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Integration of OCCT 6.5.0 from SVN
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72
src/StepFEA/StepFEA_ConstantSurface3dElementCoordinateSystem.cxx
Executable file
72
src/StepFEA/StepFEA_ConstantSurface3dElementCoordinateSystem.cxx
Executable file
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// File: StepFEA_ConstantSurface3dElementCoordinateSystem.cxx
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// Created: Thu Dec 26 15:06:35 2002
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// Author: data exchange team
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// Generator: ExpToCas (EXPRESS -> CASCADE/XSTEP Translator) V1.2
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// Copyright: Open CASCADE 2002
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#include <StepFEA_ConstantSurface3dElementCoordinateSystem.ixx>
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//=======================================================================
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//function : StepFEA_ConstantSurface3dElementCoordinateSystem
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//purpose :
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//=======================================================================
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StepFEA_ConstantSurface3dElementCoordinateSystem::StepFEA_ConstantSurface3dElementCoordinateSystem ()
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{
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}
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//=======================================================================
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//function : Init
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//purpose :
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//=======================================================================
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void StepFEA_ConstantSurface3dElementCoordinateSystem::Init (const Handle(TCollection_HAsciiString) &aRepresentationItem_Name,
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const Standard_Integer aAxis,
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const Standard_Real aAngle)
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{
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StepFEA_FeaRepresentationItem::Init(aRepresentationItem_Name);
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theAxis = aAxis;
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theAngle = aAngle;
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}
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//=======================================================================
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//function : Axis
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//purpose :
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//=======================================================================
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Standard_Integer StepFEA_ConstantSurface3dElementCoordinateSystem::Axis () const
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{
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return theAxis;
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}
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//=======================================================================
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//function : SetAxis
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//purpose :
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//=======================================================================
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void StepFEA_ConstantSurface3dElementCoordinateSystem::SetAxis (const Standard_Integer aAxis)
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{
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theAxis = aAxis;
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}
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//=======================================================================
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//function : Angle
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//purpose :
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//=======================================================================
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Standard_Real StepFEA_ConstantSurface3dElementCoordinateSystem::Angle () const
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{
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return theAngle;
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}
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//=======================================================================
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//function : SetAngle
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//purpose :
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//=======================================================================
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void StepFEA_ConstantSurface3dElementCoordinateSystem::SetAngle (const Standard_Real aAngle)
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{
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theAngle = aAngle;
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}
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