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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-06-30 12:14:08 +03:00

cosmetics

This commit is contained in:
mzernova 2020-08-25 13:17:04 +03:00
parent 2fa9309186
commit 7d0f638daa
8 changed files with 324 additions and 238 deletions

View File

@ -27,6 +27,8 @@
#include <V3d_Viewer.hxx> #include <V3d_Viewer.hxx>
#include <WNT_HIDSpaceMouse.hxx> #include <WNT_HIDSpaceMouse.hxx>
#include <iostream>
// ======================================================================= // =======================================================================
// function : AIS_ViewController // function : AIS_ViewController
// purpose : // purpose :
@ -2250,6 +2252,7 @@ void AIS_ViewController::handleCameraActions (const Handle(AIS_InteractiveContex
const Handle(V3d_View)& theView, const Handle(V3d_View)& theView,
const AIS_WalkDelta& theWalk) const AIS_WalkDelta& theWalk)
{ {
std::cout << "handleCameraActions\n";
// apply view actions // apply view actions
if (myGL.Orientation.ToSetViewOrient) if (myGL.Orientation.ToSetViewOrient)
{ {
@ -2266,6 +2269,12 @@ void AIS_ViewController::handleCameraActions (const Handle(AIS_InteractiveContex
myGL.Orientation.ToFitAll = false; myGL.Orientation.ToFitAll = false;
} }
if (theView->Viewer()->Grid()->IsActive()
&& theView->Viewer()->GridEcho())
{
theView->Viewer()->Grid()->Update();
}
if (myGL.IsNewGesture) if (myGL.IsNewGesture)
{ {
if (myAnchorPointPrs1->HasInteractiveContext()) if (myAnchorPointPrs1->HasInteractiveContext())
@ -3101,6 +3110,7 @@ void AIS_ViewController::handleDynamicHighlight (const Handle(AIS_InteractiveCon
void AIS_ViewController::handleMoveTo (const Handle(AIS_InteractiveContext)& theCtx, void AIS_ViewController::handleMoveTo (const Handle(AIS_InteractiveContext)& theCtx,
const Handle(V3d_View)& theView) const Handle(V3d_View)& theView)
{ {
std::cout << "handleMoveTo\n";
handleSelectionPick (theCtx, theView); handleSelectionPick (theCtx, theView);
handleDynamicHighlight(theCtx, theView); handleDynamicHighlight(theCtx, theView);
handleSelectionPoly (theCtx, theView); handleSelectionPoly (theCtx, theView);

View File

@ -87,6 +87,9 @@ public:
//! Display the grid at screen. //! Display the grid at screen.
Standard_EXPORT virtual void Display() = 0; Standard_EXPORT virtual void Display() = 0;
//!
Standard_EXPORT virtual void Update() = 0;
//! Erase the grid from screen. //! Erase the grid from screen.
Standard_EXPORT virtual void Erase() const = 0; Standard_EXPORT virtual void Erase() const = 0;

