cyl.Build();
//}
//catch (Standard_Failure) { isOk = Standard_False; }
//if (isOk && cmb2Cyl.IsDone())
// aShape = cmb2Cyl.Shape();
theShapeWithMesh = aShape.TShape();
}
}
//=======================================================================
//function : readData
@ -210,6 +461,7 @@ const Handle(TopoDS_TShape)& VrmlData_IndexedFaceSet::TShape ()
myIsModified = Standard_False;
}
//createFromMesh(myTShape);
return myTShape;
}

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@ -55,34 +55,34 @@ Quantity_Color VrmlData_IndexedLineSet::GetColor
const Handle(TopoDS_TShape)& VrmlData_IndexedLineSet::TShape ()
{
if (myNbPolygons == 0)
myTShape.Nullify();
else if (myIsModified) {
Standard_Integer i;
BRep_Builder aBuilder;
const gp_XYZ * arrNodes = myCoords->Values();
//if (myNbPolygons == 0)
// myTShape.Nullify();
//else if (myIsModified) {
// Standard_Integer i;
// BRep_Builder aBuilder;
// const gp_XYZ * arrNodes = myCoords->Values();
// Create the Wire
TopoDS_Wire aWire;
aBuilder.MakeWire(aWire);
for (i = 0; i < (int)myNbPolygons; i++) {
const Standard_Integer * arrIndice;
const Standard_Integer nNodes = Polygon(i, arrIndice);
TColgp_Array1OfPnt arrPoint (1, nNodes);
TColStd_Array1OfReal arrParam (1, nNodes);
for (Standard_Integer j = 0; j < nNodes; j++) {
arrPoint(j+1).SetXYZ (arrNodes[arrIndice[j]]);
arrParam(j+1) = j;
}
const Handle(Poly_Polygon3D) aPolyPolygon =
new Poly_Polygon3D (arrPoint, arrParam);
TopoDS_Edge anEdge;
aBuilder.MakeEdge (anEdge, aPolyPolygon);
aBuilder.Add (aWire, anEdge);
}
myTShape = aWire.TShape();
}
return myTShape;
// // Create the Wire
// TopoDS_Wire aWire;
// aBuilder.MakeWire(aWire);
// for (i = 0; i < (int)myNbPolygons; i++) {
// const Standard_Integer * arrIndice;
// const Standard_Integer nNodes = Polygon(i, arrIndice);
// TColgp_Array1OfPnt arrPoint (1, nNodes);
// TColStd_Array1OfReal arrParam (1, nNodes);
// for (Standard_Integer j = 0; j < nNodes; j++) {
// arrPoint(j+1).SetXYZ (arrNodes[arrIndice[j]]);
// arrParam(j+1) = j;
// }
// const Handle(Poly_Polygon3D) aPolyPolygon =
// new Poly_Polygon3D (arrPoint, arrParam);
// TopoDS_Edge anEdge;
// aBuilder.MakeEdge (anEdge, aPolyPolygon);
// aBuilder.Add (aWire, anEdge);
// }
// myTShape = aWire.TShape();
//}
return Handle(TopoDS_TShape)();
}
//=======================================================================

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@ -497,6 +497,9 @@ VrmlData_ErrorStatus VrmlData_Scene::createNode
else if (VRMLDATA_LCOMPARE(theBuffer.LinePtr, "Separator"))
aNode = new VrmlData_Group (* this, strName,
Standard_False);
else if (VRMLDATA_LCOMPARE(theBuffer.LinePtr, "Collision"))
aNode = new VrmlData_Group (* this, strName,
Standard_False);
else if (VRMLDATA_LCOMPARE(theBuffer.LinePtr, "Switch"))
aNode = new VrmlData_Group (* this, strName,
Standard_False);

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@ -48,6 +48,23 @@
#include <TDF_Tool.hxx>
#include <TopoDS_Shape.hxx>
#include <BRep_Builder.hxx>
#include <OSD_Path.hxx>
#include <OSD_DirectoryIterator.hxx>
#include <OSD_FileIterator.hxx>
#include <TopoDS_Compound.hxx>
#include <VrmlData_Scene.hxx>
#include <ShapeUpgrade_UnifySameDomain.hxx>
#include <TopExp_Explorer.hxx>
#include <TopoDS.hxx>
#include <XCAFDoc_ColorTool.hxx>
#include <BRepClass3d_SolidClassifier.hxx>
#include <Poly_Triangulation.hxx>
#include <BRepMesh_IncrementalMesh.hxx>
#include <Geom_CylindricalSurface.hxx>
#include <StlAPI.hxx>
#include <stdio.h>
//============================================================
// Support for several models in DRAW
@ -513,6 +530,339 @@ static Standard_Integer Expand (Draw_Interpretor& di, Standard_Integer argc, con
return 0;
}
//=======================================================================
//function : ReadVrml
//purpose : Read VRML file to DECAF document
//=======================================================================
TDF_Label ReadVrmlRec(const OSD_Path& thePath, const Handle(TDocStd_Document)& theDoc, const TDF_Label& theLabel)
{
TDF_Label aNewLabel;
Handle(XCAFDoc_ShapeTool) aShapeTool = XCAFDoc_DocumentTool::ShapeTool( theDoc->Main() );
Handle(XCAFDoc_ColorTool) aColorTool = XCAFDoc_DocumentTool::ColorTool( theDoc->Main() );
// Get path of the VRML file.
