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0025128: Memory leak in BOPDS_DS::Paves()
class BOPDS_DS method void BOPDS_DS::Paves(const Standard_Integer theEdge, BOPDS_ListOfPave& theLP) class BOPDS_PaveBlock method void BOPDS_PaveBlock::Update(BOPDS_ListOfPaveBlock& theLPB, const Standard_Boolean theFlag) Using NCollection_Array1 class to ensure proper allocation and deallocation of memory.
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@ -111,8 +111,9 @@ is
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imported VectorOfInterfFZ from BOPDS;
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imported VectorOfInterfZZ from BOPDS;
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--
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imported VectorOfPoint from BOPDS;
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imported VectorOfPoint from BOPDS;
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imported VectorOfCurve from BOPDS;
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imported VectorOfPave from BOPDS;
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--
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end BOPDS;
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@ -14,6 +14,8 @@
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#include <BOPDS_DS.ixx>
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//
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#include <Standard_Assert.hxx>
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//
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#include <NCollection_IncAllocator.hxx>
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#include <NCollection_BaseAllocator.hxx>
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@ -40,6 +42,7 @@
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#include <BOPDS_PassKey.hxx>
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#include <BOPDS_MapOfPave.hxx>
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#include <BOPDS_MapOfPaveBlock.hxx>
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#include <BOPDS_VectorOfPave.hxx>
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#include <Geom_Curve.hxx>
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#include <BRep_Builder.hxx>
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@ -48,6 +51,8 @@
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#include <BOPTools_AlgoTools.hxx>
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#include <GeomAPI_ProjectPointOnCurve.hxx>
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#include <algorithm>
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//
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static
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inline void ResetShape(const TopoDS_Shape& aS);
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@ -62,8 +67,6 @@ static
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static
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Standard_Real ComputeParameter(const TopoDS_Vertex& aV,
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const TopoDS_Edge& aE);
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static
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void SortShell(const int n, BOPDS_Pave *a);
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//=======================================================================
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//function :
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@ -1752,36 +1755,41 @@ void BOPDS_DS::Paves(const Standard_Integer theEdge,
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BOPDS_ListOfPave& theLP)
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{
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Standard_Integer aNb, i;
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BOPDS_Pave *pPaves;
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BOPDS_ListIteratorOfListOfPaveBlock aIt;
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BOPDS_MapOfPave aMP;
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//
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const BOPDS_ListOfPaveBlock& aLPB = PaveBlocks(theEdge);
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aNb = aLPB.Extent();
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aNb = (aNb==0) ? 0 : (aNb+1);
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//
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pPaves=(BOPDS_Pave *)myAllocator->Allocate(aNb*sizeof(BOPDS_Pave));
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for (i=0; i<aNb; ++i) {
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new (pPaves+i) BOPDS_Pave();
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aNb = aLPB.Extent() + 1;
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if (aNb == 1) {
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return;
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}
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//
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i = 0;
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for (aIt.Initialize(aLPB); aIt.More(); aIt.Next()) {
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BOPDS_VectorOfPave pPaves(1, aNb);
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//
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i = 1;
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aIt.Initialize(aLPB);
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for (; aIt.More(); aIt.Next()) {
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const Handle(BOPDS_PaveBlock)& aPB = aIt.Value();
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if (aMP.Add(aPB->Pave1())){
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pPaves[i] = aPB->Pave1();
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const BOPDS_Pave& aPave1 = aPB->Pave1();
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const BOPDS_Pave& aPave2 = aPB->Pave2();
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//
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if (aMP.Add(aPave1)){
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pPaves(i) = aPave1;
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++i;
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}
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if (aMP.Add(aPB->Pave2())){
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pPaves[i] = aPB->Pave2();
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//
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if (aMP.Add(aPave2)){
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pPaves(i) = aPave2;
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++i;
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}
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}
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//
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SortShell(aNb, pPaves);
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Standard_ASSERT_VOID(aNb == aMP.Extent(), "Abnormal number of paves");
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//
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for (i = 0; i < aNb; ++i) {
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theLP.Append(pPaves[i]);
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std::sort(pPaves.begin(), pPaves.end());
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//
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for (i = 1; i <= aNb; ++i) {
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theLP.Append(pPaves(i));
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}
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}
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@ -1905,37 +1913,6 @@ Standard_Real ComputeParameter(const TopoDS_Vertex& aV,
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return aTRet;
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}
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//=======================================================================
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// function: SortShell
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// purpose :
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//=======================================================================
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void SortShell(const int n, BOPDS_Pave *a)
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{
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int nd, i, j, l, d=1;
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BOPDS_Pave x;
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//
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while(d<=n) {
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d*=2;
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}
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//
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while (d) {
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d=(d-1)/2;
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//
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nd=n-d;
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for (i=0; i<nd; ++i) {
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j=i;
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m30:;
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l=j+d;
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if (a[l] < a[j]){
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x=a[j];
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a[j]=a[l];
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a[l]=x;
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j-=d;
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if (j > -1) goto m30;
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}//if (a[l] < a[j]){
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}//for (i=0; i<nd; ++i)
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}//while (1)
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}
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//=======================================================================
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//function : BuildBndBoxSolid
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//purpose :
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//=======================================================================
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@ -20,6 +20,6 @@
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#include <BOPDS_Pave.hxx>