View File

@ -27,31 +27,35 @@ Aspect_RectangularGrid::Aspect_RectangularGrid(
const Standard_Real aFirstAngle, const Standard_Real aFirstAngle,
const Standard_Real aSecondAngle, const Standard_Real aSecondAngle,
const Standard_Real aRotationAngle) const Standard_Real aRotationAngle)
:Aspect_Grid(anXOrigin,anYOrigin,aRotationAngle),myXStep(aXStep),myYStep(aYStep),myFirstAngle(aFirstAngle),mySecondAngle(aSecondAngle) : Aspect_Grid (anXOrigin,anYOrigin,aRotationAngle),
myXStep (aXStep),
myYStep (aYStep),
myFirstAngle (aFirstAngle),
mySecondAngle (aSecondAngle)
{ {
Standard_NumericError_Raise_if(!CheckAngle (aFirstAngle,mySecondAngle), Standard_NumericError_Raise_if (!CheckAngle (aFirstAngle, mySecondAngle),
"networks are parallel"); "networks are parallel");
Standard_NegativeValue_Raise_if (aXStep < 0.0, "invalid x step");
Standard_NegativeValue_Raise_if(aXStep < 0. , "invalid x step"); Standard_NegativeValue_Raise_if (aYStep < 0.0, "invalid y step");
Standard_NegativeValue_Raise_if(aYStep < 0. , "invalid y step"); Standard_NullValue_Raise_if (aXStep == 0.0, "invalid x step");
Standard_NullValue_Raise_if(aXStep == 0. , "invalid x step"); Standard_NullValue_Raise_if (aYStep == 0.0, "invalid y step");
Standard_NullValue_Raise_if(aYStep == 0. , "invalid y step");
} }
void Aspect_RectangularGrid::SetXStep(const Standard_Real aStep) { void Aspect_RectangularGrid::SetXStep (const Standard_Real aStep)
Standard_NegativeValue_Raise_if(aStep < 0. , "invalid x step"); {
Standard_NullValue_Raise_if(aStep == 0. , "invalid y step"); Standard_NegativeValue_Raise_if (aStep < 0.0, "invalid x step");
Standard_NullValue_Raise_if (aStep == 0.0, "invalid y step");
myXStep = aStep; myXStep = aStep;
Init(); Init();
UpdateDisplay(); UpdateDisplay();
} }
void Aspect_RectangularGrid::SetYStep(const Standard_Real aStep) { void Aspect_RectangularGrid::SetYStep (const Standard_Real aStep)
Standard_NegativeValue_Raise_if(aStep < 0. , "invalid x step"); {
Standard_NullValue_Raise_if(aStep == 0. , "invalid y step"); Standard_NegativeValue_Raise_if (aStep < 0.0, "invalid x step");
Standard_NullValue_Raise_if (aStep == 0.0, "invalid y step");
myYStep = aStep; myYStep = aStep;
Init(); Init();
UpdateDisplay(); UpdateDisplay();
@ -60,7 +64,7 @@ void Aspect_RectangularGrid::SetYStep(const Standard_Real aStep) {
void Aspect_RectangularGrid::SetAngle (const Standard_Real anAngle1, void Aspect_RectangularGrid::SetAngle (const Standard_Real anAngle1,
const Standard_Real anAngle2) const Standard_Real anAngle2)
{ {
Standard_NumericError_Raise_if(!CheckAngle (anAngle1,anAngle2 ), Standard_NumericError_Raise_if (!CheckAngle (anAngle1,anAngle2),
"axis are parallel"); "axis are parallel");
myFirstAngle = anAngle1; myFirstAngle = anAngle1;
mySecondAngle = anAngle2; mySecondAngle = anAngle2;
@ -68,59 +72,64 @@ void Aspect_RectangularGrid::SetAngle (const Standard_Real anAngle1,
UpdateDisplay(); UpdateDisplay();
} }
void Aspect_RectangularGrid::SetGridValues( void Aspect_RectangularGrid::SetGridValues (
const Standard_Real theXOrigin, const Standard_Real theXOrigin,
const Standard_Real theYOrigin, const Standard_Real theYOrigin,
const Standard_Real theXStep, const Standard_Real theXStep,
const Standard_Real theYStep, const Standard_Real theYStep,
const Standard_Real theRotationAngle) { const Standard_Real theRotationAngle)
{
myXOrigin = theXOrigin; myXOrigin = theXOrigin;
myYOrigin = theYOrigin; myYOrigin = theYOrigin;
Standard_NegativeValue_Raise_if(theXStep < 0. , "invalid x step"); Standard_NegativeValue_Raise_if (theXStep < 0.0, "invalid x step");
Standard_NullValue_Raise_if(theXStep == 0. , "invalid x step"); Standard_NullValue_Raise_if (theXStep == 0.0, "invalid x step");
myXStep = theXStep; myXStep = theXStep;
Standard_NegativeValue_Raise_if(theYStep < 0. , "invalid y step"); Standard_NegativeValue_Raise_if (theYStep < 0.0, "invalid y step");
Standard_NullValue_Raise_if(theYStep == 0. , "invalid y step"); Standard_NullValue_Raise_if (theYStep == 0.0, "invalid y step");
myYStep = theYStep; myYStep = theYStep;
myRotationAngle = theRotationAngle; myRotationAngle = theRotationAngle;
Init(); Init();
UpdateDisplay(); UpdateDisplay();
} }
void Aspect_RectangularGrid::Compute(const Standard_Real X, void Aspect_RectangularGrid::Compute (const Standard_Real X,
const Standard_Real Y, const Standard_Real Y,
Standard_Real& gridX, Standard_Real& gridX,
Standard_Real& gridY) const { Standard_Real& gridY) const
{
Standard_Real D1 = b1 * X - a1 * Y - c1; Standard_Real D1 = b1 * X - a1 * Y - c1;
Standard_Real D2 = b2 * X - a2 * Y - c2; Standard_Real D2 = b2 * X - a2 * Y - c2;
Standard_Integer n1 = Standard_Integer ( Abs(D1)/myXStep + 0.5); Standard_Integer n1 = Standard_Integer (Abs (D1) / myXStep + 0.5);
Standard_Integer n2 = Standard_Integer ( Abs(D2)/myYStep + 0.5); Standard_Integer n2 = Standard_Integer (Abs (D2) / myYStep + 0.5);
Standard_Real offset1 = c1 + Standard_Real(n1) * Sign (myXStep , D1); Standard_Real offset1 = c1 + Standard_Real(n1) * Sign (myXStep, D1);
Standard_Real offset2 = c2 + Standard_Real(n2) * Sign (myYStep , D2); Standard_Real offset2 = c2 + Standard_Real(n2) * Sign (myYStep, D2);
Standard_Real Delta = a1*b2 - b1*a2; Standard_Real Delta = a1 * b2 - b1 * a2;
gridX = ( offset2*a1 - offset1*a2) /Delta; gridX = (offset2 * a1 - offset1 * a2) / Delta;
gridY = ( offset2*b1 - offset1*b2) /Delta; gridY = (offset2 * b1 - offset1 * b2) / Delta;
} }
Standard_Real Aspect_RectangularGrid::XStep() const { Standard_Real Aspect_RectangularGrid::XStep() const
{
return myXStep; return myXStep;
} }
Standard_Real Aspect_RectangularGrid::YStep() const { Standard_Real Aspect_RectangularGrid::YStep() const
{
return myYStep; return myYStep;
} }
Standard_Real Aspect_RectangularGrid::FirstAngle() const { Standard_Real Aspect_RectangularGrid::FirstAngle() const
{
return myFirstAngle; return myFirstAngle;
} }
Standard_Real Aspect_RectangularGrid::SecondAngle() const { Standard_Real Aspect_RectangularGrid::SecondAngle() const
{
return mySecondAngle; return mySecondAngle;
} }
void Aspect_RectangularGrid::Init () { void Aspect_RectangularGrid::Init()
{
//+zov Fixing CTS17856 //+zov Fixing CTS17856
// a1 = Cos (myFirstAngle + RotationAngle() ); // a1 = Cos (myFirstAngle + RotationAngle() );
// b1 = Sin (myFirstAngle + RotationAngle() ); // b1 = Sin (myFirstAngle + RotationAngle() );
@ -132,28 +141,39 @@ void Aspect_RectangularGrid::Init () {
Standard_Real angle1 = myFirstAngle + RotationAngle(); Standard_Real angle1 = myFirstAngle + RotationAngle();
Standard_Real angle2 = mySecondAngle + RotationAngle(); Standard_Real angle2 = mySecondAngle + RotationAngle();
if ( angle1 != 0. ) { if (angle1 != 0.0)
{
a1 = -Sin (angle1); a1 = -Sin (angle1);
b1 = Cos (angle1); b1 = Cos (angle1);
c1 = XOrigin() * b1 - YOrigin() * a1; c1 = XOrigin() * b1 - YOrigin() * a1;
} else { }
a1 = 0.; b1 = 1.; c1 = XOrigin(); else
{
a1 = 0.0;
b1 = 1.0;
c1 = XOrigin();
} }
if ( angle2 != 0. ) { if (angle2 != 0.0)
angle2 += M_PI / 2.; {
angle2 += M_PI / 2.0;
a2 = -Sin (angle2); a2 = -Sin (angle2);
b2 = Cos (angle2); b2 = Cos (angle2);
c2 = XOrigin() * b2 - YOrigin() * a2; c2 = XOrigin() * b2 - YOrigin() * a2;
} else { }
a2 = -1.; b2 = 0.; c2 = YOrigin(); else
{
a2 = -1.0;
b2 = 0.0;
c2 = YOrigin();
} }
//-zov //-zov
} }
Standard_Boolean Aspect_RectangularGrid::CheckAngle(const Standard_Real alpha, Standard_Boolean Aspect_RectangularGrid::CheckAngle (const Standard_Real alpha,
const Standard_Real beta) const { const Standard_Real beta) const
return (Abs( Sin(alpha) * Cos(beta + M_PI / 2.) - Cos(alpha) * Sin(beta + M_PI / 2.)) != 0) ; {
return (Abs (Sin (alpha) * Cos (beta + M_PI / 2.0) - Cos (alpha) * Sin (beta + M_PI / 2.0)) != 0);
} }
//======================================================================= //=======================================================================

