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0030737: Visualization - implementing new selection schemes in context
(cherry picked from commit 8ac88685123f50caef2b53010da626b4682d9bd4)
This commit is contained in:
@@ -25,6 +25,7 @@
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#include <AIS_ListOfInteractive.hxx>
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#include <AIS_Selection.hxx>
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#include <AIS_SelectionModesConcurrency.hxx>
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#include <AIS_SelectionScheme.hxx>
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#include <AIS_StatusOfDetection.hxx>
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#include <AIS_StatusOfPick.hxx>
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#include <AIS_TypeOfIso.hxx>
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@@ -470,6 +471,24 @@ public: //! @name Selection management
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return AddSelect (theObject->GlobalSelOwner());
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}
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//! Selects everything found in the bounding rectangle defined by the pixel minima and maxima, XPMin, YPMin, XPMax, and YPMax in the view.
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//! The objects detected are passed to the main viewer, which is then updated.
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Standard_EXPORT AIS_StatusOfPick Select (const Standard_Integer theXPMin,
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const Standard_Integer theYPMin,
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const Standard_Integer theXPMax,
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const Standard_Integer theYPMax,
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const Handle(V3d_View)& theView,
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const AIS_SelectionScheme theSelScheme);
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//! polyline selection; clears the previous picked list
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Standard_EXPORT AIS_StatusOfPick Select (const TColgp_Array1OfPnt2d& thePolyline,
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const Handle(V3d_View)& theView,
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const AIS_SelectionScheme theSelScheme);
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//! Stores and hilights the previous detected; Unhilights the previous picked.
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//! @sa MoveTo().
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Standard_EXPORT AIS_StatusOfPick Select (const AIS_SelectionScheme theSelScheme);
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//! Selects everything found in the bounding rectangle defined by the pixel minima and maxima, XPMin, YPMin, XPMax, and YPMax in the view.
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//! The objects detected are passed to the main viewer, which is then updated.
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Standard_EXPORT AIS_StatusOfPick Select (const Standard_Integer theXPMin,
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@@ -511,6 +530,13 @@ public: //! @name Selection management
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//! Returns bounding box of selected objects.
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Standard_EXPORT Bnd_Box BoundingBoxOfSelection() const;
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//! Sets list of owner selected/deselected using selection scheme
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//! It is possible that selection of other objects is changed relatively selection scheme .
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//! \param theOwner owners to change selection state
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//! \param theSelScheme selection scheme
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Standard_EXPORT AIS_StatusOfPick Select (const AIS_NListOfEntityOwner& theOwners,
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const AIS_SelectionScheme theSelScheme);
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//! Fits the view correspondingly to the bounds of selected objects.
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//! Infinite objects are ignored if infinite state of AIS_InteractiveObject is set to true.
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Standard_EXPORT void FitSelected (const Handle(V3d_View)& theView,
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@@ -490,86 +490,14 @@ AIS_StatusOfPick AIS_InteractiveContext::Select (const Standard_Integer theXPMi
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const Standard_Integer theXPMax,
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const Standard_Integer theYPMax,
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const Handle(V3d_View)& theView,
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const Standard_Boolean toUpdateViewer)
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const AIS_SelectionScheme theSelScheme)
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{
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if (theView->Viewer() != myMainVwr)
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{
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throw Standard_ProgramError ("AIS_InteractiveContext::Select() - invalid argument");
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}
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// all objects detected by the selector are taken, previous current objects are emptied,
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// new objects are put...
