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0026821: Visualization - define default Rendering Parameters for Interactive Context
Define default Rendering Parameters within V3d_Viewer. New instances of V3d_View use default Rendering Parameters.
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@@ -136,6 +136,8 @@ V3d_View::V3d_View (const Handle(V3d_Viewer)& theViewer, const V3d_TypeOfView th
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myView->SetBackground (theViewer->GetBackgroundColor());
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myView->SetGradientBackground (theViewer->GetGradientBackground());
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ChangeRenderingParams() = theViewer->DefaultRenderingParams();
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// camera init
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Handle(Graphic3d_Camera) aCamera = new Graphic3d_Camera();
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aCamera->SetFOVy (45.0);
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@@ -967,6 +967,9 @@ public:
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Standard_EXPORT const Handle(Graphic3d_Camera)& Camera() const;
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//! Returns current rendering parameters and effect settings.
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//! By default it returns default parameters of current viewer.
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//! To define view-specific settings use method V3d_View::ChangeRenderingParams().
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//! @sa V3d_Viewer::DefaultRenderingParams()
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Standard_EXPORT const Graphic3d_RenderingParams& RenderingParams() const;
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//! Returns reference to current rendering parameters and effect settings.
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@@ -534,3 +534,21 @@ void V3d_Viewer::IncrCount()
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{
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myNextCount++;
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}
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//=======================================================================
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//function : DefaultRenderingParams
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//purpose :
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//=======================================================================
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const Graphic3d_RenderingParams& V3d_Viewer::DefaultRenderingParams() const
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{
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return myDefaultRenderingParams;
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}
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//=======================================================================
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//function : SetDefaultRenderingParams
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//purpose :
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//=======================================================================
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void V3d_Viewer::SetDefaultRenderingParams (const Graphic3d_RenderingParams& theParams)
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{
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myDefaultRenderingParams = theParams;
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}
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@@ -433,12 +433,20 @@ public:
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//! Returns the settings of a single Z layer.
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Standard_EXPORT Graphic3d_ZLayerSettings ZLayerSettings (const Standard_Integer theLayerId);
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//! Return Graphic Driver instance.
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Standard_EXPORT const Handle(Graphic3d_GraphicDriver)& Driver() const;
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Standard_EXPORT Standard_ExtString NextName() const;
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Standard_EXPORT Standard_CString Domain() const;
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//! Return default Rendering Parameters.
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//! By default these parameters are set in a new V3d_View.
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Standard_EXPORT const Graphic3d_RenderingParams& DefaultRenderingParams() const;
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//! Set default Rendering Parameters.
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Standard_EXPORT void SetDefaultRenderingParams (const Graphic3d_RenderingParams& theParams);
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friend class V3d_View;
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friend class V3d_Light;
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@@ -484,6 +492,7 @@ private:
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V3d_TypeOfSurfaceDetail MySurfaceDetail;
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Quantity_PlaneAngle MyDefaultAngle;
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V3d_TypeOfView MyDefaultTypeOfView;
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Graphic3d_RenderingParams myDefaultRenderingParams;
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Handle(V3d_Light) MyCurrentSelectedLight;
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TColStd_ListIteratorOfListOfTransient myActiveViewsIterator;
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TColStd_ListIteratorOfListOfTransient myDefinedViewsIterator;
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