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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-04 13:13:25 +03:00

0024757: DRAW: Move commands fixshape, tolerance, and similar to MODELING

Package SWDRAW has been moved to TKTopTest toolkit. Class SWDRAW_ToVRML has been moved to XSDRAWSTLVRML_ToVRML
Removed unused classes:
SWDRAW_ShapeBuild
SWDRAW_ShapeConstruct
XSDRAW_Shape
Removed NSPApply command
Test script update
Removed xtrace command
This commit is contained in:
dbv
2014-04-03 16:22:15 +04:00
committed by apn
parent a0a3f6aca4
commit 7da5f7b1c2
24 changed files with 49 additions and 308 deletions

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@@ -33,12 +33,6 @@ is
class ShapeAnalysis;
---Purpose: Contains commands to activate package ShapeAnalysis
class ShapeBuild;
---Purpose: Contains commands to activate package ShapeBuild
class ShapeConstruct;
---Purpose: Contains commands to activate package ShapeConstruct
class ShapeCustom;
---Purpose: Contains commands to activate package ShapeCustom
@@ -56,11 +50,6 @@ is
class ShapeProcessAPI;
---Purpose: Contains commands to activate package ShapeProcessAPI
class ToVRML;
---Purpose: A utility which writes a Shape to VRML format
---Remark : It can be placed elsewhere, while it depends on
-- only BRepMesh i.e. TOPOLOGY
Init (theCommands: in out Interpretor from Draw);
---Purpose: Loads commands defined in SWDRAW

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@@ -18,8 +18,6 @@
#include <SWDRAW_ShapeTool.hxx>
#include <SWDRAW_ShapeAnalysis.hxx>
#include <SWDRAW_ShapeBuild.hxx>
#include <SWDRAW_ShapeConstruct.hxx>
#include <SWDRAW_ShapeCustom.hxx>
#include <SWDRAW_ShapeExtend.hxx>
#include <SWDRAW_ShapeFix.hxx>
@@ -27,9 +25,6 @@
#include <SWDRAW_ShapeProcess.hxx>
#include <SWDRAW_ShapeProcessAPI.hxx>
// tovrml
#include <TopoDS_Shape.hxx>
#include <SWDRAW_ToVRML.hxx>
//#72 rln 09.03.99 Packaging of SWDRAW
#include <ShapeProcess_OperLibrary.hxx>
@@ -48,21 +43,6 @@ static int dejadraw = 0;
//#72 rln 09.03.99 Packaging of SWDRAW
//=======================================================================
//function : tovrml
//purpose :
//=======================================================================
static Standard_Integer tovrml(Draw_Interpretor& /*di*/, Standard_Integer n, const char** a)
{
if (n < 3) return 1;
SWDRAW_ToVRML avrml;
TopoDS_Shape sh = DBRep::Get (a[1]);
const char* filename = a[2];
if (!avrml.Write (sh,filename)) return 1;
return 0;
}
//=======================================================================
//function : LocSet
//purpose :
@@ -138,42 +118,6 @@ static Standard_Integer LocDump (Draw_Interpretor& di, Standard_Integer argc, co
return 0;
}
//=======================================================================
//function : NSPApply
//purpose : CKY , 12 JUL 2001
//=======================================================================
static Standard_Integer NSPApply (Draw_Interpretor& di, Standard_Integer argc, const char** argv)
{
if ( argc < 6) {
di<<"NSPApply result(new shape) shape(initial shape) rscfile sequence tol [maxtol, default=1]"<<"\n";
return 1;
}
TopoDS_Shape shape = DBRep::Get ( argv[2] );
if (shape.IsNull()) {
di << "No shape named \"" << argv[1] << "\" found" << "\n";
return 1;
}
TopoDS_Shape newshape;
Standard_Real tol = Draw::Atof(argv[5]);
Standard_Real maxtol = 1.;
if (argc > 6) maxtol = Draw::Atof(argv[6]);
XSAlgo::AlgoContainer()->PrepareForTransfer();
Handle(Standard_Transient) info; // reserved for special uses
Handle(Draw_ProgressIndicator) aProgress = new Draw_ProgressIndicator (di, 1);
newshape = XSAlgo::AlgoContainer()->ProcessShape
( shape, tol, maxtol, argv[3] , argv[4] , info, aProgress);
// WHAT IS MISSING HERE IS MERGING with starting transfer map
if (newshape.IsNull()) {
di<<"No result produced"<<"\n";
}
else
DBRep::Set ( argv[1], newshape );
return 0;
}
//=======================================================================
//function : Init
//purpose :
@@ -192,8 +136,6 @@ void SWDRAW::Init (Draw_Interpretor& theCommands)
SWDRAW_ShapeTool::InitCommands (theCommands);
SWDRAW_ShapeAnalysis::InitCommands (theCommands);
SWDRAW_ShapeBuild::InitCommands (theCommands);
SWDRAW_ShapeConstruct::InitCommands (theCommands);
SWDRAW_ShapeCustom::InitCommands (theCommands);
SWDRAW_ShapeExtend::InitCommands (theCommands);
SWDRAW_ShapeFix::InitCommands (theCommands);
@@ -205,15 +147,9 @@ void SWDRAW::Init (Draw_Interpretor& theCommands)
theCommands.Add("LocSet", "a [b [c]]: set loc b->a; use no args to get help",__FILE__,LocSet,"essai");
theCommands.Add("LocDump", "a: dump location of a",__FILE__,LocDump,"essai");
//tovrml
theCommands.Add("tovrml", "shape filename",__FILE__, tovrml, "essai");
// register operators for ShapeProcessing
ShapeProcess_OperLibrary::Init();
// new shape processing
theCommands.Add ("NSPApply","NSPApply result shape rscfilename sequence tol [maxtol, default=1]",
__FILE__,NSPApply,"essai");
}
//=======================================================================