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typedef NCollection_Map<BOPDS_Pave, BOPDS_PaveMapHasher> BOPDS_MapOfPave;
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typedef BOPDS_MapOfPave::Iterator BOPDS_MapIteratorMapOfPave;
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typedef BOPDS_MapOfPave::Iterator BOPDS_MapIteratorOfMapOfPave;
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#endif
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@ -14,17 +14,17 @@
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#include <BOPDS_PaveBlock.ixx>
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#include <BOPDS_ListOfPave.hxx>
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#include <BOPDS_VectorOfPave.hxx>
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#include <Standard.hxx>
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#include <NCollection_BaseAllocator.hxx>
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#include <algorithm>
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#ifdef WNT
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#pragma warning ( disable : 4291 )
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#endif
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static
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void SortShell(const int n, BOPDS_Pave *a);
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//=======================================================================
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//function :
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//purpose :
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@ -262,7 +262,6 @@ static
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const Standard_Boolean theFlag)
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{
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Standard_Integer i, aNb;
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BOPDS_Pave *pPaves;
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BOPDS_Pave aPave1, aPave2;
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Handle(BOPDS_PaveBlock) aPB;
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BOPDS_ListIteratorOfListOfPave aIt;
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@ -272,86 +271,51 @@ static
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aNb=aNb+2;
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}
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//
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pPaves=(BOPDS_Pave *)myAllocator->Allocate(aNb*sizeof(BOPDS_Pave));
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for (i=0; i<aNb; ++i) {
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new (pPaves+i) BOPDS_Pave();
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if (aNb <= 1) {
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myExtPaves.Clear();
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myMFence.Clear();
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return;
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}
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//
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i=0;
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BOPDS_VectorOfPave pPaves(1, aNb);
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//
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i=1;
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if (theFlag) {
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pPaves[i]=myPave1;
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pPaves(i) = myPave1;
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++i;
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pPaves[i]=myPave2;
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pPaves(i) = myPave2;
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++i;
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}
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//
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aIt.Initialize(myExtPaves);
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for (; aIt.More(); aIt.Next()) {
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const BOPDS_Pave& aPave=aIt.Value();
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pPaves[i]=(aPave);
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pPaves(i) = aPave;
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++i;
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}
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myExtPaves.Clear();
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myMFence.Clear();
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//
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SortShell(aNb, pPaves);
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std::sort(pPaves.begin(), pPaves.end());
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//
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for (i=0; i<aNb; ++i) {
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const BOPDS_Pave& aPave=pPaves[i];
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if (!i) {
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aPave1=aPave;
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for (i = 1; i <= aNb; ++i) {
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const BOPDS_Pave& aPave = pPaves(i);
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if (i == 1) {
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aPave1 = aPave;
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continue;
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}
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//
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aPave2=aPave;
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aPB=new BOPDS_PaveBlock;
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aPave2 = aPave;
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aPB = new BOPDS_PaveBlock;
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aPB->SetOriginalEdge(myOriginalEdge);
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aPB->SetPave1(aPave1);
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aPB->SetPave2(aPave2);
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//
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theLPB.Append(aPB);
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//
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aPave1=aPave2;
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aPave1 = aPave2;
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}
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//
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for (i=0; i<aNb; ++i) {
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pPaves[i].~BOPDS_Pave();
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}
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myAllocator->Free(pPaves);
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}
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//=======================================================================
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// function: SortShell
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// purpose :
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//=======================================================================
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void SortShell(const int n, BOPDS_Pave *a)
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{
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int nd, i, j, l, d=1;
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BOPDS_Pave x;
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//
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while(d<=n) {
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d*=2;
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}
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//
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while (d) {
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d=(d-1)/2;
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//
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nd=n-d;
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for (i=0; i<nd; ++i) {
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j=i;
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m30:;
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l=j+d;
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if (a[l] < a[j]){
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x=a[j];
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a[j]=a[l];
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a[l]=x;
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j-=d;
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if (j > -1) goto m30;
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}//if (a[l] < a[j]){
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}//for (i=0; i<nd; ++i)
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}//while (1)
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}
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// ShrunkData
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//=======================================================================
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//function : HasShrunkData
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23
src/BOPDS/BOPDS_VectorOfPave.hxx
Normal file
23
src/BOPDS/BOPDS_VectorOfPave.hxx
Normal file
@ -0,0 +1,23 @@
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// Created by: Eugeny MALTCHIKOV
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef BOPDS_VectorOfPave_HeaderFile
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#define BOPDS_VectorOfPave_HeaderFile
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#include <NCollection_Array1.hxx>
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#include <BOPDS_Pave.hxx>
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typedef NCollection_Array1<BOPDS_Pave> BOPDS_VectorOfPave;
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#endif
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@ -36,4 +36,4 @@ BOPDS_IndexedMapOfPaveBlock.hxx
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BOPDS_IndexedDataMapOfPaveBlockListOfInteger.hxx
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BOPDS_IndexedDataMapOfShapeCoupleOfPaveBlocks.hxx
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BOPDS_DataMapOfPaveBlockCommonBlock.hxx
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BOPDS_VectorOfPave.hxx
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