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0027860: Visualization - clean up Transformation Persistence API
Graphic3d_Camera::TransformMatrices redundant NCollection_Handle usage has been replaced with validity flags. Graphic3d_TransModeFlags now defined as enumeration, not integer bit flags. Graphic3d_TMF_PanPers and Graphic3d_TMF_FullPers have been removed. Graphic3d_TMF_ZoomRotatePers has been introduced. Graphic3d_TransformPers is now inherits Standard_Transient. Graphic3d_TransformPers now defines dedicated constructors for 3D persistence (zoom / rotate) and 2D persistence (2d / trihedron). 2D persistence now supports dedicated values for X and Y offsets. The corner is now specified by enumeration Aspect_TypeOfTriedronPosition instead of indirect interpretation of anchor point values. Fixed handling of Graphic3d_TMF_ZoomRotatePers (combination of Graphic3d_TMF_RotatePers + Graphic3d_TMF_ZoomPers). PrsMgr_PresentableObject, Graphic3d_CStructure now hold Handle(Graphic3d_TransformPers) instead of a value. Method ::SetTransformPersistence(), ::TransformPersistence() now works with Handle(Graphic3d_TransformPers). Old methods have been marked deprecated.
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@@ -410,16 +410,20 @@ public:
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return true;
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}
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// Converts NCollection_Mat4 with different element type.
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//! Take values from NCollection_Mat4 with a different element type with type conversion.
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template <typename Other_t>
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void Convert (const NCollection_Mat4<Other_t>& theOther)
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void ConvertFrom (const NCollection_Mat4<Other_t>& theFrom)
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{
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for (int anIdx = 0; anIdx < 16; ++anIdx)
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{
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myMat[anIdx] = static_cast<Element_t> (theOther.myMat[anIdx]);
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myMat[anIdx] = static_cast<Element_t> (theFrom.myMat[anIdx]);
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}
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}
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//! Take values from NCollection_Mat4 with a different element type with type conversion.
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template <typename Other_t>
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void Convert (const NCollection_Mat4<Other_t>& theFrom) { ConvertFrom (theFrom); }
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//! Maps plain C array to matrix type.
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static NCollection_Mat4<Element_t>& Map (Element_t* theData)
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{
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