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ClearSelected (Standard_False);
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myLastActiveView = theView.get();
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myMainSel->Pick (theXPMin, theYPMin, theXPMax, theYPMax, theView);
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for (Standard_Integer aPickIter = 1; aPickIter <= myMainSel->NbPicked(); ++aPickIter)
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{
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const Handle(SelectMgr_EntityOwner)& aCurOwner = myMainSel->Picked (aPickIter);
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if (aCurOwner.IsNull() || !aCurOwner->HasSelectable() || !myFilters->IsOk (aCurOwner))
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continue;
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mySelection->Select (aCurOwner);
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}
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if (myAutoHilight)
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{
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HilightSelected (toUpdateViewer);
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}
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Standard_Integer aSelNum = NbSelected();
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return (aSelNum == 0) ? AIS_SOP_NothingSelected
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: (aSelNum == 1) ? AIS_SOP_OneSelected
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: AIS_SOP_SeveralSelected;
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}
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//=======================================================================
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//function : Select
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//purpose : Selection by polyline
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//=======================================================================
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AIS_StatusOfPick AIS_InteractiveContext::Select (const TColgp_Array1OfPnt2d& thePolyline,
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const Handle(V3d_View)& theView,
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const Standard_Boolean toUpdateViewer)
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{
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if (theView->Viewer() != myMainVwr)
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{
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throw Standard_ProgramError ("AIS_InteractiveContext::Select() - invalid argument");
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}
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// all objects detected by the selector are taken, previous current objects are emptied,
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// new objects are put...
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ClearSelected (Standard_False);
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myLastActiveView = theView.get();
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myMainSel->Pick (thePolyline, theView);
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for (Standard_Integer aPickIter = 1; aPickIter <= myMainSel->NbPicked(); ++aPickIter)
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{
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const Handle(SelectMgr_EntityOwner) anOwner = myMainSel->Picked (aPickIter);
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if (anOwner.IsNull() || !anOwner->HasSelectable() || !myFilters->IsOk (anOwner))
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continue;
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mySelection->Select (anOwner);
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}
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if (myAutoHilight)
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{
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HilightSelected (toUpdateViewer);
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}
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Standard_Integer aSelNum = NbSelected();
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return (aSelNum == 0) ? AIS_SOP_NothingSelected
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: (aSelNum == 1) ? AIS_SOP_OneSelected
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: AIS_SOP_SeveralSelected;
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}
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//=======================================================================
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//function : Select
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//purpose :
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//=======================================================================
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AIS_StatusOfPick AIS_InteractiveContext::Select (const Standard_Boolean toUpdateViewer)
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{
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if (!myLastPicked.IsNull())
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{
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Graphic3d_Vec2i aMousePos (-1, -1);
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@@ -582,54 +510,117 @@ AIS_StatusOfPick AIS_InteractiveContext::Select (const Standard_Boolean toUpdate
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{
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return AIS_SOP_NothingSelected;
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}
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if (myAutoHilight)
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{
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clearDynamicHighlight();
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}
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if (!myLastPicked->IsSelected()
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|| myLastPicked->IsForcedHilight()
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|| NbSelected() > 1)
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{
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SetSelected (myLastPicked, Standard_False);
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if(toUpdateViewer)
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{
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UpdateCurrentViewer();
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}
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}
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}
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else
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{
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ClearSelected (toUpdateViewer);
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}
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Standard_Integer aSelNum = NbSelected();
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myMainSel->Pick (theXPMin, theYPMin, theXPMax, theYPMax, theView);
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return (aSelNum == 0) ? AIS_SOP_NothingSelected
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: (aSelNum == 1) ? AIS_SOP_OneSelected
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: AIS_SOP_SeveralSelected;
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AIS_NListOfEntityOwner aPickedOwners;
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for (Standard_Integer aPickIter = 1; aPickIter <= myMainSel->NbPicked(); ++aPickIter)
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{
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aPickedOwners.Append (myMainSel->Picked (aPickIter));
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}
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return Select (aPickedOwners, theSelScheme);
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}
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//=======================================================================
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//function : Select
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//purpose : Selection by polyline
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//=======================================================================
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AIS_StatusOfPick AIS_InteractiveContext::Select (const TColgp_Array1OfPnt2d& thePolyline,
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const Handle(V3d_View)& theView,
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const AIS_SelectionScheme theSelScheme)
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{
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if (theView->Viewer() != myMainVwr)
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{
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throw Standard_ProgramError ("AIS_InteractiveContext::Select() - invalid argument");
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}
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myMainSel->Pick (thePolyline, theView);
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AIS_NListOfEntityOwner aPickedOwners;
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for (Standard_Integer aPickIter = 1; aPickIter <= myMainSel->NbPicked(); ++aPickIter)
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{
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aPickedOwners.Append (myMainSel->Picked (aPickIter));
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}
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return Select (aPickedOwners, theSelScheme);
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}
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//=======================================================================
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//function : Select
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//purpose :
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//=======================================================================
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AIS_StatusOfPick AIS_InteractiveContext::Select (const AIS_SelectionScheme theSelScheme)
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{
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// special case: single selection of detected owner - is it necessary ?