View File

@ -91,7 +91,8 @@ V3d_CircularGrid::~V3d_CircularGrid()
void V3d_CircularGrid::SetColors (const Quantity_Color& aColor, const Quantity_Color& aTenthColor) void V3d_CircularGrid::SetColors (const Quantity_Color& aColor, const Quantity_Color& aTenthColor)
{ {
if( myColor != aColor || myTenthColor != aTenthColor ) { if( myColor != aColor || myTenthColor != aTenthColor )
{
myColor = aColor; myColor = aColor;
myTenthColor = aTenthColor; myTenthColor = aTenthColor;
myCurAreDefined = Standard_False; myCurAreDefined = Standard_False;
@ -99,24 +100,29 @@ void V3d_CircularGrid::SetColors (const Quantity_Color& aColor, const Quantity_C
} }
} }
void V3d_CircularGrid::Display () void V3d_CircularGrid::Display()
{ {
myStructure->SetDisplayPriority (Graphic3d_DisplayPriority_AlmostBottom); myStructure->SetDisplayPriority (Graphic3d_DisplayPriority_AlmostBottom);
myStructure->Display(); myStructure->Display();
UpdateDisplay(); UpdateDisplay();
} }
void V3d_CircularGrid::Erase () const void V3d_CircularGrid::Update()
{ {
myStructure->Erase (); //
} }
Standard_Boolean V3d_CircularGrid::IsDisplayed () const void V3d_CircularGrid::Erase() const
{ {
return myStructure->IsDisplayed (); myStructure->Erase();
} }
void V3d_CircularGrid::UpdateDisplay () Standard_Boolean V3d_CircularGrid::IsDisplayed() const
{
return myStructure->IsDisplayed();
}
void V3d_CircularGrid::UpdateDisplay()
{ {
gp_Ax3 ThePlane = myViewer->PrivilegedPlane(); gp_Ax3 ThePlane = myViewer->PrivilegedPlane();
@ -125,8 +131,8 @@ void V3d_CircularGrid::UpdateDisplay ()
Standard_Real ydx, ydy, ydz; Standard_Real ydx, ydy, ydz;
Standard_Real dx, dy, dz; Standard_Real dx, dy, dz;
ThePlane.Location ().Coord (xl, yl, zl); ThePlane.Location ().Coord (xl, yl, zl);
ThePlane.XDirection ().Coord (xdx, xdy, xdz); ThePlane.XDirection().Coord (xdx, xdy, xdz);
ThePlane.YDirection ().Coord (ydx, ydy, ydz); ThePlane.YDirection().Coord (ydx, ydy, ydz);
ThePlane.Direction ().Coord (dx, dy, dz); ThePlane.Direction ().Coord (dx, dy, dz);
Standard_Boolean MakeTransform = !myCurAreDefined; Standard_Boolean MakeTransform = !myCurAreDefined;
@ -147,14 +153,16 @@ void V3d_CircularGrid::UpdateDisplay ()
xdx != curxdx || xdy != curxdy || xdz != curxdz || xdx != curxdx || xdy != curxdy || xdz != curxdz ||
ydx != curydx || ydy != curydy || ydz != curydz || ydx != curydx || ydy != curydy || ydz != curydz ||
dx != curdx || dy != curdy || dz != curdz) dx != curdx || dy != curdy || dz != curdz)
{
MakeTransform = Standard_True; MakeTransform = Standard_True;
} }
} }
}
if (MakeTransform) if (MakeTransform)
{ {
const Standard_Real CosAlpha = Cos (RotationAngle ()); const Standard_Real CosAlpha = Cos (RotationAngle());
const Standard_Real SinAlpha = Sin (RotationAngle ()); const Standard_Real SinAlpha = Sin (RotationAngle());
gp_Trsf aTrsf; gp_Trsf aTrsf;
// Translation // Translation
@ -168,23 +176,24 @@ void V3d_CircularGrid::UpdateDisplay ()
gp_Trsf aTrsf2; gp_Trsf aTrsf2;
aTrsf2.SetValues ( CosAlpha, SinAlpha, 0.0, -XOrigin(), aTrsf2.SetValues ( CosAlpha, SinAlpha, 0.0, -XOrigin(),
-SinAlpha, CosAlpha, 0.0, -YOrigin(), -SinAlpha, CosAlpha, 0.0, -YOrigin(),
0.0, 0.0, 1.0, 0.0); 0.0, 0.0, 1.0, 0.0 );
aTrsf.Multiply (aTrsf2); aTrsf.Multiply (aTrsf2);
myStructure->SetTransformation (new TopLoc_Datum3D (aTrsf)); myStructure->SetTransformation (new TopLoc_Datum3D (aTrsf));
myCurAngle = RotationAngle (); myCurAngle = RotationAngle();
myCurXo = XOrigin (), myCurYo = YOrigin (); myCurXo = XOrigin();
myCurYo = YOrigin();
myCurViewPlane = ThePlane; myCurViewPlane = ThePlane;
} }
switch (myDrawMode) switch (myDrawMode)
{ {
case Aspect_GDM_Points: case Aspect_GDM_Points:
DefinePoints (); DefinePoints();
myCurDrawMode = Aspect_GDM_Points; myCurDrawMode = Aspect_GDM_Points;
break; break;
case Aspect_GDM_Lines: case Aspect_GDM_Lines:
DefineLines (); DefineLines();
myCurDrawMode = Aspect_GDM_Lines; myCurDrawMode = Aspect_GDM_Lines;
break; break;
case Aspect_GDM_None: case Aspect_GDM_None:
@ -194,16 +203,15 @@ void V3d_CircularGrid::UpdateDisplay ()
myCurAreDefined = Standard_True; myCurAreDefined = Standard_True;
} }
void V3d_CircularGrid::DefineLines () void V3d_CircularGrid::DefineLines()
{ {
const Standard_Real aStep = RadiusStep (); const Standard_Real aStep = RadiusStep();
const Standard_Real aDivision = DivisionNumber (); const Standard_Real aDivision = DivisionNumber();
const Standard_Boolean toUpdate = !myCurAreDefined const Standard_Boolean toUpdate = !myCurAreDefined
|| myCurDrawMode != Aspect_GDM_Lines || myCurDrawMode != Aspect_GDM_Lines
|| aDivision != myCurDivi || aDivision != myCurDivi