TCollection_AsciiString aVrmlDir(".");
TCollection_AsciiString aDisk = thePath.Disk();
TCollection_AsciiString aTrek = thePath.Trek();
TCollection_AsciiString aName = thePath.Name();
TCollection_AsciiString anExt = thePath.Extension();
cout << "==============================================================" << endl;
if (!aTrek.IsEmpty())
{
if (!aDisk.IsEmpty())
aVrmlDir = aDisk;
else
aVrmlDir.Clear();
aTrek.ChangeAll('|', '/');
aTrek.ChangeAll('\\', '/');
aVrmlDir += aTrek;
if (!aName.IsEmpty())
aVrmlDir += aName;
if (!anExt.IsEmpty())
aVrmlDir += anExt;
}
// Analize the passed Path
if (thePath.Extension() == ".wrl")
{
// Read shape from vrml and add to parent as component
TopoDS_Shape aShape ;
VrmlData_DataMapOfShapeAppearance aShapeAppMap;
filebuf aFic;
istream aStream (&aFic);
if (aFic.open(aVrmlDir.ToCString(), ios::in))
{
cout << "Reading file " << aVrmlDir.ToCString() << "..." << endl;
VrmlData_Scene aScene;
aScene.SetVrmlDir(aVrmlDir);
aScene << aStream;
aFic.close();
if (aScene.Status() == VrmlData_StatusOK)
{
aShape = aScene.GetShape(aShapeAppMap);
if (aShape.IsNull())
{
cout << "Shape was not extracted from file " << aVrmlDir.ToCString() << "..." << endl;
return aNewLabel;
}
TopExp_Explorer anExp;
Quantity_Color aFaceColor;
Quantity_Color anEdgeColor(Quantity_NOC_BLACK);
for (anExp.Init(aShape, TopAbs_FACE); anExp.More(); anExp.Next())
{
if (aShapeAppMap.IsBound(anExp.Current().TShape()))
{
Handle(VrmlData_Appearance) anAppearance = aShapeAppMap.Find(anExp.Current().TShape());
if (!anAppearance.IsNull() && !anAppearance->Material().IsNull())
{
aFaceColor = anAppearance->Material()->DiffuseColor();
break;
}
}
}
//Standard_Boolean isSingleShell = Standard_False;
//TopoDS_Shell aShell;
//for (anExp.Init(aShape, TopAbs_SHELL); anExp.More(); anExp.Next())
//{
// if (!anExp.Current().IsNull() && anExp.Current().ShapeType() == TopAbs_SHELL)
// {
// if (!isSingleShell)
// {
// aShell = TopoDS::Shell(anExp.Current());
// isSingleShell = Standard_True;
// }
// else
// {
// isSingleShell = Standard_False;
// break;
// }
// }
//}
//Standard_Boolean hasCylindrical = Standard_False;
//if (!aShell.IsNull() && isSingleShell)
//{
// for (anExp.Init(aShell, TopAbs_FACE); anExp.More(); anExp.Next())
// {
// if (!anExp.Current().IsNull())
// {
// const TopoDS_Face& aFace = TopoDS::Face(anExp.Current());
// Handle(Geom_CylindricalSurface) aSurf = Handle(Geom_CylindricalSurface)::DownCast(BRep_Tool::Surface(aFace));
// if (!aSurf.IsNull())
// hasCylindrical = Standard_True;
// }
// }
//}
//if (hasCylindrical)
// aShape = aShell;
//else
// isSingleShell = Standard_False;
//if (!isSingleShell)
//{
// Standard_Boolean doTriangulation = Standard_False;
// for (anExp.Init(aShape, TopAbs_FACE); anExp.More(); anExp.Next())
// {
// TopLoc_Location aDummy;
// if (BRep_Tool::Triangulation(TopoDS::Face(anExp.Current()), aDummy).IsNull())
// {