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/*if (myWasLastMain && !myLastinMain.IsNull() && !myAutoHilight &&
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(myLastinMain->IsSelected()
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&& !myLastinMain->IsForcedHilight()
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&& NbSelected() <= 1))
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{
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mySelection->selectOwner(myLastinMain, aPrevSelected, theSelScheme);
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Graphic3d_Vec2i aMousePos (-1, -1);
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if (myMainSel->GetManager().GetActiveSelectionType() == SelectBasics_SelectingVolumeManager::Point)
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{
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aMousePos.SetValues ((Standard_Integer )myMainSel->GetManager().GetMousePosition().X(),
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(Standard_Integer )myMainSel->GetManager().GetMousePosition().Y());
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}
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if (myLastPicked->HandleMouseClick (aMousePos, Aspect_VKeyMouse_LeftButton, Aspect_VKeyFlags_NONE, false))
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{
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return AIS_SOP_NothingSelected;
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}
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return getStatusOfPick (NbSelected());
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}*/
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AIS_NListOfEntityOwner aPickedOwners;
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aPickedOwners.Append (myLastPicked);
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return Select (aPickedOwners, theSelScheme);
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}
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//=======================================================================
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//function : Select
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//purpose :
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//=======================================================================
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AIS_StatusOfPick AIS_InteractiveContext::Select (const Standard_Integer theXPMin,
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const Standard_Integer theYPMin,
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const Standard_Integer theXPMax,
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const Standard_Integer theYPMax,
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const Handle(V3d_View)& theView,
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const Standard_Boolean)
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{
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return Select (theXPMin, theYPMin, theXPMax, theYPMax, theView, AIS_SelectionScheme_ClearAndAdd);
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}
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//=======================================================================
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//function : Select
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//purpose : Selection by polyline
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//=======================================================================
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AIS_StatusOfPick AIS_InteractiveContext::Select (const TColgp_Array1OfPnt2d& thePolyline,
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const Handle(V3d_View)& theView,
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const Standard_Boolean)
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{
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return Select (thePolyline, theView, AIS_SelectionScheme_ClearAndAdd);
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}
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//=======================================================================
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//function : Select
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//purpose :
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//=======================================================================
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AIS_StatusOfPick AIS_InteractiveContext::Select (const Standard_Boolean)
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{
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return Select (AIS_SelectionScheme_ClearAndAdd);
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}
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//=======================================================================
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//function : ShiftSelect
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//purpose :
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//=======================================================================
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AIS_StatusOfPick AIS_InteractiveContext::ShiftSelect (const Standard_Boolean toUpdateViewer)
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AIS_StatusOfPick AIS_InteractiveContext::ShiftSelect (const Standard_Boolean)
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{
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if (myAutoHilight)
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{
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clearDynamicHighlight();
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}
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if (!myLastPicked.IsNull())
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{