|| aStep != myCurStep; || aStep != myCurStep;
if (!toUpdate if (!toUpdate && !myToComputePrs)
&& !myToComputePrs)
{ {
return; return;
} }
@ -214,33 +222,36 @@ void V3d_CircularGrid::DefineLines ()
} }
myToComputePrs = Standard_False; myToComputePrs = Standard_False;
myGroup->Clear (); myGroup->Clear();
const Standard_Integer Division = (Standard_Integer )( (aDivision >= DIVISION ? aDivision : DIVISION)); const Standard_Integer Division = (Standard_Integer )((aDivision >= DIVISION ? aDivision : DIVISION));
Standard_Integer nbpnts = 2 * Division; Standard_Integer nbpnts = 2 * Division;
// diametres // diametres
Standard_Real alpha = M_PI / aDivision; Standard_Real alpha = M_PI / aDivision;
myGroup->SetGroupPrimitivesAspect (new Graphic3d_AspectLine3d (myTenthColor, Aspect_TOL_SOLID, 1.0)); myGroup->SetGroupPrimitivesAspect (new Graphic3d_AspectLine3d (myTenthColor, Aspect_TOL_SOLID, 1.0));
Handle(Graphic3d_ArrayOfSegments) aPrims1 = new Graphic3d_ArrayOfSegments(2*nbpnts); Handle(Graphic3d_ArrayOfSegments) aPrims1 = new Graphic3d_ArrayOfSegments (2 * nbpnts);
const gp_Pnt p0(0., 0., -myOffSet); const gp_Pnt p0 (0.0, 0.0, -myOffSet);
for (Standard_Integer i=1; i<=nbpnts; i++) { for (Standard_Integer i = 1; i <= nbpnts; i++)
aPrims1->AddVertex(p0); {
aPrims1->AddVertex(Cos(alpha*i)*myRadius, Sin(alpha*i)*myRadius, -myOffSet); aPrims1->AddVertex (p0);
aPrims1->AddVertex (Cos (alpha * i) * myRadius, Sin (alpha * i) * myRadius, -myOffSet);
} }
myGroup->AddPrimitiveArray(aPrims1, Standard_False); myGroup->AddPrimitiveArray (aPrims1, Standard_False);
// circles // circles
nbpnts = 2 * Division + 1; nbpnts = 2 * Division + 1;
alpha = M_PI / Division; alpha = M_PI / Division;
Standard_Integer nblines = 0; Standard_Integer nblines = 0;
TColgp_SequenceOfPnt aSeqLines, aSeqTenth; TColgp_SequenceOfPnt aSeqLines, aSeqTenth;
for (Standard_Real r=aStep; r<=myRadius; r+=aStep, nblines++) { for (Standard_Real r = aStep; r <= myRadius; r += aStep, nblines++)
const Standard_Boolean isTenth = (Modulus(nblines, 10) == 0); {
for (Standard_Integer i=0; i<nbpnts; i++) { const Standard_Boolean isTenth = (Modulus (nblines, 10) == 0);
const gp_Pnt pt(Cos(alpha*i)*r,Sin(alpha*i)*r,-myOffSet); for (Standard_Integer i = 0; i < nbpnts; i++)
(isTenth? aSeqTenth : aSeqLines).Append(pt); {
const gp_Pnt pt (Cos (alpha * i) * r, Sin (alpha * i) * r, -myOffSet);
(isTenth ? aSeqTenth : aSeqLines).Append (pt);
} }
} }
if (aSeqTenth.Length()) if (aSeqTenth.Length())
@ -248,37 +259,44 @@ void V3d_CircularGrid::DefineLines ()
myGroup->SetGroupPrimitivesAspect (new Graphic3d_AspectLine3d (myTenthColor, Aspect_TOL_SOLID, 1.0)); myGroup->SetGroupPrimitivesAspect (new Graphic3d_AspectLine3d (myTenthColor, Aspect_TOL_SOLID, 1.0));
Standard_Integer n, np; Standard_Integer n, np;
const Standard_Integer nbl = aSeqTenth.Length() / nbpnts; const Standard_Integer nbl = aSeqTenth.Length() / nbpnts;
Handle(Graphic3d_ArrayOfPolylines) aPrims2 = new Graphic3d_ArrayOfPolylines(aSeqTenth.Length(),nbl); Handle(Graphic3d_ArrayOfPolylines) aPrims2 = new Graphic3d_ArrayOfPolylines (aSeqTenth.Length(), nbl);
for (np = 1, n=0; n<nbl; n++) { for (np = 1, n = 0; n < nbl; n++)
aPrims2->AddBound(nbpnts); {
for (Standard_Integer i=0; i<nbpnts; i++, np++) aPrims2->AddBound (nbpnts);
aPrims2->AddVertex(aSeqTenth(np)); for (Standard_Integer i = 0; i < nbpnts; i++, np++)
{
aPrims2->AddVertex (aSeqTenth (np));
} }
myGroup->AddPrimitiveArray(aPrims2, Standard_False); }
myGroup->AddPrimitiveArray (aPrims2, Standard_False);
} }
if (aSeqLines.Length()) if (aSeqLines.Length())
{ {
myGroup->SetPrimitivesAspect (new Graphic3d_AspectLine3d (myColor, Aspect_TOL_SOLID, 1.0)); myGroup->SetPrimitivesAspect (new Graphic3d_AspectLine3d (myColor, Aspect_TOL_SOLID, 1.0));
Standard_Integer n, np; Standard_Integer n, np;
const Standard_Integer nbl = aSeqLines.Length() / nbpnts; const Standard_Integer nbl = aSeqLines.Length() / nbpnts;
Handle(Graphic3d_ArrayOfPolylines) aPrims3 = new Graphic3d_ArrayOfPolylines(aSeqLines.Length(),nbl); Handle(Graphic3d_ArrayOfPolylines) aPrims3 = new Graphic3d_ArrayOfPolylines (aSeqLines.Length(), nbl);
for (np = 1, n=0; n<nbl; n++) { for (np = 1, n = 0; n < nbl; n++)
{
aPrims3->AddBound(nbpnts); aPrims3->AddBound(nbpnts);
for (Standard_Integer i=0; i<nbpnts; i++, np++) for (Standard_Integer i = 0; i < nbpnts; i++, np++)
aPrims3->AddVertex(aSeqLines(np)); {
aPrims3->AddVertex (aSeqLines (np));
} }
myGroup->AddPrimitiveArray(aPrims3, Standard_False); }
myGroup->AddPrimitiveArray (aPrims3, Standard_False);
} }