// doTriangulation = Standard_True;
// break;
// }
// }
// if (doTriangulation)
// {
// BRepMesh_IncrementalMesh aMesh(aShape, 1);
// aMesh.Perform();
// if (aMesh.IsDone())
// aShape = aMesh.Shape();
// }
// // Write to STL and then read again to get BRep model (vrml fills only triangulation)
// StlAPI::Write(aShape, vrmlTempFile);
// StlAPI::Read(aShape, vrmlTempFile);
//}
/*if (aShape.IsNull())
return aNewLabel;*/
/*ShapeUpgrade_UnifySameDomain anUSD(aShape);
anUSD.SetLinearTolerance(1e-5);
anUSD.Build();
aShape = anUSD.Shape();
if (aShape.ShapeType() == TopAbs_SHELL && TopoDS::Shell(aShape).Closed())
{
TopoDS_Solid aSolid;
TopoDS_Shell aShell = TopoDS::Shell (aShape);
if (!aShell.Free ()) {
aShell.Free(Standard_True);
}
BRep_Builder aBuilder;
aBuilder.MakeSolid (aSolid);
aBuilder.Add (aSolid, aShell);
Standard_Boolean isOk = Standard_True;
try {
OCC_CATCH_SIGNALS
BRepClass3d_SolidClassifier bsc3d (aSolid);
Standard_Real t = Precision::Confusion();
bsc3d.PerformInfinitePoint(t);
if (bsc3d.State() == TopAbs_IN) {
TopoDS_Solid aSolid2;
aBuilder.MakeSolid (aSolid2);
aShell.Reverse();
aBuilder.Add (aSolid2, aShell);
aSolid = aSolid2;
}
}
catch (Standard_Failure) { isOk = Standard_False; }
if (isOk) aShape = aSolid;
}*/
if (theLabel.IsNull() || !aShapeTool->IsAssembly(theLabel))
{
// Add new shape
aNewLabel = aShapeTool->AddShape(aShape, Standard_False);
cout << "Created new shape " << thePath.Name() << " (free)" << endl;
}
else if (!theLabel.IsNull() && aShapeTool->IsAssembly(theLabel))
{
// Add shape as component
aNewLabel = aShapeTool->AddComponent(theLabel, aShape);
Handle(TDataStd_Name) anAttrName;
theLabel.FindAttribute(TDataStd_Name::GetID(), anAttrName);
cout << "Created new shape " << thePath.Name() << " as part of " << (anAttrName.IsNull()? "(noname)" : TCollection_AsciiString(anAttrName->Get())) << endl;
if ( aShapeTool->IsReference(aNewLabel) )
{
TDF_Label RefLabel;
if ( aShapeTool->GetReferredShape(aNewLabel, RefLabel) )
aNewLabel = RefLabel;
}
}
if (!aNewLabel.IsNull())
TDataStd_Name::Set(aNewLabel, thePath.Name());
aColorTool->SetColor(aNewLabel, aFaceColor, XCAFDoc_ColorSurf);
aColorTool->SetColor(aNewLabel, anEdgeColor, XCAFDoc_ColorCurv);
return aNewLabel;
}
else
{
cout << "Error during reading of vrml file " << aVrmlDir.ToCString() << endl;
}
}
else
{
cout << "Cannot open file " << aVrmlDir.ToCString() << endl;
}
}
else if (thePath.Extension().IsEmpty())
{
cout << "Scaning root " << aVrmlDir.ToCString() << "..." << endl;
OSD_DirectoryIterator aDirIt(thePath, "*");
OSD_FileIterator aFileIt(thePath, "*.wrl");
// Check real dircetories
OSD_Path aSubDirPath;
TCollection_AsciiString aTempName;
Standard_Boolean isSubDirExist = Standard_False;
for (; aDirIt.More(); aDirIt.Next())
{
aDirIt.Values().Path(aSubDirPath);
aTempName = aSubDirPath.Name() + aSubDirPath.Extension();
if (aTempName != "." && aTempName != "..")