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AddOrRemoveSelected (myLastPicked, toUpdateViewer);
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}
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Standard_Integer aSelNum = NbSelected();
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return (aSelNum == 0) ? AIS_SOP_NothingSelected
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: (aSelNum == 1) ? AIS_SOP_OneSelected
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: AIS_SOP_SeveralSelected;
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return Select (AIS_SelectionScheme_Switch);
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}
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//=======================================================================
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@@ -641,39 +632,9 @@ AIS_StatusOfPick AIS_InteractiveContext::ShiftSelect (const Standard_Integer the
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const Standard_Integer theXPMax,
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const Standard_Integer theYPMax,
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const Handle(V3d_View)& theView,
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const Standard_Boolean toUpdateViewer)
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const Standard_Boolean)
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{
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if (theView->Viewer() != myMainVwr)
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{
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throw Standard_ProgramError ("AIS_InteractiveContext::ShiftSelect() - invalid argument");
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}
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myLastActiveView = theView.get();
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if (myAutoHilight)
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{
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UnhilightSelected (Standard_False);
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}
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myMainSel->Pick (theXPMin, theYPMin, theXPMax, theYPMax, theView);
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for (Standard_Integer aPickIter = 1; aPickIter <= myMainSel->NbPicked(); ++aPickIter)
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{
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const Handle(SelectMgr_EntityOwner) anOwner = myMainSel->Picked (aPickIter);
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if (anOwner.IsNull() || !anOwner->HasSelectable() || !myFilters->IsOk (anOwner))
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continue;
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mySelection->Select (anOwner);
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}
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if (myAutoHilight)
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{
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HilightSelected (toUpdateViewer);
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}
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Standard_Integer aSelNum = NbSelected();
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return (aSelNum == 0) ? AIS_SOP_NothingSelected
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: (aSelNum == 1) ? AIS_SOP_OneSelected
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: AIS_SOP_SeveralSelected;
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return Select (theXPMin, theYPMin, theXPMax, theYPMax, theView, AIS_SelectionScheme_Switch);
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}
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//=======================================================================
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@@ -682,31 +643,31 @@ AIS_StatusOfPick AIS_InteractiveContext::ShiftSelect (const Standard_Integer the
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//=======================================================================
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AIS_StatusOfPick AIS_InteractiveContext::ShiftSelect (const TColgp_Array1OfPnt2d& thePolyline,
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const Handle(V3d_View)& theView,
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const Standard_Boolean toUpdateViewer)
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const Standard_Boolean)
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{
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if (theView->Viewer() != myMainVwr)
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{
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throw Standard_ProgramError ("AIS_InteractiveContext::ShiftSelect() - invalid argument");
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return Select (thePolyline, theView, AIS_SelectionScheme_Switch);
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}
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myLastActiveView = theView.get();
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//=======================================================================
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//function : Select
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//purpose :
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//=======================================================================
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AIS_StatusOfPick AIS_InteractiveContext::Select (const AIS_NListOfEntityOwner& theOwners,
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const AIS_SelectionScheme theSelScheme)
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{
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// all objects detected by the selector are taken, previous current objects are emptied,
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// new objects are put...