myGroup->SetMinMaxValues (-myRadius, -myRadius, -myOffSet, myRadius, myRadius, -myOffSet); myGroup->SetMinMaxValues (-myRadius, -myRadius, -myOffSet, myRadius, myRadius, -myOffSet);
myCurStep = aStep, myCurDivi = (Standard_Integer ) aDivision; myCurStep = aStep;
myCurDivi = (Standard_Integer) aDivision;
// update bounding box // update bounding box
myStructure->CalculateBoundBox(); myStructure->CalculateBoundBox();
myViewer->StructureManager()->Update (myStructure->GetZLayer()); myViewer->StructureManager()->Update (myStructure->GetZLayer());
} }
void V3d_CircularGrid::DefinePoints () void V3d_CircularGrid::DefinePoints()
{ {
const Standard_Real aStep = RadiusStep(); const Standard_Real aStep = RadiusStep();
const Standard_Real aDivision = DivisionNumber(); const Standard_Real aDivision = DivisionNumber();
@ -286,8 +304,7 @@ void V3d_CircularGrid::DefinePoints ()
|| myCurDrawMode != Aspect_GDM_Points || myCurDrawMode != Aspect_GDM_Points
|| aDivision != myCurDivi || aDivision != myCurDivi
|| aStep != myCurStep; || aStep != myCurStep;
if (!toUpdate if (!toUpdate && !myToComputePrs)
&& !myToComputePrs)
{ {
return; return;
} }
@ -298,39 +315,43 @@ void V3d_CircularGrid::DefinePoints ()
} }
myToComputePrs = Standard_False; myToComputePrs = Standard_False;
myGroup->Clear (); myGroup->Clear();
Handle(Graphic3d_AspectMarker3d) MarkerAttrib = new Graphic3d_AspectMarker3d (); Handle(Graphic3d_AspectMarker3d) MarkerAttrib = new Graphic3d_AspectMarker3d();
MarkerAttrib->SetColor (myColor); MarkerAttrib->SetColor (myColor);
MarkerAttrib->SetType (Aspect_TOM_POINT); MarkerAttrib->SetType (Aspect_TOM_POINT);
MarkerAttrib->SetScale (3.); MarkerAttrib->SetScale (3.0);
const Standard_Integer nbpnts = Standard_Integer (2*aDivision); const Standard_Integer nbpnts = Standard_Integer (2 * aDivision);
Standard_Real r, alpha = M_PI / aDivision; Standard_Real alpha = M_PI / aDivision;
// diameters // diameters
TColgp_SequenceOfPnt aSeqPnts; TColgp_SequenceOfPnt aSeqPnts;
aSeqPnts.Append(gp_Pnt(0.0, 0.0, -myOffSet)); aSeqPnts.Append (gp_Pnt (0.0, 0.0, -myOffSet));
for (r=aStep; r<=myRadius; r+=aStep) { for (Standard_Real r = aStep; r <= myRadius; r += aStep)
for (Standard_Integer i=0; i<nbpnts; i++) {
aSeqPnts.Append(gp_Pnt(Cos(alpha*i)*r, Sin(alpha*i)*r, -myOffSet)); for (Standard_Integer i = 0; i < nbpnts; i++)
{
aSeqPnts.Append (gp_Pnt (Cos (alpha * i) * r, Sin (alpha * i) * r, -myOffSet));
}
} }
myGroup->SetGroupPrimitivesAspect (MarkerAttrib); myGroup->SetGroupPrimitivesAspect (MarkerAttrib);
if (aSeqPnts.Length()) if (aSeqPnts.Length())
{ {
Standard_Real X,Y,Z; Standard_Real X,Y,Z;
const Standard_Integer nbv = aSeqPnts.Length(); const Standard_Integer nbv = aSeqPnts.Length();
Handle(Graphic3d_ArrayOfPoints) Cercle = new Graphic3d_ArrayOfPoints (nbv); Handle(Graphic3d_ArrayOfPoints) aCircle = new Graphic3d_ArrayOfPoints (nbv);
for (Standard_Integer i=1; i<=nbv; i++) for (Standard_Integer i = 1; i <= nbv; i++)
{ {
aSeqPnts(i).Coord(X,Y,Z); aSeqPnts (i).Coord (X,Y,Z);
Cercle->AddVertex (X,Y,Z); aCircle->AddVertex (X,Y,Z);
} }
myGroup->AddPrimitiveArray (Cercle, Standard_False); myGroup->AddPrimitiveArray (aCircle, Standard_False);
} }
myGroup->SetMinMaxValues (-myRadius, -myRadius, -myOffSet, myRadius, myRadius, -myOffSet); myGroup->SetMinMaxValues (-myRadius, -myRadius, -myOffSet, myRadius, myRadius, -myOffSet);
myCurStep = aStep, myCurDivi = (Standard_Integer ) aDivision; myCurStep = aStep;
myCurDivi = (Standard_Integer) aDivision;
// update bounding box // update bounding box
myStructure->CalculateBoundBox(); myStructure->CalculateBoundBox();
@ -345,19 +366,22 @@ void V3d_CircularGrid::GraphicValues (Standard_Real& theRadius, Standard_Real& t
void V3d_CircularGrid::SetGraphicValues (const Standard_Real theRadius, const Standard_Real theOffSet) void V3d_CircularGrid::SetGraphicValues (const Standard_Real theRadius, const Standard_Real theOffSet)
{ {
if (! myCurAreDefined) { if (!myCurAreDefined)
{
myRadius = theRadius; myRadius = theRadius;
myOffSet = theOffSet; myOffSet = theOffSet;
} }
if (myRadius != theRadius) { if (myRadius != theRadius)
{
myRadius = theRadius; myRadius = theRadius;
myCurAreDefined = Standard_False; myCurAreDefined = Standard_False;
} }
if (myOffSet != theOffSet) { if (myOffSet != theOffSet)
{
myOffSet = theOffSet; myOffSet = theOffSet;
myCurAreDefined = Standard_False; myCurAreDefined = Standard_False;
} }
if( !myCurAreDefined ) UpdateDisplay(); if (!myCurAreDefined) { UpdateDisplay(); }
} }
//======================================================================= //=======================================================================