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@@ -1,30 +0,0 @@
-- Created on: 1999-03-09
-- Created by: data exchange team
-- Copyright (c) 1999 Matra Datavision
-- Copyright (c) 1999-2014 OPEN CASCADE SAS
--
-- This file is part of Open CASCADE Technology software library.
--
-- This library is free software; you can redistribute it and/or modify it under
-- the terms of the GNU Lesser General Public License version 2.1 as published
-- by the Free Software Foundation, with special exception defined in the file
-- OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
-- distribution for complete text of the license and disclaimer of any warranty.
--
-- Alternatively, this file may be used under the terms of Open CASCADE
-- commercial license or contractual agreement.
class ShapeBuild from SWDRAW
---Purpose: Contains commands to activate package ShapeBuild
-- List of DRAW commands and corresponding functionalities:
uses
Interpretor from Draw
is
InitCommands (myclass; theCommands: in out Interpretor from Draw);
---Purpose: Loads commands defined in ShapeBuild
end ShapeBuild;

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@@ -1,26 +0,0 @@
// Created on: 1999-03-09
// Created by: data exchange team
// Copyright (c) 1999-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <SWDRAW_ShapeBuild.ixx>
//=======================================================================
//function : InitCommands
//purpose :
//=======================================================================
void SWDRAW_ShapeBuild::InitCommands(Draw_Interpretor& )
{
}

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@@ -1,31 +0,0 @@
-- Created on: 1999-03-09
-- Created by: data exchange team
-- Copyright (c) 1999 Matra Datavision
-- Copyright (c) 1999-2014 OPEN CASCADE SAS
--
-- This file is part of Open CASCADE Technology software library.
--
-- This library is free software; you can redistribute it and/or modify it under
-- the terms of the GNU Lesser General Public License version 2.1 as published
-- by the Free Software Foundation, with special exception defined in the file
-- OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
-- distribution for complete text of the license and disclaimer of any warranty.
--
-- Alternatively, this file may be used under the terms of Open CASCADE
-- commercial license or contractual agreement.
class ShapeConstruct from SWDRAW
---Purpose: Contains commands to activate package ShapeConstruct
-- List of DRAW commands and corresponding functionalities:
uses
Interpretor from Draw
is
InitCommands (myclass; theCommands: in out Interpretor from Draw);
---Purpose: Loads commands defined in ShapeConstruct
end ShapeConstruct;

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@@ -1,21 +0,0 @@
// Created on: 1999-03-09
// Created by: data exchange team
// Copyright (c) 1999-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <SWDRAW_ShapeConstruct.ixx>
void SWDRAW_ShapeConstruct::InitCommands(Draw_Interpretor& /*theCommands*/)
{
}