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if (myAutoHilight)
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{
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clearDynamicHighlight();
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UnhilightSelected (Standard_False);
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}
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myMainSel->Pick (thePolyline, theView);
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for (Standard_Integer aPickIter = 1; aPickIter <= myMainSel->NbPicked(); ++aPickIter)
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{
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const Handle(SelectMgr_EntityOwner) anOwner = myMainSel->Picked (aPickIter);
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if (anOwner.IsNull() || !anOwner->HasSelectable() || !myFilters->IsOk (anOwner))
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continue;
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mySelection->Select (anOwner);
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}
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mySelection->SelectOwners (theOwners, theSelScheme, myFilters);
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if (myAutoHilight)
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{
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HilightSelected (toUpdateViewer);
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HilightSelected (Standard_False);
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}
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Standard_Integer aSelNum = NbSelected();
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@@ -15,6 +15,8 @@
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#include <AIS_Selection.hxx>
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#include <AIS_InteractiveObject.hxx>
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#include <AIS_SelectionScheme.hxx>
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#include <SelectMgr_Filter.hxx>
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IMPLEMENT_STANDARD_RTTIEXT(AIS_Selection, Standard_Transient)
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@@ -130,3 +132,71 @@ AIS_SelectStatus AIS_Selection::AddSelect (const Handle(SelectMgr_EntityOwner)&
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theObject->SetSelected (Standard_True);
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return AIS_SS_Added;
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}
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//=======================================================================
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//function : SelectOwners
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//purpose :
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//=======================================================================
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void AIS_Selection::SelectOwners (const AIS_NListOfEntityOwner& thePickedOwners,
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const int theSelScheme,
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const Handle(SelectMgr_Filter)& theFilter)
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{
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int aSelScheme = theSelScheme;
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AIS_NListOfEntityOwner aPrevSelected = Objects();
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if (theSelScheme & AIS_SelectionScheme_Clear)
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{
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Clear();
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if (theSelScheme & AIS_SelectionScheme_Switch &&
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theSelScheme & AIS_SelectionScheme_PickedIfEmpty &&
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thePickedOwners.Size() < aPrevSelected.Size())
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{
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// check if all picked objects are in previous selected list, if so, all objects will be deselected,
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// but in mode AIS_SelectionScheme_PickedIfEmpty new picked objects should be selected, here, after Clear, Add
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Standard_Boolean anOtherFound = Standard_False;
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for (AIS_NListOfEntityOwner::Iterator aSelIter (thePickedOwners); aSelIter.More(); aSelIter.Next())
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{
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anOtherFound = !aPrevSelected.Contains (aSelIter.Value());
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if (anOtherFound)
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break;
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}
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if (!anOtherFound)
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aSelScheme = AIS_SelectionScheme_Add;
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}
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}
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for (AIS_NListOfEntityOwner::Iterator aSelIter (thePickedOwners); aSelIter.More(); aSelIter.Next())
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{
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selectOwner(aSelIter.Value(), aPrevSelected, aSelScheme, theFilter);
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}
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}
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//=======================================================================
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//function : selectOwner
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//purpose :
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//=======================================================================
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AIS_SelectStatus AIS_Selection::selectOwner (const Handle(SelectMgr_EntityOwner)& theOwner,
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const AIS_NListOfEntityOwner& thePreviousSelected,
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const int theSelScheme,
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const Handle(SelectMgr_Filter)& theFilter)
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{
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if (theOwner.IsNull() || !theOwner->HasSelectable() || !theFilter->IsOk (theOwner))
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return AIS_SS_NotDone;
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if (theSelScheme & AIS_SelectionScheme_Add)
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{
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return AddSelect (theOwner);
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}
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else if (theSelScheme & AIS_SelectionScheme_Switch)
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{
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if (thePreviousSelected.Contains (theOwner)) // was selected, should not be now
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{
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if (theOwner->IsSelected())
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return Select (theOwner); // deselect
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}
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else
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return AddSelect (theOwner); // was not selected, should be now
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}
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return AIS_SS_NotDone;
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||||
}
|
||||
|
@@ -22,6 +22,8 @@
|
||||
#include <Standard.hxx>
|
||||
#include <Standard_Type.hxx>
|
||||
|
||||
class SelectMgr_Filter;
|
||||
|
||||
//! Class holding the list of selected owners.
|
||||
class AIS_Selection : public Standard_Transient
|
||||
{
|
||||
@@ -75,6 +77,28 @@ public:
|
||||
//! Return selected object at iterator position.