View File

@ -41,6 +41,8 @@ public:
Standard_EXPORT void Display() Standard_OVERRIDE; Standard_EXPORT void Display() Standard_OVERRIDE;
Standard_EXPORT void Update() Standard_OVERRIDE;
Standard_EXPORT void Erase() const Standard_OVERRIDE; Standard_EXPORT void Erase() const Standard_OVERRIDE;
Standard_EXPORT Standard_Boolean IsDisplayed() const Standard_OVERRIDE; Standard_EXPORT Standard_Boolean IsDisplayed() const Standard_OVERRIDE;

View File

@ -91,7 +91,8 @@ V3d_RectangularGrid::~V3d_RectangularGrid()
void V3d_RectangularGrid::SetColors (const Quantity_Color& aColor, const Quantity_Color& aTenthColor) void V3d_RectangularGrid::SetColors (const Quantity_Color& aColor, const Quantity_Color& aTenthColor)
{ {
if( myColor != aColor || myTenthColor != aTenthColor ) { if( myColor != aColor || myTenthColor != aTenthColor )
{
myColor = aColor; myColor = aColor;
myTenthColor = aTenthColor; myTenthColor = aTenthColor;
myCurAreDefined = Standard_False; myCurAreDefined = Standard_False;
@ -99,26 +100,32 @@ void V3d_RectangularGrid::SetColors (const Quantity_Color& aColor, const Quantit
} }
} }
void V3d_RectangularGrid::Display () void V3d_RectangularGrid::Display()
{ {
myStructure->SetDisplayPriority (Graphic3d_DisplayPriority_AlmostBottom); myStructure->SetDisplayPriority (Graphic3d_DisplayPriority_AlmostBottom);
myStructure->Display(); myStructure->Display();
UpdateDisplay(); UpdateDisplay();
} }
void V3d_RectangularGrid::Erase () const void V3d_RectangularGrid::Update()
{ {
myStructure->Erase (); SetXStep (XStep() + 1);
UpdateDisplay();
} }
Standard_Boolean V3d_RectangularGrid::IsDisplayed () const void V3d_RectangularGrid::Erase() const
{ {
return myStructure->IsDisplayed (); myStructure->Erase();
} }
void V3d_RectangularGrid::UpdateDisplay () Standard_Boolean V3d_RectangularGrid::IsDisplayed() const
{ {
gp_Ax3 ThePlane = myViewer->PrivilegedPlane (); return myStructure->IsDisplayed();
}
void V3d_RectangularGrid::UpdateDisplay()
{
gp_Ax3 ThePlane = myViewer->PrivilegedPlane();
Standard_Boolean MakeTransform = Standard_False; Standard_Boolean MakeTransform = Standard_False;
Standard_Real xl, yl, zl; Standard_Real xl, yl, zl;
@ -126,30 +133,38 @@ void V3d_RectangularGrid::UpdateDisplay ()
Standard_Real ydx, ydy, ydz; Standard_Real ydx, ydy, ydz;
Standard_Real dx, dy, dz; Standard_Real dx, dy, dz;
ThePlane.Location ().Coord (xl, yl, zl); ThePlane.Location ().Coord (xl, yl, zl);
ThePlane.XDirection ().Coord (xdx, xdy, xdz); ThePlane.XDirection().Coord (xdx, xdy, xdz);
ThePlane.YDirection ().Coord (ydx, ydy, ydz); ThePlane.YDirection().Coord (ydx, ydy, ydz);
ThePlane.Direction ().Coord (dx, dy, dz); ThePlane.Direction ().Coord (dx, dy, dz);
if (! myCurAreDefined) if (!myCurAreDefined)
{
MakeTransform = Standard_True; MakeTransform = Standard_True;
else { }
else
{
if (RotationAngle() != myCurAngle || XOrigin() != myCurXo || YOrigin() != myCurYo) if (RotationAngle() != myCurAngle || XOrigin() != myCurXo || YOrigin() != myCurYo)
{
MakeTransform = Standard_True; MakeTransform = Standard_True;
if (! MakeTransform) { }
if (!MakeTransform)
{
Standard_Real curxl, curyl, curzl; Standard_Real curxl, curyl, curzl;
Standard_Real curxdx, curxdy, curxdz; Standard_Real curxdx, curxdy, curxdz;
Standard_Real curydx, curydy, curydz; Standard_Real curydx, curydy, curydz;
Standard_Real curdx, curdy, curdz; Standard_Real curdx, curdy, curdz;
myCurViewPlane.Location ().Coord (curxl, curyl, curzl); myCurViewPlane.Location ().Coord (curxl, curyl, curzl);
myCurViewPlane.XDirection ().Coord (curxdx, curxdy, curxdz); myCurViewPlane.XDirection().Coord (curxdx, curxdy, curxdz);
myCurViewPlane.YDirection ().Coord (curydx, curydy, curydz); myCurViewPlane.YDirection().Coord (curydx, curydy, curydz);
myCurViewPlane.Direction ().Coord (curdx, curdy, curdz); myCurViewPlane.Direction ().Coord (curdx, curdy, curdz);
if (xl != curxl || yl != curyl || zl != curzl || if (xl != curxl || yl != curyl || zl != curzl ||
xdx != curxdx || xdy != curxdy || xdz != curxdz || xdx != curxdx || xdy != curxdy || xdz != curxdz ||
ydx != curydx || ydy != curydy || ydz != curydz || ydx != curydx || ydy != curydy || ydz != curydz ||
dx != curdx || dy != curdy || dz != curdz) dx != curdx || dy != curdy || dz != curdz)
{
MakeTransform = Standard_True; MakeTransform = Standard_True;
} }
} }
}
if (MakeTransform) { if (MakeTransform) {
const Standard_Real CosAlpha = Cos (RotationAngle ()); const Standard_Real CosAlpha = Cos (RotationAngle ());
@ -167,23 +182,24 @@ void V3d_RectangularGrid::UpdateDisplay ()
gp_Trsf aTrsf2; gp_Trsf aTrsf2;
aTrsf2.SetValues ( CosAlpha, SinAlpha, 0.0, -XOrigin(), aTrsf2.SetValues ( CosAlpha, SinAlpha, 0.0, -XOrigin(),
-SinAlpha, CosAlpha, 0.0, -YOrigin(), -SinAlpha, CosAlpha, 0.0, -YOrigin(),
0.0, 0.0, 1.0, 0.0); 0.0, 0.0, 1.0, 0.0 );
aTrsf.Multiply (aTrsf2); aTrsf.Multiply (aTrsf2);