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@@ -1,80 +0,0 @@
-- Created on: 1998-08-03
-- Created by: Christian CAILLET
-- Copyright (c) 1998-1999 Matra Datavision
-- Copyright (c) 1999-2014 OPEN CASCADE SAS
--
-- This file is part of Open CASCADE Technology software library.
--
-- This library is free software; you can redistribute it and/or modify it under
-- the terms of the GNU Lesser General Public License version 2.1 as published
-- by the Free Software Foundation, with special exception defined in the file
-- OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
-- distribution for complete text of the license and disclaimer of any warranty.
--
-- Alternatively, this file may be used under the terms of Open CASCADE
-- commercial license or contractual agreement.
class ToVRML from SWDRAW
---Purpose : Writes a Shape to a File in VRML Format
uses CString, OStream, AsciiString from TCollection, Shape from TopoDS
is
Create returns ToVRML;
EmissiveColorRed (me : in out) returns Real;
---C++ : return &
EmissiveColorGreen (me : in out) returns Real;
---C++ : return &
EmissiveColorBlue (me : in out) returns Real;
---C++ : return &
DiffuseColorRed (me : in out) returns Real;
---C++ : return &
DiffuseColorGreen (me : in out) returns Real;
---C++ : return &
DiffuseColorBlue (me : in out) returns Real;
---C++ : return &
Transparency (me : in out) returns Real;
---C++ : return &
AmbientIntensity (me : in out) returns Real;
---C++ : return &
SpecularColorRed (me : in out) returns Real;
---C++ : return &
SpecularColorGreen (me : in out) returns Real;
---C++ : return &
SpecularColorBlue (me : in out) returns Real;
---C++ : return &
Shininess (me : in out) returns Real;
---C++ : return &
Texture (me : in out) returns AsciiString;
---C++ : return &
CreaseAngle (me : in out) returns Real;
---C++ : return &
Deflection (me : in out) returns Real;
---C++ : return &
Write (me; shape : Shape from TopoDS; filename : CString) returns Boolean;
---Purpose : conversion of a Shape into VRML format for 3d visualisation
fields
myEmissiveColorRed : Real; -- def 0.3
myEmissiveColorGreen : Real; -- def 0.3
myEmissiveColorBlue : Real; -- def 0.3
myDiffuseColorRed : Real; -- def 0.3
myDiffuseColorGreen : Real; -- def 0.3
myDiffuseColorBlue : Real; -- def 0.5
myTransparency : Real; -- def 0.0
myAmbientIntensity : Real; -- def 0.3
mySpecularColorRed : Real; -- def 0.7
mySpecularColorGreen : Real; -- def 0.7
mySpecularColorBlue : Real; -- def 0.8
myShininess : Real; -- def 0.1
myTexture : AsciiString; -- def " [] "
myCreaseAngle : Real; -- def 1.57
myDeflection : Real; -- def 0.005
end ToVRML;

