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Integration of OCCT 6.5.0 from SVN
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187
src/AIS/AIS_MultipleConnectedInteractive.cxx
Executable file
187
src/AIS/AIS_MultipleConnectedInteractive.cxx
Executable file
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// File: AIS_MultipleConnectedInteractive.cxx
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// Created: Tue Apr 22 17:15:05 1997
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// Author: Guest Design
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// <g_design>
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#include <Standard_NotImplemented.hxx>
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#include <AIS_MultipleConnectedInteractive.ixx>
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#include <PrsMgr_ModedPresentation.hxx>
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#include <PrsMgr_Presentation3d.hxx>
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static Standard_Boolean IsInSeq (const AIS_SequenceOfInteractive& theSeq,
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const Handle(AIS_InteractiveObject)& theItem)
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{
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Standard_Integer I = theSeq.Length();
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while ( I>0 && theSeq.Value(I) != theItem) {
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I--;
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}
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return (I>0);
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}
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static Standard_Integer RangeInSeq (const AIS_SequenceOfInteractive& theSeq ,
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const Handle(AIS_InteractiveObject)& theItem)
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{
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Standard_Integer I = theSeq.Length();
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while ( I>0 && theSeq.Value(I) != theItem) {
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I--;
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}
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return I;
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}
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//=======================================================================
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//function : AIS_MultipleConnectedInteractive
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//purpose :
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//=======================================================================
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AIS_MultipleConnectedInteractive::AIS_MultipleConnectedInteractive
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(const PrsMgr_TypeOfPresentation3d aTypeOfPresentation3d):
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AIS_InteractiveObject(aTypeOfPresentation3d)
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{
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SetHilightMode(0);
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}
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//=======================================================================
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//function : Type
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//purpose :
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//=======================================================================
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AIS_KindOfInteractive AIS_MultipleConnectedInteractive::Type() const
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{return AIS_KOI_Object;}
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//=======================================================================
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//function : Signature
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//purpose :
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//=======================================================================
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Standard_Integer AIS_MultipleConnectedInteractive::Signature() const
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{return 1;}
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//=======================================================================
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//function : Connect
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//purpose :
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//=======================================================================
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void AIS_MultipleConnectedInteractive::Connect(const Handle(AIS_InteractiveObject)& anotherIObj)
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{
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if (!IsInSeq (myReferences, anotherIObj)) {
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myReferences.Append(anotherIObj);
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}
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}
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//=======================================================================
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//function : HasConnection
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//purpose :
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//=======================================================================
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Standard_Boolean AIS_MultipleConnectedInteractive::HasConnection() const
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{
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return (!myReferences.Length()==0);
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}
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//=======================================================================
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//function : Disconnect
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//purpose :
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//=======================================================================
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void AIS_MultipleConnectedInteractive::Disconnect(const Handle(AIS_InteractiveObject)& anotherIObj)
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{
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Standard_Integer I = RangeInSeq (myReferences, anotherIObj);
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if (I != 0) {
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myReferences.Remove(I);
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}
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}
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//=======================================================================
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//function : DisconnectAll
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//purpose :
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//=======================================================================
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void AIS_MultipleConnectedInteractive::DisconnectAll ()
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{
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/* for(Standard_Integer i =1;i<=myPresentations.Length();i++)
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{
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Handle(PrsMgr_Presentation3d) P = Handle(PrsMgr_Presentation3d)::DownCast(myPresentations(i).Presentation());
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if(!P.IsNull()) {
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P->Presentation()->DisconnectAll(Graphic3d_TOC_DESCENDANT);
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}
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}*/
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myPreviousReferences = myReferences; // pour garder les poignees au chaud!!!!
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myReferences.Clear();
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}
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//=======================================================================
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//function : Compute
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//purpose :
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//=======================================================================
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void AIS_MultipleConnectedInteractive::Compute
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(const Handle(PrsMgr_PresentationManager3d)& aPresentationManager,
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const Handle(Prs3d_Presentation)& aPresentation,
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const Standard_Integer aMode)
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{
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//cout<<"AIS_MultipleConnectedInteractive::Compute"<<endl;
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aPresentation->Clear(Standard_False);
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aPresentation->RemoveAll();
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if(HasConnection()) {
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for (Standard_Integer I=1 ; I<= myReferences.Length(); I++) {
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const Handle (AIS_InteractiveObject)& aReference = myReferences.Value (I);
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aPresentationManager->Connect( this, aReference, aMode, aMode);
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if(aPresentationManager->Presentation(aReference,aMode)->MustBeUpdated())
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aPresentationManager->Update(aReference,aMode);
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}
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}
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aPresentation->ReCompute();
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}
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//=======================================================================
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//function : Compute
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//purpose :
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//=======================================================================
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void AIS_MultipleConnectedInteractive::Compute(const Handle_Prs3d_Projector& aProjector,
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const Handle_Prs3d_Presentation& aPresentation)
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{
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// Standard_NotImplemented::Raise("AIS_MultipleConnectedInteractive::Compute(const Handle_Prs3d_Projector&, const Handle_Prs3d_Presentation&)");
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PrsMgr_PresentableObject::Compute( aProjector , aPresentation ) ;
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}
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//=======================================================================
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//function : Compute
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//purpose :
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//=======================================================================
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void AIS_MultipleConnectedInteractive::Compute(const Handle_PrsMgr_PresentationManager2d& aPresentationManager2d,
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const Handle_Graphic2d_GraphicObject& aGraphicObject,
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const int anInteger)
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{
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// Standard_NotImplemented::Raise("AIS_MultipleConnectedInteractive::Compute(const Handle_PrsMgr_PresentationManager2d&, const Handle_Graphic2d_GraphicObject&, const int)");
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PrsMgr_PresentableObject::Compute( aPresentationManager2d ,aGraphicObject,anInteger) ;
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}
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//=======================================================================
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//function : Compute
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//purpose :
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//=======================================================================
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void AIS_MultipleConnectedInteractive::Compute(const Handle_Prs3d_Projector& aProjector,
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const Handle_Geom_Transformation& aTransformation,
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const Handle_Prs3d_Presentation& aPresentation)
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{
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// Standard_NotImplemented::Raise("AIS_MultipleConnectedInteractive::Compute(const Handle_Prs3d_Projector&, const Handle_Geom_Transformation&, const Handle_Prs3d_Presentation&)");
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PrsMgr_PresentableObject::Compute( aProjector , aTransformation , aPresentation ) ;
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}
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//=======================================================================
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//function : ComputeSelection
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//purpose :
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//=======================================================================
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void AIS_MultipleConnectedInteractive::ComputeSelection(const Handle(SelectMgr_Selection)& /*aSel*/,
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const Standard_Integer /*aMode*/)
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{
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}
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