myStructure->SetTransformation (new TopLoc_Datum3D (aTrsf)); myStructure->SetTransformation (new TopLoc_Datum3D (aTrsf));
myCurAngle = RotationAngle (); myCurAngle = RotationAngle();
myCurXo = XOrigin (), myCurYo = YOrigin (); myCurXo = XOrigin();
myCurYo = YOrigin();
myCurViewPlane = ThePlane; myCurViewPlane = ThePlane;
} }
switch (myDrawMode) switch (myDrawMode)
{ {
case Aspect_GDM_Points: case Aspect_GDM_Points:
DefinePoints (); DefinePoints();
myCurDrawMode = Aspect_GDM_Points; myCurDrawMode = Aspect_GDM_Points;
break; break;
case Aspect_GDM_Lines: case Aspect_GDM_Lines:
DefineLines (); DefineLines();
myCurDrawMode = Aspect_GDM_Lines; myCurDrawMode = Aspect_GDM_Lines;
break; break;
case Aspect_GDM_None: case Aspect_GDM_None:
@ -193,7 +209,7 @@ void V3d_RectangularGrid::UpdateDisplay ()
myCurAreDefined = Standard_True; myCurAreDefined = Standard_True;
} }
void V3d_RectangularGrid::DefineLines () void V3d_RectangularGrid::DefineLines()
{ {
const Standard_Real aXStep = XStep(); const Standard_Real aXStep = XStep();
const Standard_Real aYStep = YStep(); const Standard_Real aYStep = YStep();
@ -201,8 +217,7 @@ void V3d_RectangularGrid::DefineLines ()
|| myCurDrawMode != Aspect_GDM_Lines || myCurDrawMode != Aspect_GDM_Lines
|| aXStep != myCurXStep || aXStep != myCurXStep
|| aYStep != myCurYStep; || aYStep != myCurYStep;
if (!toUpdate if (!toUpdate && !myToComputePrs)
&& !myToComputePrs)
{ {
return; return;
} }
@ -221,27 +236,27 @@ void V3d_RectangularGrid::DefineLines ()
TColgp_SequenceOfPnt aSeqLines, aSeqTenth; TColgp_SequenceOfPnt aSeqLines, aSeqTenth;
// verticals // verticals
aSeqTenth.Append(gp_Pnt(0., -myYSize, -zl)); aSeqTenth.Append (gp_Pnt (0.0, -myYSize, -zl));
aSeqTenth.Append(gp_Pnt(0., myYSize, -zl)); aSeqTenth.Append (gp_Pnt (0.0, myYSize, -zl));
for (nblines = 1, xl = aXStep; xl < myXSize; xl += aXStep, nblines++) for (nblines = 1, xl = aXStep; xl < myXSize; xl += aXStep, nblines++)
{ {
TColgp_SequenceOfPnt &aSeq = (Modulus(nblines, 10) != 0)? aSeqLines : aSeqTenth; TColgp_SequenceOfPnt &aSeq = (Modulus (nblines, 10) != 0) ? aSeqLines : aSeqTenth;
aSeq.Append(gp_Pnt( xl, -myYSize, -zl)); aSeq.Append (gp_Pnt ( xl, -myYSize, -zl));
aSeq.Append(gp_Pnt( xl, myYSize, -zl)); aSeq.Append (gp_Pnt ( xl, myYSize, -zl));
aSeq.Append(gp_Pnt(-xl, -myYSize, -zl)); aSeq.Append (gp_Pnt (-xl, -myYSize, -zl));
aSeq.Append(gp_Pnt(-xl, myYSize, -zl)); aSeq.Append (gp_Pnt (-xl, myYSize, -zl));
} }
// horizontals // horizontals
aSeqTenth.Append(gp_Pnt(-myXSize, 0., -zl)); aSeqTenth.Append (gp_Pnt (-myXSize, 0.0, -zl));
aSeqTenth.Append(gp_Pnt( myXSize, 0., -zl)); aSeqTenth.Append (gp_Pnt ( myXSize, 0.0, -zl));
for (nblines = 1, yl = aYStep; yl < myYSize; yl += aYStep, nblines++) for (nblines = 1, yl = aYStep; yl < myYSize; yl += aYStep, nblines++)
{ {
TColgp_SequenceOfPnt &aSeq = (Modulus(nblines, 10) != 0)? aSeqLines : aSeqTenth; TColgp_SequenceOfPnt &aSeq = (Modulus (nblines, 10) != 0) ? aSeqLines : aSeqTenth;
aSeq.Append(gp_Pnt(-myXSize, yl, -zl)); aSeq.Append (gp_Pnt (-myXSize, yl, -zl));
aSeq.Append(gp_Pnt( myXSize, yl, -zl)); aSeq.Append (gp_Pnt ( myXSize, yl, -zl));
aSeq.Append(gp_Pnt(-myXSize, -yl, -zl)); aSeq.Append (gp_Pnt (-myXSize, -yl, -zl));
aSeq.Append(gp_Pnt( myXSize, -yl, -zl)); aSeq.Append (gp_Pnt ( myXSize, -yl, -zl));
} }
if (aSeqLines.Length()) if (aSeqLines.Length())
@ -249,33 +264,36 @@ void V3d_RectangularGrid::DefineLines ()
Handle(Graphic3d_AspectLine3d) aLineAspect = new Graphic3d_AspectLine3d (myColor, Aspect_TOL_SOLID, 1.0); Handle(Graphic3d_AspectLine3d) aLineAspect = new Graphic3d_AspectLine3d (myColor, Aspect_TOL_SOLID, 1.0);
myGroup->SetPrimitivesAspect (aLineAspect); myGroup->SetPrimitivesAspect (aLineAspect);
const Standard_Integer nbv = aSeqLines.Length(); const Standard_Integer nbv = aSeqLines.Length();
Handle(Graphic3d_ArrayOfSegments) aPrims = new Graphic3d_ArrayOfSegments(nbv); Handle(Graphic3d_ArrayOfSegments) aPrims = new Graphic3d_ArrayOfSegments (nbv);
Standard_Integer n = 1; for (Standard_Integer n = 1; n <= nbv; n++)
while (n<=nbv) {
aPrims->AddVertex(aSeqLines(n++)); aPrims->AddVertex (aSeqLines (n));
myGroup->AddPrimitiveArray(aPrims, Standard_False); }
myGroup->AddPrimitiveArray (aPrims, Standard_False);
} }
if (aSeqTenth.Length()) if (aSeqTenth.Length())
{ {
Handle(Graphic3d_AspectLine3d) aLineAspect = new Graphic3d_AspectLine3d (myTenthColor, Aspect_TOL_SOLID, 1.0); Handle(Graphic3d_AspectLine3d) aLineAspect = new Graphic3d_AspectLine3d (myTenthColor, Aspect_TOL_SOLID, 1.0);
myGroup->SetPrimitivesAspect (aLineAspect); myGroup->SetPrimitivesAspect (aLineAspect);
const Standard_Integer nbv = aSeqTenth.Length(); const Standard_Integer nbv = aSeqTenth.Length();
Handle(Graphic3d_ArrayOfSegments) aPrims = new Graphic3d_ArrayOfSegments(nbv); Handle(Graphic3d_ArrayOfSegments) aPrims = new Graphic3d_ArrayOfSegments (nbv);
