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https://git.dev.opencascade.org/repos/occt.git
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0025154: Collections in BRepMesh package are named in non-conformant manner
- BRepMesh converted to nocdlpack, - Collections are defined in namespace BRepMesh, - Doxygen comments corrected to use @ instead of \.
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@@ -31,8 +31,8 @@ IMPLEMENT_STANDARD_RTTIEXT(BRepMesh_DataStructureOfDelaun, Standard_Transient)
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//purpose :
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//=======================================================================
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BRepMesh_DataStructureOfDelaun::BRepMesh_DataStructureOfDelaun(
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const BRepMeshCol::Allocator& theAllocator,
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const Standard_Integer theReservedNodeSize)
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const Handle(NCollection_IncAllocator)& theAllocator,
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const Standard_Integer theReservedNodeSize)
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: myNodes (theReservedNodeSize, theAllocator),
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myLinks (theReservedNodeSize * 3),
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myDelLinks (theAllocator),
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@@ -54,7 +54,7 @@ Standard_Boolean BRepMesh_DataStructureOfDelaun::SubstituteNode(
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if (myNodes.FindIndex(theNewNode) != 0)
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return Standard_False;
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const BRepMeshCol::ListOfInteger& aLinks = myNodes(theIndex);
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const BRepMesh::ListOfInteger& aLinks = myNodes(theIndex);
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myNodes.Substitute(theIndex, theNewNode, aLinks);
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return Standard_True;
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}
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@@ -158,8 +158,8 @@ void BRepMesh_DataStructureOfDelaun::cleanLink(
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const Standard_Integer aNodeId = (i == 0) ?
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theLink.FirstNode() : theLink.LastNode();
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BRepMeshCol::ListOfInteger& aLinkList = myNodes(aNodeId);
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BRepMeshCol::ListOfInteger::Iterator aLinkIt(aLinkList);
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BRepMesh::ListOfInteger& aLinkList = myNodes(aNodeId);
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BRepMesh::ListOfInteger::Iterator aLinkIt(aLinkList);
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for(; aLinkIt.More(); aLinkIt.Next())
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{
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if (aLinkIt.Value() == theIndex)
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@@ -315,8 +315,8 @@ void BRepMesh_DataStructureOfDelaun::ElementNodes(
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//=======================================================================
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void BRepMesh_DataStructureOfDelaun::ClearDomain()
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{
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BRepMeshCol::MapOfInteger aFreeEdges;
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BRepMeshCol::MapOfInteger::Iterator aElementIt(myElementsOfDomain);
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BRepMesh::MapOfInteger aFreeEdges;
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BRepMesh::MapOfInteger::Iterator aElementIt(myElementsOfDomain);
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for (; aElementIt.More(); aElementIt.Next())
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{
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const Standard_Integer aElementId = aElementIt.Key();
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@@ -334,7 +334,7 @@ void BRepMesh_DataStructureOfDelaun::ClearDomain()
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}
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myElementsOfDomain.Clear();
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BRepMeshCol::MapOfInteger::Iterator aEdgeIt(aFreeEdges);
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BRepMesh::MapOfInteger::Iterator aEdgeIt(aFreeEdges);
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for (; aEdgeIt.More(); aEdgeIt.Next())
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RemoveLink(aEdgeIt.Key());
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}
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@@ -374,7 +374,7 @@ void BRepMesh_DataStructureOfDelaun::clearDeletedLinks()
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--aLastLiveItem;
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const Standard_Integer aLastLiveItemId = aLastLiveItem + 1;
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BRepMeshCol::ListOfInteger::Iterator aLinkIt;
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BRepMesh::ListOfInteger::Iterator aLinkIt;
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// update link references
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for (Standard_Integer i = 0; i < 2; ++i)
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{
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@@ -421,8 +421,8 @@ void BRepMesh_DataStructureOfDelaun::clearDeletedLinks()
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//=======================================================================
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void BRepMesh_DataStructureOfDelaun::clearDeletedNodes()
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{
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BRepMeshCol::ListOfInteger& aDelNodes =
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(BRepMeshCol::ListOfInteger&)myNodes.GetListOfDelNodes();
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BRepMesh::ListOfInteger& aDelNodes =
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(BRepMesh::ListOfInteger&)myNodes.GetListOfDelNodes();
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Standard_Integer aLastLiveItem = NbNodes();
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while (!aDelNodes.IsEmpty())
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@@ -443,7 +443,7 @@ void BRepMesh_DataStructureOfDelaun::clearDeletedNodes()
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continue;
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BRepMesh_Vertex aNode = GetNode(aLastLiveItem);
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BRepMeshCol::ListOfInteger& aLinkList = myNodes(aLastLiveItem);
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BRepMesh::ListOfInteger& aLinkList = myNodes(aLastLiveItem);
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myNodes.RemoveLast();
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--aLastLiveItem;
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@@ -451,7 +451,7 @@ void BRepMesh_DataStructureOfDelaun::clearDeletedNodes()
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myNodes.Substitute(aDelItem, aNode, aLinkList);
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const Standard_Integer aLastLiveItemId = aLastLiveItem + 1;
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BRepMeshCol::ListOfInteger::Iterator aLinkIt(aLinkList);
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BRepMesh::ListOfInteger::Iterator aLinkIt(aLinkList);
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for (; aLinkIt.More(); aLinkIt.Next())
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{
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const Standard_Integer aLinkId = aLinkIt.Value();
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@@ -518,7 +518,7 @@ Standard_CString BRepMesh_Dump(void* theMeshHandlePtr,
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{
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OCC_CATCH_SIGNALS
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BRepMeshCol::MapOfInteger::Iterator aLinksIt(aMeshData->LinksOfDomain());
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BRepMesh::MapOfInteger::Iterator aLinksIt(aMeshData->LinksOfDomain());
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for (; aLinksIt.More(); aLinksIt.Next())
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{
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const BRepMesh_Edge& aLink = aMeshData->GetLink(aLinksIt.Value());
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