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0028417: Using PRECOMPILED HEADER to speed up compilation time
Use of Cotire tool is introduced for acceleration of CMake builds, by usage of precompiled headers. CMake option BUILD_USE_PCH is added to enable / disable use of precompiled headers When precompiled headers are used, additional compiler macros are defined globally in the build system to avoid problems due to different order of included files: - NOMINMAX is defined on Windows to prevent defining "min" and "max" as macros by windows.h - STRSAFE_NO_DEPRECATE and _SCL_SECURE_NO_WARNINGS are defined on Windows to prevent declaring functions of standard C library as deprecated by #pragma, and other warnings in system headers - GL_GLEXT_LEGACY and GLX_GLEXT_LEGACY are defined to ensure that only OCCT's own glext.h is used - __STDC_FORMAT_MACROS is defined to have standard C print format macros always defined Code is corrected to avoid conflicts with system headers and in case of compiling together as unity builds (partially): - Some locally defined variables in TKV3d, TKHLR are renamed to be unique - Duplicated definitions of macros and global functions are eliminated in TKSTEP - Useless header WNT_UInt.hxx is removed - Usage of local variables conflicting with X11 macro is avoided in Draw_Viewer.cxx - Local variables in AIS_ConcentricRelation.cxx are renamed to avoid conflict with macros defined in windows.h - HXX files containing code are renamed to PXX or merged with corresponding CXX files. IVtkTools classes are corrected to avoid compiler warnings disabled in non-PCH builds by inclusion of VTK headers. Useless pragmas disabling warnings on MSVC are removed
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@@ -186,9 +186,9 @@ void AIS_ConcentricRelation::ComputeTwoEdgesConcentric(const Handle(Prs3d_Presen
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// choose the radius equal to 1/5 of the smallest radius of
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// 2 circles. Limit is imposed ( 0.02 by chance)
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Standard_Real rad1 = gcirc1->Radius();
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Standard_Real rad2 = gcirc2->Radius();
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myRad = (rad1 > rad2 ) ? rad2 : rad1;
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Standard_Real aRad1 = gcirc1->Radius();
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Standard_Real aRad2 = gcirc2->Radius();
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myRad = (aRad1 > aRad2 ) ? aRad2 : aRad1;
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myRad /= 5;
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if (myRad > 15.) myRad =15.;
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@@ -56,7 +56,7 @@ typedef NCollection_DataMap<Handle(AIS_InteractiveObject), NCollection_Handle<Se
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namespace
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{
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TopoDS_Shape AIS_myDummyShape;
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TopoDS_Shape AIS_InteractiveContext_myDummyShape;
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}
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//=======================================================================
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@@ -1679,7 +1679,7 @@ const TopoDS_Shape& AIS_InteractiveContext::DetectedCurrentShape() const
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if (aCurrentShape.IsNull())
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{
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return AIS_myDummyShape;
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return AIS_InteractiveContext_myDummyShape;
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}
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return aCurrentShape->Shape();
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@@ -54,7 +54,7 @@
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namespace
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{
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TopoDS_Shape AIS_myDummyShape;
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TopoDS_Shape AIS_LocalContext_myDummyShape;
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}
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//==================================================
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@@ -1209,10 +1209,10 @@ AIS_LocalContext::DetectedShape() const
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if(mylastindex != 0)
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{
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Handle(StdSelect_BRepOwner) BROwnr = Handle(StdSelect_BRepOwner)::DownCast(myMapOfOwner->FindKey (mylastindex));
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if(BROwnr.IsNull()) return AIS_myDummyShape;
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if(BROwnr.IsNull()) return AIS_LocalContext_myDummyShape;
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return BROwnr->Shape();
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}
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return AIS_myDummyShape;
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return AIS_LocalContext_myDummyShape;
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}
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//=======================================================================
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@@ -1476,7 +1476,7 @@ const TopoDS_Shape& AIS_LocalContext::DetectedCurrentShape() const
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if (aCurrentShape.IsNull())
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{
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return AIS_myDummyShape;
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return AIS_LocalContext_myDummyShape;
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}
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return aCurrentShape->Shape();
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