Standard_Integer n = 1; for (Standard_Integer n = 1; n <= nbv; n++)
while (n<=nbv) {
aPrims->AddVertex(aSeqTenth(n++)); aPrims->AddVertex (aSeqTenth (n));
myGroup->AddPrimitiveArray(aPrims, Standard_False); }
myGroup->AddPrimitiveArray (aPrims, Standard_False);
} }
myGroup->SetMinMaxValues(-myXSize, -myYSize, -myOffSet, myXSize, myYSize, -myOffSet); myGroup->SetMinMaxValues (-myXSize, -myYSize, -myOffSet, myXSize, myYSize, -myOffSet);
myCurXStep = aXStep, myCurYStep = aYStep; myCurXStep = aXStep;
myCurYStep = aYStep;
// update bounding box // update bounding box
myStructure->CalculateBoundBox(); myStructure->CalculateBoundBox();
myViewer->StructureManager()->Update (myStructure->GetZLayer()); myViewer->StructureManager()->Update (myStructure->GetZLayer());
} }
void V3d_RectangularGrid::DefinePoints () void V3d_RectangularGrid::DefinePoints()
{ {
const Standard_Real aXStep = XStep(); const Standard_Real aXStep = XStep();
const Standard_Real aYStep = YStep(); const Standard_Real aYStep = YStep();
@ -300,14 +318,16 @@ void V3d_RectangularGrid::DefinePoints ()
// horizontals // horizontals
Standard_Real xl, yl; Standard_Real xl, yl;
TColgp_SequenceOfPnt aSeqPnts; TColgp_SequenceOfPnt aSeqPnts;
for (xl = 0.0; xl <= myXSize; xl += aXStep) { for (xl = 0.0; xl <= myXSize; xl += aXStep)
aSeqPnts.Append(gp_Pnt( xl, 0.0, -myOffSet)); {
aSeqPnts.Append(gp_Pnt(-xl, 0.0, -myOffSet)); aSeqPnts.Append (gp_Pnt ( xl, 0.0, -myOffSet));
for (yl = aYStep; yl <= myYSize; yl += aYStep) { aSeqPnts.Append (gp_Pnt (-xl, 0.0, -myOffSet));
aSeqPnts.Append(gp_Pnt( xl, yl, -myOffSet)); for (yl = aYStep; yl <= myYSize; yl += aYStep)
aSeqPnts.Append(gp_Pnt( xl, -yl, -myOffSet)); {
aSeqPnts.Append(gp_Pnt(-xl, yl, -myOffSet)); aSeqPnts.Append (gp_Pnt ( xl, yl, -myOffSet));
aSeqPnts.Append(gp_Pnt(-xl, -yl, -myOffSet)); aSeqPnts.Append (gp_Pnt ( xl, -yl, -myOffSet));
aSeqPnts.Append (gp_Pnt (-xl, yl, -myOffSet));
aSeqPnts.Append (gp_Pnt (-xl, -yl, -myOffSet));
} }
} }
if (aSeqPnts.Length()) if (aSeqPnts.Length())
@ -316,9 +336,9 @@ void V3d_RectangularGrid::DefinePoints ()
Standard_Real X,Y,Z; Standard_Real X,Y,Z;
const Standard_Integer nbv = aSeqPnts.Length(); const Standard_Integer nbv = aSeqPnts.Length();
Handle(Graphic3d_ArrayOfPoints) Vertical = new Graphic3d_ArrayOfPoints (nbv); Handle(Graphic3d_ArrayOfPoints) Vertical = new Graphic3d_ArrayOfPoints (nbv);
for (i=1; i<=nbv; i++) for (i = 1; i <= nbv; i++)
{ {
aSeqPnts(i).Coord(X,Y,Z); aSeqPnts (i).Coord (X,Y,Z);
Vertical->AddVertex (X,Y,Z); Vertical->AddVertex (X,Y,Z);
} }
@ -327,8 +347,9 @@ void V3d_RectangularGrid::DefinePoints ()
myGroup->AddPrimitiveArray (Vertical, Standard_False); myGroup->AddPrimitiveArray (Vertical, Standard_False);
} }
myGroup->SetMinMaxValues(-myXSize, -myYSize, -myOffSet, myXSize, myYSize, -myOffSet); myGroup->SetMinMaxValues (-myXSize, -myYSize, -myOffSet, myXSize, myYSize, -myOffSet);
myCurXStep = aXStep, myCurYStep = aYStep; myCurXStep = aXStep;
myCurYStep = aYStep;
// update bounding box // update bounding box
myStructure->CalculateBoundBox(); myStructure->CalculateBoundBox();
@ -344,24 +365,28 @@ void V3d_RectangularGrid::GraphicValues (Standard_Real& theXSize, Standard_Real&
void V3d_RectangularGrid::SetGraphicValues (const Standard_Real theXSize, const Standard_Real theYSize, const Standard_Real theOffSet) void V3d_RectangularGrid::SetGraphicValues (const Standard_Real theXSize, const Standard_Real theYSize, const Standard_Real theOffSet)
{ {
if (! myCurAreDefined) { if (! myCurAreDefined)
{
myXSize = theXSize; myXSize = theXSize;
myYSize = theYSize; myYSize = theYSize;
myOffSet = theOffSet; myOffSet = theOffSet;
} }
if (myXSize != theXSize) { if (myXSize != theXSize)
{
myXSize = theXSize; myXSize = theXSize;
myCurAreDefined = Standard_False; myCurAreDefined = Standard_False;
} }
if (myYSize != theYSize) { if (myYSize != theYSize)
{
myYSize = theYSize; myYSize = theYSize;
myCurAreDefined = Standard_False; myCurAreDefined = Standard_False;
} }
if (myOffSet != theOffSet) { if (myOffSet != theOffSet)
{
myOffSet = theOffSet; myOffSet = theOffSet;
myCurAreDefined = Standard_False; myCurAreDefined = Standard_False;
} }
if( !myCurAreDefined ) UpdateDisplay(); if (!myCurAreDefined) { UpdateDisplay(); }
} }
//======================================================================= //=======================================================================

View File

@ -40,6 +40,8 @@ public:
Standard_EXPORT virtual void Display() Standard_OVERRIDE; Standard_EXPORT virtual void Display() Standard_OVERRIDE;
Standard_EXPORT virtual void Update() Standard_OVERRIDE;
Standard_EXPORT virtual void Erase() const Standard_OVERRIDE; Standard_EXPORT virtual void Erase() const Standard_OVERRIDE;
Standard_EXPORT virtual Standard_Boolean IsDisplayed() const Standard_OVERRIDE; Standard_EXPORT virtual Standard_Boolean IsDisplayed() const Standard_OVERRIDE;