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@@ -1,188 +0,0 @@
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <SWDRAW_ToVRML.ixx>
#include <Standard_Stream.hxx>
#include <BRepMesh_FastDiscret.hxx>
#include <BRepMesh_Triangle.hxx>
#include <BRepMesh_Edge.hxx>
#include <Bnd_Box.hxx>
#include <BRepBndLib.hxx>
#include <gp_Pnt.hxx> //ied_modif_for_compil_Nov-20-1998
SWDRAW_ToVRML::SWDRAW_ToVRML ()
{
myEmissiveColorRed = 0.3;
myEmissiveColorGreen = 0.3;
myEmissiveColorBlue = 0.3;
myDiffuseColorRed = 0.3;
myDiffuseColorGreen = 0.3;
myDiffuseColorBlue = 0.5;
myTransparency = 0.0;
myAmbientIntensity = 0.3;
mySpecularColorRed = 0.7;
mySpecularColorGreen = 0.7;
mySpecularColorBlue = 0.8;
myShininess = 0.1;
myTexture = " [] " ;
myCreaseAngle = 1.57;
myDeflection = 0.005;
}
Standard_Real& SWDRAW_ToVRML::EmissiveColorRed () { return myEmissiveColorRed ; }
Standard_Real& SWDRAW_ToVRML::EmissiveColorGreen() { return myEmissiveColorGreen; }
Standard_Real& SWDRAW_ToVRML::EmissiveColorBlue () { return myEmissiveColorBlue ; }
Standard_Real& SWDRAW_ToVRML::DiffuseColorRed () { return myDiffuseColorRed ; }
Standard_Real& SWDRAW_ToVRML::DiffuseColorGreen () { return myDiffuseColorGreen ; }
Standard_Real& SWDRAW_ToVRML::DiffuseColorBlue () { return myDiffuseColorBlue ; }
Standard_Real& SWDRAW_ToVRML::Transparency () { return myTransparency ; }
Standard_Real& SWDRAW_ToVRML::AmbientIntensity () { return myAmbientIntensity ; }
Standard_Real& SWDRAW_ToVRML::SpecularColorRed () { return mySpecularColorRed ; }
Standard_Real& SWDRAW_ToVRML::SpecularColorGreen() { return mySpecularColorGreen; }
Standard_Real& SWDRAW_ToVRML::SpecularColorBlue () { return mySpecularColorBlue ; }
Standard_Real& SWDRAW_ToVRML::Shininess () { return myShininess ; }
TCollection_AsciiString& SWDRAW_ToVRML::Texture () { return myTexture ; }
Standard_Real& SWDRAW_ToVRML::CreaseAngle() { return myCreaseAngle; }
Standard_Real& SWDRAW_ToVRML::Deflection () { return myDeflection ; }
//=======================================================================
// function : ToVRML::Write
// purpose : conversion of a Shape into VRML format for 3d visualisation
//=======================================================================
Standard_Boolean SWDRAW_ToVRML::Write
(const TopoDS_Shape& aShape, const Standard_CString filename) const
{
filebuf thefile;
ostream TheFileOut(&thefile);
if (thefile.open(filename,ios::out))
{
// Creates facets from the shape
// Create (defle : Real from Standard;
// shape : Shape from TopoDS;
// angl : Real from Standard= 0.17;
// withShare : Boolean from Standard=Standard_True;
// inshape : Boolean from Standard=Standard_False;
// relative : Boolean from Standard=Standard_False;
// shapetrigu: Boolean from Standard=Standard_False)
// returns mutable Discret from BRepMesh;
Bnd_Box B;
BRepBndLib::Add(aShape, B);
Handle(BRepMesh_FastDiscret) TheDiscret =
new BRepMesh_FastDiscret(myDeflection,
aShape,
B,
0.17,
Standard_True,
Standard_False,
Standard_True,
Standard_True);
Standard_Integer i,j;
// header of the VRML file
TheFileOut << "#VRML V2.0 utf8" << endl;
TheFileOut << "Group {" << endl;
TheFileOut << " children [ " << endl;
TheFileOut << " NavigationInfo {" << endl;
TheFileOut << " type \"EXAMINE\" " << endl;
TheFileOut << " }," << endl;
TheFileOut << "Shape {" << endl;
TheFileOut << " appearance Appearance {" << endl;
TheFileOut << " texture ImageTexture {" << endl;
TheFileOut << " url " << myTexture.ToCString() << endl;
TheFileOut << " }" << endl;
TheFileOut << " material Material { " << endl;
TheFileOut << " diffuseColor " << myDiffuseColorRed << " " << myDiffuseColorGreen << " " << myDiffuseColorBlue << " " << endl;
TheFileOut << " emissiveColor " << myEmissiveColorRed << " "
<< myEmissiveColorGreen << " " << myEmissiveColorBlue << " " << endl;
TheFileOut << " transparency " << myTransparency << endl;
TheFileOut << " ambientIntensity " << myAmbientIntensity << " " << endl;
TheFileOut << " specularColor " << mySpecularColorRed << " " << mySpecularColorGreen << " " << mySpecularColorBlue << " " << endl;
TheFileOut << " shininess " <<myShininess << " " << endl;
TheFileOut << " }" << endl;
TheFileOut << " }" << endl;
TheFileOut << " geometry IndexedFaceSet {" << endl;
TheFileOut << " coord Coordinate {" << endl;
TheFileOut << " point [" << endl;
// puts the coordinates of all the vertices using the order
// given during the discretisation
for (i=1;i<=TheDiscret->NbVertices();i++)
{
gp_Pnt TheVertex=TheDiscret->Pnt(i);
TheFileOut << " "
<< TheVertex.Coord().X() << " "
<< TheVertex.Coord().Y() << " "
<< TheVertex.Coord().Z() << "," << endl;
}
TheFileOut << " ]" << endl;
TheFileOut << " }" << endl;
TheFileOut << " coordIndex [" << endl;
// retrieves all the triangles in order to draw the facets
for (j=1; j <= TheDiscret->NbTriangles(); j++)
{
BRepMesh_Triangle TheTri=TheDiscret->Triangle(j);
Standard_Integer e1,e2,e3,i1,i2,i3;
Standard_Boolean b1,b2,b3;
TheTri.Edges(e1,e2,e3,b1,b2,b3);
if (b1)
{
i1 = TheDiscret->Edge(e1).FirstNode()-1;
i2 = TheDiscret->Edge(e1).LastNode()-1;
}
else
{
i2 = TheDiscret->Edge(e1).FirstNode()-1;
i1 = TheDiscret->Edge(e1).LastNode()-1;
}
if (b2)
{
i3 = TheDiscret->Edge(e2).LastNode()-1;
}
else
{
i3 = TheDiscret->Edge(e2).FirstNode()-1;
}
TheFileOut << " " << i1 << ", " << i2 << ", " << i3 << ", -1, " << endl;
}
TheFileOut << " ]" << endl;
TheFileOut << " solid FALSE" << endl; // it is not a closed solid
TheFileOut << " creaseAngle " << myCreaseAngle << " " << endl; // for smooth shading
TheFileOut << " }" << endl;
TheFileOut << " }" << endl;
TheFileOut << " ]" << endl;
TheFileOut << "} " << endl;
}
else return Standard_False; // failure when opening file
thefile.close();
return Standard_True;
}