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Integration of OCCT 6.5.0 from SVN
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220
src/HatchGen/HatchGen_PointOnHatching.cxx
Executable file
220
src/HatchGen/HatchGen_PointOnHatching.cxx
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// File: HatchGen_PointOnHatching.cdl
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// Created: Fri Oct 29 15:21:47 1993
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// Author: Jean Marc LACHAUME
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// <jml@phobox>
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#include <Standard_Stream.hxx>
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#include <HatchGen_PointOnHatching.ixx>
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#define RAISE_IF_NOSUCHOBJECT 0
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//=======================================================================
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// Function : HatchGen_PointOnHatching
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// Purpose : Constructor.
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//=======================================================================
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HatchGen_PointOnHatching::HatchGen_PointOnHatching () :
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HatchGen_IntersectionPoint () ,
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myPoints ()
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{
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}
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//=======================================================================
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// Function : HatchGen_PointOnHatching
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// Purpose : Constructor.
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//=======================================================================
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HatchGen_PointOnHatching::HatchGen_PointOnHatching (const HatchGen_PointOnHatching& Point)
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{
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myIndex = Point.myIndex ;
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myParam = Point.myParam ;
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myPosit = Point.myPosit ;
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myBefore = Point.myBefore ;
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myAfter = Point.myAfter ;
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mySegBeg = Point.mySegBeg ;
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mySegEnd = Point.mySegEnd ;
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myPoints = Point.myPoints ;
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}
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//=======================================================================
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// Function : HatchGen_PointOnHatching
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// Purpose : Constructor.
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//=======================================================================
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HatchGen_PointOnHatching::HatchGen_PointOnHatching (const IntRes2d_IntersectionPoint& Point)
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{
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myIndex = 0 ;
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myParam = Point.ParamOnFirst() ;
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switch (Point.TransitionOfFirst().PositionOnCurve()) {
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case IntRes2d_Head : myPosit = TopAbs_FORWARD ; break ;
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case IntRes2d_Middle : myPosit = TopAbs_INTERNAL ; break ;
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case IntRes2d_End : myPosit = TopAbs_REVERSED ; break ;
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}
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myBefore = TopAbs_UNKNOWN ;
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myAfter = TopAbs_UNKNOWN ;
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mySegBeg = Standard_False ;
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mySegEnd = Standard_False ;
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myPoints.Clear() ;
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}
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void HatchGen_PointOnHatching::Delete()
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{}
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//=======================================================================
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// Function : AddPoint
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// Purpose : Adds a point on element to the point.
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//=======================================================================
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void HatchGen_PointOnHatching::AddPoint (const HatchGen_PointOnElement& Point,
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const Standard_Real Confusion)
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{
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Standard_Integer NbPnt = myPoints.Length() ;
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// for (Standard_Integer IPnt = 1 ;
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Standard_Integer IPnt;
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for ( IPnt = 1 ;
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IPnt <= NbPnt && myPoints(IPnt).IsDifferent (Point, Confusion) ;
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IPnt++) ;
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if (IPnt > NbPnt) myPoints.Append (Point) ;
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}
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//=======================================================================
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// Function : NbPoints
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// Purpose : Returns the number of elements intersecting the hatching at
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// this point.
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//=======================================================================
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Standard_Integer HatchGen_PointOnHatching::NbPoints () const
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{
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return myPoints.Length() ;
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}
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//=======================================================================
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// Function : Point
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// Purpose : Returns the Index-th point on element of the point.
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//=======================================================================
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const HatchGen_PointOnElement& HatchGen_PointOnHatching::Point (const Standard_Integer Index) const
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{
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#if RAISE_IF_NOSUCHOBJECT
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Standard_Integer NbPnt = myPoints.Length() ;
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Standard_OutOfRange_Raise_if (Index < 1 || Index > NbPnt, "") ;
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#endif
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const HatchGen_PointOnElement& Point = myPoints.Value (Index) ;
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return Point ;
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}
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//=======================================================================
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// Function : RemPoint
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// Purpose : Removes the Index-th point on element of the point..