|
||||
const Handle(SelectMgr_EntityOwner)& Value() const { return myIterator.Value(); }
|
||||
|
||||
//! Select or deselect owners depending on the selection scheme
|
||||
//! \param theOwners elements to change selection state
|
||||
//! \param theSelScheme selection scheme, defines how owner is selected
|
||||
//! \param theFilter context filter to skip not acceptable owners
|
||||
//! \return result of selection
|
||||
Standard_EXPORT virtual void SelectOwners (const AIS_NListOfEntityOwner& thePickedOwners,
|
||||
const int theSelScheme,
|
||||
const Handle(SelectMgr_Filter)& theFilter);
|
||||
|
||||
protected:
|
||||
//! Select or deselect owner depending on the selection scheme
|
||||
//! \param theOwner element to change selection state
|
||||
//! \param thePreviousSelected previous selected objects
|
||||
//! \param theSelScheme selection scheme, defines how owner is selected
|
||||
//! \param theFilter context filter to skip not acceptable owners
|
||||
//! \return result of selection
|
||||
Standard_EXPORT virtual AIS_SelectStatus selectOwner (const Handle(SelectMgr_EntityOwner)& theOwner,
|
||||
const AIS_NListOfEntityOwner& thePreviousSelected,
|
||||
const int theSelScheme,
|
||||
const Handle(SelectMgr_Filter)& theFilter);
|
||||
|
||||
|
||||
private:
|
||||
|
||||
AIS_NListOfEntityOwner myresult;
|
||||
|
34
src/AIS/AIS_SelectionScheme.hxx
Normal file
34
src/AIS/AIS_SelectionScheme.hxx
Normal file
@@ -0,0 +1,34 @@
|
||||
// Copyright (c) 2019 OPEN CASCADE SAS
|
||||
//
|
||||
// This file is part of Open CASCADE Technology software library.
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it under
|
||||
// the terms of the GNU Lesser General Public License version 2.1 as published
|
||||
// by the Free Software Foundation, with special exception defined in the file
|
||||
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
|
||||
// distribution for complete text of the license and disclaimer of any warranty.
|
||||
//
|
||||
// Alternatively, this file may be used under the terms of Open CASCADE
|
||||
// commercial license or contractual agreement.
|
||||
|
||||
|
||||
#ifndef _AIS_SelectionScheme_HeaderFile
|
||||
#define _AIS_SelectionScheme_HeaderFile
|
||||
|
||||
|
||||
//! Sets selection schemes for interactive contexts.
|
||||
//! It is possible to use combination of schemes.
|
||||
enum AIS_SelectionScheme
|
||||
{
|
||||
AIS_SelectionScheme_Empty = 0x0000, // do nothing
|
||||
AIS_SelectionScheme_Clear = 0x0001, // clears current selection
|
||||
AIS_SelectionScheme_Add = 0x0002, // add detected object to current selection
|
||||
AIS_SelectionScheme_Switch = 0x0004, // switch selection state in values selected/deselected
|
||||
AIS_SelectionScheme_PickedIfEmpty = 0x0008, // if after switch, result selection is empty, select picked objects
|
||||
AIS_SelectionScheme_ClearAndSwitch = AIS_SelectionScheme_Clear | AIS_SelectionScheme_Switch,
|
||||
AIS_SelectionScheme_ClearAndAdd = AIS_SelectionScheme_Clear | AIS_SelectionScheme_Add,
|
||||
AIS_SelectionScheme_ClearAndSwitchAndPicked = AIS_SelectionScheme_ClearAndSwitch | AIS_SelectionScheme_PickedIfEmpty,
|
||||
AIS_SelectionScheme_Custom // reserved item for custom selection scheme
|
||||
};
|
||||
|
||||
#endif // _AIS_SelectionScheme_HeaderFile
|
@@ -88,6 +88,7 @@ AIS_Selection.cxx
|
||||
AIS_Selection.hxx
|
||||
AIS_SelectStatus.hxx
|
||||
AIS_SelectionModesConcurrency.hxx
|
||||
AIS_SelectionScheme.hxx
|
||||
AIS_SequenceOfInteractive.hxx
|
||||
AIS_Shape.cxx
|
||||
AIS_Shape.hxx
|
||||
|
Reference in New Issue
Block a user