{
isSubDirExist = Standard_True;
break;
}
}
aDirIt.Initialize(thePath, "*"); // Re-initialize
if (!isSubDirExist && !aFileIt.More())
{
cout << "No files or directories detected in " << aVrmlDir.ToCString() << endl;
}
else
{
// Create assembly
TopoDS_Compound aComp;
BRep_Builder aBuilder;
aBuilder.MakeCompound(aComp);
if (theLabel.IsNull() || !aShapeTool->IsAssembly(theLabel))
{
// Add new shape
aNewLabel = aShapeTool->AddShape(aComp);
cout << "Created new assembly " << thePath.Name() << " (free)" << endl;
}
else if (!theLabel.IsNull() && aShapeTool->IsAssembly(theLabel))
{
// Add shape as component
aNewLabel = aShapeTool->AddComponent(theLabel, aComp, Standard_True);
Handle(TDataStd_Name) anAttrName;
theLabel.FindAttribute(TDataStd_Name::GetID(), anAttrName);
cout << "Created new assembly " << thePath.Name() << " as part of " << (anAttrName.IsNull()? "(noname)" : TCollection_AsciiString(anAttrName->Get())) << endl;
if ( aShapeTool->IsReference(aNewLabel) )
{
TDF_Label RefLabel;
if ( aShapeTool->GetReferredShape(aNewLabel, RefLabel) )
aNewLabel = RefLabel;
}
}
if (!aNewLabel.IsNull())
TDataStd_Name::Set(aNewLabel, thePath.Name());
// Add components
for (; aDirIt.More(); aDirIt.Next())
{
aDirIt.Values().Path(aSubDirPath);
aTempName = aSubDirPath.Name() + aSubDirPath.Extension();
if (aTempName == "." || aTempName == "..")
continue;
aSubDirPath.SetDisk(thePath.Disk());
aSubDirPath.SetTrek(thePath.Trek() + thePath.Name());
ReadVrmlRec(aSubDirPath, theDoc, aNewLabel);
}
for (; aFileIt.More(); aFileIt.Next())
{
aFileIt.Values().Path(aSubDirPath);
aSubDirPath.SetDisk(thePath.Disk());
aSubDirPath.SetTrek(thePath.Trek() + thePath.Name());
ReadVrmlRec(aSubDirPath, theDoc, aNewLabel);
}
aShapeTool->UpdateAssembly(aNewLabel);
}
// At the end of operation update assemblies
}
else
{
cout << "Unknown file format: " << thePath.Extension() << endl;
}
return aNewLabel;
}
static Standard_Integer ReadVrml (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
{
if ( argc != 3 ) {
di << "Use: " << argv[0] << " Doc Path: Read VRML assembly to DECAF document\n";
return 0;
}
Handle(TDocStd_Document) doc;
if (!DDocStd::GetDocument(argv[1],doc,Standard_False))
{
Handle(TDocStd_Application) A = DDocStd::GetApplication();
A->NewDocument("BinXCAF",doc);
TDataStd_Name::Set(doc->GetData()->Root(),argv[1]);
Handle(DDocStd_DrawDocument) DD = new DDocStd_DrawDocument(doc);
Draw::Set(argv[1], DD);
}
ReadVrmlRec(OSD_Path(argv[2]), doc, TDF_Label());
return 0;
}
void XDEDRAW_Common::InitCommands(Draw_Interpretor& di)
{
static Standard_Boolean initactor = Standard_False;
@ -537,4 +887,5 @@ void XDEDRAW_Common::InitCommands(Draw_Interpretor& di)
di.Add("XExpand", "XExpand Doc recursively(0/1) or XExpand Doc recursively(0/1) label1 abel2 ..."
"or XExpand Doc recursively(0/1) shape1 shape2 ...",__FILE__, Expand, g);
di.Add("ReadVrml" , "Doc Path: Read VRML assembly to DECAF document" ,__FILE__, ReadVrml, g);
}

View File

@ -273,14 +273,15 @@ static Standard_Integer nbComponents (Draw_Interpretor& di, Standard_Integer arg
static Standard_Integer addComponent (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
{
if (argc!=4) {
di<<"Use: "<<argv[0]<<" DocName Label Shape \n";
if (argc<4) {
di<<"Use: "<<argv[0]<<" DocName Label Shape [int makeAssembly (1/0)]\n";
return 1;
}
Handle(TDocStd_Document) Doc;
DDocStd::GetDocument(argv[1], Doc);
if ( Doc.IsNull() ) { di << argv[1] << " is not a document\n"; return 1; }
Standard_Boolean makeAssembly = Standard_True;
if ( argc==5 && Draw::Atoi(argv[4]) == 0 ) makeAssembly = Standard_False;
TDF_Label aLabel;
TDF_Tool::Label(Doc->GetData(), argv[2], aLabel);
TopoDS_Shape aShape;
@ -288,7 +289,7 @@ static Standard_Integer addComponent (Draw_Interpretor& di, Standard_Integer arg
Handle(XCAFDoc_ShapeTool) myAssembly = XCAFDoc_DocumentTool::ShapeTool(Doc->Main());
// XCAFDoc_ShapeTool myAssembly->
// myAssembly->Init(Doc);
myAssembly->AddComponent(aLabel, aShape);
myAssembly->AddComponent(aLabel, aShape, makeAssembly);
TCollection_AsciiString Entry;
TDF_Tool::Entry(aLabel, Entry);
di << Entry.ToCString();