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//=======================================================================
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void HatchGen_PointOnHatching::RemPoint (const Standard_Integer Index)
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{
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#if RAISE_IF_NOSUCHOBJECT
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Standard_Integer NbPnt = myPoints.Length() ;
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Standard_OutOfRange_Raise_if (Index < 1 || Index > NbPnt, "") ;
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#endif
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myPoints.Remove (Index) ;
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}
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//=======================================================================
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// Function : ClrPoints
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// Purpose : Removes all the points on element of the point.
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//=======================================================================
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void HatchGen_PointOnHatching::ClrPoints ()
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{
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myPoints.Clear() ;
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}
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//=======================================================================
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// Function : IsLower
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// Purpose : Tests if the point is lower than an other.
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//=======================================================================
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Standard_Boolean HatchGen_PointOnHatching::IsLower (const HatchGen_PointOnHatching& Point,
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const Standard_Real Confusion) const
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{
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return (Point.myParam - myParam > Confusion) ;
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}
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//=======================================================================
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// Function : IsEqual
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// Purpose : Tests if the point is equal to an other.
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//=======================================================================
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Standard_Boolean HatchGen_PointOnHatching::IsEqual (const HatchGen_PointOnHatching& Point,
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const Standard_Real Confusion) const
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{
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return (Abs (Point.myParam - myParam) <= Confusion) ;
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}
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//=======================================================================
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// Function : IsGreater
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// Purpose : Tests if the point is greater than an other.
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//=======================================================================
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Standard_Boolean HatchGen_PointOnHatching::IsGreater (const HatchGen_PointOnHatching& Point,
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const Standard_Real Confusion) const
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{
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return (myParam - Point.myParam > Confusion) ;
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}
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//=======================================================================
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// Function : Dump
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// Purpose : Dump of the point.
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//=======================================================================
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void HatchGen_PointOnHatching::Dump (const Standard_Integer Index) const
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{
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cout << "--- Point on hatching " ;
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if (Index > 0) {
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cout << "# " << setw(3) << Index << " " ;
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} else {
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cout << "------" ;
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}
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cout << "------------------" << endl ;
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cout << " Index of the hatching = " << myIndex << endl ;
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cout << " Parameter on hatching = " << myParam << endl ;
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cout << " Position on hatching = " ;
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switch (myPosit) {
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case TopAbs_FORWARD : cout << "FORWARD (i.e. BEGIN )" ; break ;
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case TopAbs_INTERNAL : cout << "INTERNAL (i.e. MIDDLE )" ; break ;
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case TopAbs_REVERSED : cout << "REVERSED (i.e. END )" ; break ;
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case TopAbs_EXTERNAL : cout << "EXTERNAL (i.e. UNKNOWN)" ; break ;
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}
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cout << endl ;
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cout << " State Before = " ;
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switch (myBefore) {
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case TopAbs_IN : cout << "IN" ; break ;
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case TopAbs_OUT : cout << "OUT" ; break ;
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case TopAbs_ON : cout << "ON" ; break ;
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case TopAbs_UNKNOWN : cout << "UNKNOWN" ; break ;
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}
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cout << endl ;
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cout << " State After = " ;
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switch (myAfter) {
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case TopAbs_IN : cout << "IN" ; break ;
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case TopAbs_OUT : cout << "OUT" ; break ;
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case TopAbs_ON : cout << "ON" ; break ;
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case TopAbs_UNKNOWN : cout << "UNKNOWN" ; break ;
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}
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cout << endl ;
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cout << " Beginning of segment = " << (mySegBeg ? "TRUE" : "FALSE") << endl ;
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cout << " End of segment = " << (mySegEnd ? "TRUE" : "FALSE") << endl ;
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Standard_Integer NbPnt = myPoints.Length () ;
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if (NbPnt == 0) {
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cout << " No points on element" << endl ;
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} else {
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cout << " Contains " << NbPnt << " points on element" << endl ;
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for (Standard_Integer IPnt = 1 ; IPnt <= NbPnt ; IPnt++) {
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const HatchGen_PointOnElement& Point = myPoints.Value (IPnt) ;
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Point.Dump (IPnt) ;
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}
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}
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cout << "----------------------------------------------" << endl ;
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}
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